Delta-v/Content.Client
Debug df1e3dce7b
Merge master up to 31/10 (#365)
* Update deathhead_r_leg.png (#21226)

* Add hint for the examine trigger effect (#21166)

* examine locale

* examine trigger desc

* Automatic changelog update

* cornmeal is actually obtainable now (#21162)

* do the thing

* lets find out

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Healing skeletons by pouring milk over them (and clean pie remains off their skulls) (#21231)

* mvp done - skellies can heal by spillink regular milk on themselves and clean themselves off creaming with water

* added other types of healing milk, also made a separate reaction to oat milk - it has almost no calcium in it

* fixed indent error, made a dumb mistake

* Automatic changelog update

* Fix anomaly locators frantically beeping when entering detection range. (#21178)

* reset beep timer when out of range

* prevent deficit from impacting beep timing

* Automatic changelog update

* Remove "mk --> mmm, okay" and "u --> you" to chatsan anti slang (#21177)

* Automatic changelog update

* Change ListContainer to send null when selected is removed from the data (#20595)

* fix feeding unremovable items (#21234)

* Automatic changelog update

* Power switchable refactor (#20419)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* simple space mobs cant be flashed (#20784)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* give roundstart borgs names (#20081)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* fix searching on vending machines (#21233)

* syndicate snack box (#21024)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix DockingControl (#21238)

* Shadow Dimension visual pack (#21237)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Potato battery update + potato AI (#21142)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds AttemptEntity(Uns|S)tickEvent. (#20728)

* try-stick

* convert spider charge to attempt-stick-events

* Automatic changelog update

* Automatic changelog update

* Add missing changelog for storage refactor revert (#21259)

* Automatic changelog update

* BBQ rib sandwich (#21180)

* Fix missing toggle fullscreen loc string (#21264)

* Cave Decoration pack  (#21265)

* add chromite chasm

* add desert chasm

* snow chasm

* finish

* fixes and tweaks (#21172)

* Automatic changelog update

* Fix ItemPlacer (#21160)

This is going to lead to many entities being ticked unnecessarily and performance problems.

* headrev spawn music (#21119)

* headrev spawn music

* :trollface:

* skill issue

* double skill issue

* :trollface:

* :trollface:

* :trollface:

* Automatic changelog update

* Techfab resprite + department fab sprites (#21136)

* Fix popup messages appearing when someone tries to open a door without a tool. (#21099)

* The fixTM

* typo fix

* addressing review

* Show "departed and moved on" for when a ghost role is taken (#21092)

* fix ghost role not counting for "departed and moved on"

* I don't think that bit was needed so away it goes

* hopefully finish the upsream merge

* Automatic changelog update

* Implant whitelist/blacklisting (#20678)

* add whitelist and blacklist to implant and implanter components

* handle whitelist and blacklist in systems

* move hardcoded whitelist/blacklist to base implanter + add admeme implanter

* give implants sensible whitelists

* cleaner CheckTarget and fix

* remove unused imports

* network lists

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Ion storm event (#20277)

* ion storm event prototype + locale

* add lawsets

* use lawsets, make borgs ion storm targets

* ion storm rule and ion storm target

* lawset prototype

* use lawsets

* update silicon law system to use lawsets and support ion storm event

* new toys

* fix

* more fix

* fixy

* ion storm admin logging

* assigning laws makes borg provide its own laws, other stuff

* 1h reoccurence

* 50% chance

* better call saul

* emagLaws is required

* add announcment audio

* fixy

* family friendly gaming

* fixy

* address reviews

* fixy

* more fixy and no erp

* pro

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* A return to foam (foam rework) (#20831)

* Automatic changelog update

* ERT Loadout overhaul + Real deathsquad mobs + ERT fixes (#21230)

* "assist with medical efforts"

* CentComm official description change

* give cburn ert mask

* Ert medic hardsuit uses blood-red medic values

* description changes, they all used to use the blood-red description

* ert engineer hardsuit uses cburn values, good for handling all possible engineering problems.

* janitor hardsuit uses cburn values for extreme messes, otherwise we'd send the non eva variant.

* spawn suffix changes

* shorten suffix

* drop armor from ert jumpsuits

* drop armor from DS jumpsuit

* add more armor to death squad to make up for removed armor in the uniform.

* give sec gas masks armor, give syndicate gas masks armor. ERT gas mask uses syndicate mask values

* add nanotrasen

* removed duplicate

* give centcom IDs their hud icon

* replace all ert bulletproof armor with basic universal armor

* replace all oxygen tanks with air tanks; species is random.

* remove gun and meds from ert engineer kit

* give ert engineer materials

* remove weapons and meds from janitor ert

* give ert janitor light replacer

* remove ert sec pulse weapons, admins will assign loadout. Either the lecter or enforcer, probably.

* Give ert sec the security pistol kit

* typo

* give eva ert sec pistol

* give eva janitor ert gas mask

* give jani purple gloves

* medical gloves for medical ert

* replicate security loadout to leader

* quick ert lecter spawns for lazy admins

* better suffixes to find them easier

* add cburn to ertspawn

* Replace "Spawn" with "role"

* Add death squad. Give ert engineer gas analyzer.

* death squad using wrong equipment

* typo

* missing ghost roles on lecter loadouts

* add freedom implanter to deathsquad

* deathsquad ghost role text

* Operative sounds better

* give Ds flashbang box (why isn't it entirely filled?)

* fix typo. add energy shield to DS

* fix typos

* all centcomm roles are now mindshielded. These cannot be removed.

* Rider didnt include some of the changes ?

* give zipties instead of cuffs for mass arrests!

* upgrade ERT survival boxes to extended capacity

* give cburn extended oxygen too

* Automatic changelog update

* Restore Leviathan's 80 pop cap (#21281)

* Un-revert IPlayerManager refactor (#21244)

* Update engine to v172.0.0 (#21288)

* Hopefully fix Delta commands

* Bandaid tests (#21292)

* rename the rocks (#21275)

* Make crystals noRot (#21279)

IDK might be better. Ideally the anchoring would be offset 0-0 but this is the world we live in atm.

* Fix nukies sound not played  (#21268)

* Play sound and sending greeting message works for nukies now!!!!!

* oops

* silly change

* Automatic changelog update

* Fix hijack objective (#21241)

* Fix hijack

* Max difficulty

* Remove GridModifiedEvent (#21291)

* Update submodule to 173.0.0 (#21296)

* Fix namespace error (#21298)

* Update yaml sequence option in editorconfig (#21297)

* Fix namespace (#21299)

* fix cburn bag issue, make new bag entity for them and filled bag entity (#21295)

* Health analyzer UI improve (#17280)

* Automatic changelog update

* User accessible playtime (#21242)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Moves cloning comp & cloning event to shared (#21253)

* Generalizes solution overflow & slightly increases space lube yield (#21094)

* generalize SolutionSpikeOverflowEvent

* let reactions overflow

* spacelube: 3 -> 5

* restore TryMixAndOverflow threshold cap

* Automatic changelog update

* Move ActorComponent to shared (#21293)

* Update engine to v174.0.0 (#21311)

* Fix planet command help message (#21312)

* Wearable bee plush (#20623)

* add

* fix

* temporary change, needs fixing

* mayb fix

* actually fix FR

* yes

* Automatic changelog update

* remove pulse rifle from ert medic (#21310)

* Automatic changelog update

* Atomic bomb add uranium  (#21143)

* fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor.

* Atomic bomb

* Action bugfixes (#21321)

* Disable OOC during round (#21323)

* Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320)

* Automatic changelog update

* Update belt.yml (#21317)

changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited)

* New foam sprites (edge sprites) (#21308)

* New foam sprites (icon smoothing)

* changed to edge sprites for foam

* fix

* edges for metal foams

* fix

* Fix bola stam damage, bring back old construction requirements (#21340)

* Automatic changelog update

* Added thermal insulation to flannel jackets (#21273)

* Automatic changelog update

* Space Asshole Gear (#21243)

* Add Space Asshole Coat

* Add sledgehammer

* Adjust sledgehammer damage values

* Add copyright string to sledgehammer

* Fix broken slot highlight in midnight theme. (#21331)

* Update Patrons.yml (#21344)

* Thicken thindow bounds (#21280)

* Automatic changelog update

* 1984 mouse AI (#21353)

* Automatic changelog update

* Pumpkins, jack o' lanterns and pumpkin hat resprite (#21176)

* Pumpkin textures

* Pumpkin prototypes

* Jack o lantern prototypes and pumpkin cake

* Finishing touches

* Arbitrageloose

* Restore old pumpkin helmet sprites (God I hope it works)

* Update ground_lighting.yml (#21350)

* fix fireaxe swing (#21346)

* Automatic changelog update

* Enable skeletons temporarily for Halloween (#21356)

* Automatic changelog update

* Revert "Enable skeletons temporarily for Halloween (#21356)"

This reverts commit ad1780bec1.

* Automatic changelog update

* Update Changelog.yml

* Pea Plants (#20504)

* Add Pea Plants

* Pea soup

* Update flavor-profiles.ftl

* Update seeds.yml

* Add seeds to vendors

* Make things more expensive to fix free money exploit

* Update textures

* Revert "Update textures"

This reverts commit b1b7046504afc7468742b0722f601d98684a1c89.

Vines dont grow straight into the air.

* Shift up 4 pixels

* Fuck autofix conflitcs

* Shift up 3 more pizels

* I finally got byond working so I made sure they were EXACTLY the same

* Address Reviews? I think?

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* fix smoke not transferring (#21332)

* Automatic changelog update

* Fix the organtype (#21347)

* Automatic changelog update

* Candy Bucket for Halloween (#21257)

* Added candy bucket and component to update appearance of held containers akin to it

* cleanup newline

* newline was load-bearing

* moved component to Shared, cleanup

* newline is spooky

* You build and run without errors, stop pretending otherwise

* Updated for new storage system in master branch

* Revert "Candy Bucket for Halloween (#21257)"

This reverts commit 74f1098008e4cd6e13778a385e3f69712e4833d7. That moment when you have to sneak changes in via other commits. I'd literally rather just skip this entire entity instead of trying to change the added stuff.

* Fix whitelist code

* Fix missing namespaces and other errors

* Remove duplicate flavor

* Fix cargo arbitrage

---------

Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: liltenhead <104418166+liltenhead@users.noreply.github.com>
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
Co-authored-by: Stealthbomber16 <100171035+Stealthbomber16@users.noreply.github.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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Co-authored-by: crazybrain23 <44417085+crazybrain23@users.noreply.github.com>
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com>
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
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Co-authored-by: Bixkitts <72874643+Bixkitts@users.noreply.github.com>
2023-11-01 09:08:44 +01:00
..
Access Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Actions Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Administration Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Ame/UI Display current load and maximum capacity (#20181) 2023-10-20 15:30:21 +02:00
Animations Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Anomaly Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Antag Replace all T : Component constraints with T : IComponent (#21073) 2023-10-20 15:30:20 +02:00
Arcade Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Audio Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
BarSign Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Cargo Remove cringe hardcodes for background (#20374) 2023-09-27 21:59:12 +02:00
CartridgeLoader Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Changelog Datetime based changelogs 2023-10-14 22:36:52 +02:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Chat Psionics (#44) 2023-10-08 20:07:53 +02:00
Chemistry Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Clickable Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Clothing Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Communications ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
ContextMenu/UI Improve `vv /c/enthover` and add keybind (#20127) 2023-09-27 21:59:12 +02:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Credits Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CrewManifest Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Fix component constraints (#20241) 2023-09-27 21:59:12 +02:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Hide debug coordinates from non-admins (#17804) 2023-07-03 15:31:52 -06:00
Decals Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
DeltaV/Hologram Add hologram shader (#68) 2023-10-03 17:23:09 -05:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
DoAfter Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Doors Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drugs Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Drunk Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Effects Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Explosion Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Fax Fix admin fax (#20006) 2023-09-27 21:59:12 +02:00
Flash Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Forensics Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Fullscreen Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
GPS Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
GameTicking/Managers Fix client gameticker jobs bug (#20197) 2023-09-27 21:59:12 +02:00
Gameplay Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Gateway/UI gateway changes (#20304) 2023-09-27 21:59:12 +02:00
Ghost Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Guidebook Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Hands Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
HealthAnalyzer/UI Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
HealthOverlay Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
IconSmoothing Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Info Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Input Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Instruments Kill `ContainerHelpers` (#20908) 2023-10-14 22:02:35 +02:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Interaction Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Inventory Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
IoC Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Items Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Jittering Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Kitchen Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
LateJoin Make role timer tooltips pretty (#19605) 2023-09-27 21:59:12 +02:00
Lathe Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Make the lobby AHelp button red for admins when one is received (#20390) 2023-09-27 21:59:12 +02:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
MainMenu Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia/Ui Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Materials Convert materials to use PhysicalComposition (#15414) 2023-04-29 14:53:41 +10:00
Mech Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Medical Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Movement/Systems Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
NPC Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NetworkConfigurator Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Give nukies the ability to declare war for a TC boost (#19291) 2023-08-29 23:56:20 -08:00
Nutrition/EntitySystems Animal Husbandry (#17140) 2023-07-09 16:36:37 -06:00
Nyanotrasen Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options/UI Add checkbox for toggle walking (#20926) 2023-10-20 15:30:21 +02:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Overlays Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Give ringtone setting a 0.25 second cooldown, style and fixes (#20780) 2023-10-14 22:01:24 +02:00
Paper Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Parallax Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
ParticleAccelerator Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Pinpointer Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Popups Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Power Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
PowerCell Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Replay Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Research technology auto guidebook (#21029) 2023-10-20 15:30:17 +02:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Revolutionary Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
Roles Fix playtime tracker (#20014) 2023-09-27 21:59:12 +02:00
Rotation Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
RoundEnd Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
SSDIndicator Hide SSD indicator in containers (#20043) 2023-09-27 21:59:12 +02:00
Salvage Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Sandbox Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Silicons Remove cringe hardcodes for background (#20374) 2023-09-27 21:59:12 +02:00
SimpleStation14/Overlays Fix prescription glasses working from pockets (#286) 2023-10-24 23:40:06 -05:00
Singularity Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Sprite Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Stack Borgs (#18136) 2023-08-12 16:39:58 -05:00
Station Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
StationRecords fixed station records console item list selection (#20369) 2023-09-27 21:59:12 +02:00
StatusIcon make status icons unshaded (#18974) 2023-08-10 19:36:26 -05:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Store/Ui Option to delay uplink item purchase (#20214) 2023-09-27 21:59:12 +02:00
Strip Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Add support for multiple changelog files, add admin changelog (#20849) 2023-10-14 22:19:02 +02:00
SubFloor Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
SurveillanceCamera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toggleable Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Traits Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Trigger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Vehicle Fix eye target not updating on rider shutdown (#20094) 2023-09-27 21:59:12 +02:00
VendingMachines Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Verbs Don't show verb confirmation pop-ups in debug mode (#20300) 2023-09-27 21:59:12 +02:00
Viewport Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Wall Convert ReinforcedWallVisualizer to ECS (#15735) 2023-05-01 15:39:11 -04:00
Weapons Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Weather Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Wires Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Xenoarchaeology Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Zombies Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00