* remove empty file real * support explosion resistance for non-worn things * remove redundant entitystorage resistance * port entitystorage optimisation to apply for everything with 100% resistance * add explosion resistance for bag contents * make thing reusable * add resistance to chest rig too * medical chest rig too --------- Co-authored-by: deltanedas <@deltanedas:kde.org> |
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| .. | ||
| BinComponent.cs | ||
| DumpableComponent.cs | ||
| InsideEntityStorageComponent.cs | ||
| ItemCounterComponent.cs | ||
| ItemMapperComponent.cs | ||
| MagnetPickupComponent.cs | ||
| SharedBagOpenVisuals.cs | ||
| SharedEntityStorageComponent.cs | ||
| SharedMapLayerData.cs | ||
| StorageFillComponent.cs | ||
| StorageFillVisualizerComponent.cs | ||