Delta-v/Content.Shared
Debug df1e3dce7b
Merge master up to 31/10 (#365)
* Update deathhead_r_leg.png (#21226)

* Add hint for the examine trigger effect (#21166)

* examine locale

* examine trigger desc

* Automatic changelog update

* cornmeal is actually obtainable now (#21162)

* do the thing

* lets find out

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Automatic changelog update

* Healing skeletons by pouring milk over them (and clean pie remains off their skulls) (#21231)

* mvp done - skellies can heal by spillink regular milk on themselves and clean themselves off creaming with water

* added other types of healing milk, also made a separate reaction to oat milk - it has almost no calcium in it

* fixed indent error, made a dumb mistake

* Automatic changelog update

* Fix anomaly locators frantically beeping when entering detection range. (#21178)

* reset beep timer when out of range

* prevent deficit from impacting beep timing

* Automatic changelog update

* Remove "mk --> mmm, okay" and "u --> you" to chatsan anti slang (#21177)

* Automatic changelog update

* Change ListContainer to send null when selected is removed from the data (#20595)

* fix feeding unremovable items (#21234)

* Automatic changelog update

* Power switchable refactor (#20419)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* simple space mobs cant be flashed (#20784)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* give roundstart borgs names (#20081)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* fix searching on vending machines (#21233)

* syndicate snack box (#21024)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Fix DockingControl (#21238)

* Shadow Dimension visual pack (#21237)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Potato battery update + potato AI (#21142)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Adds AttemptEntity(Uns|S)tickEvent. (#20728)

* try-stick

* convert spider charge to attempt-stick-events

* Automatic changelog update

* Automatic changelog update

* Add missing changelog for storage refactor revert (#21259)

* Automatic changelog update

* BBQ rib sandwich (#21180)

* Fix missing toggle fullscreen loc string (#21264)

* Cave Decoration pack  (#21265)

* add chromite chasm

* add desert chasm

* snow chasm

* finish

* fixes and tweaks (#21172)

* Automatic changelog update

* Fix ItemPlacer (#21160)

This is going to lead to many entities being ticked unnecessarily and performance problems.

* headrev spawn music (#21119)

* headrev spawn music

* :trollface:

* skill issue

* double skill issue

* :trollface:

* :trollface:

* :trollface:

* Automatic changelog update

* Techfab resprite + department fab sprites (#21136)

* Fix popup messages appearing when someone tries to open a door without a tool. (#21099)

* The fixTM

* typo fix

* addressing review

* Show "departed and moved on" for when a ghost role is taken (#21092)

* fix ghost role not counting for "departed and moved on"

* I don't think that bit was needed so away it goes

* hopefully finish the upsream merge

* Automatic changelog update

* Implant whitelist/blacklisting (#20678)

* add whitelist and blacklist to implant and implanter components

* handle whitelist and blacklist in systems

* move hardcoded whitelist/blacklist to base implanter + add admeme implanter

* give implants sensible whitelists

* cleaner CheckTarget and fix

* remove unused imports

* network lists

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Ion storm event (#20277)

* ion storm event prototype + locale

* add lawsets

* use lawsets, make borgs ion storm targets

* ion storm rule and ion storm target

* lawset prototype

* use lawsets

* update silicon law system to use lawsets and support ion storm event

* new toys

* fix

* more fix

* fixy

* ion storm admin logging

* assigning laws makes borg provide its own laws, other stuff

* 1h reoccurence

* 50% chance

* better call saul

* emagLaws is required

* add announcment audio

* fixy

* family friendly gaming

* fixy

* address reviews

* fixy

* more fixy and no erp

* pro

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* A return to foam (foam rework) (#20831)

* Automatic changelog update

* ERT Loadout overhaul + Real deathsquad mobs + ERT fixes (#21230)

* "assist with medical efforts"

* CentComm official description change

* give cburn ert mask

* Ert medic hardsuit uses blood-red medic values

* description changes, they all used to use the blood-red description

* ert engineer hardsuit uses cburn values, good for handling all possible engineering problems.

* janitor hardsuit uses cburn values for extreme messes, otherwise we'd send the non eva variant.

* spawn suffix changes

* shorten suffix

* drop armor from ert jumpsuits

* drop armor from DS jumpsuit

* add more armor to death squad to make up for removed armor in the uniform.

* give sec gas masks armor, give syndicate gas masks armor. ERT gas mask uses syndicate mask values

* add nanotrasen

* removed duplicate

* give centcom IDs their hud icon

* replace all ert bulletproof armor with basic universal armor

* replace all oxygen tanks with air tanks; species is random.

* remove gun and meds from ert engineer kit

* give ert engineer materials

* remove weapons and meds from janitor ert

* give ert janitor light replacer

* remove ert sec pulse weapons, admins will assign loadout. Either the lecter or enforcer, probably.

* Give ert sec the security pistol kit

* typo

* give eva ert sec pistol

* give eva janitor ert gas mask

* give jani purple gloves

* medical gloves for medical ert

* replicate security loadout to leader

* quick ert lecter spawns for lazy admins

* better suffixes to find them easier

* add cburn to ertspawn

* Replace "Spawn" with "role"

* Add death squad. Give ert engineer gas analyzer.

* death squad using wrong equipment

* typo

* missing ghost roles on lecter loadouts

* add freedom implanter to deathsquad

* deathsquad ghost role text

* Operative sounds better

* give Ds flashbang box (why isn't it entirely filled?)

* fix typo. add energy shield to DS

* fix typos

* all centcomm roles are now mindshielded. These cannot be removed.

* Rider didnt include some of the changes ?

* give zipties instead of cuffs for mass arrests!

* upgrade ERT survival boxes to extended capacity

* give cburn extended oxygen too

* Automatic changelog update

* Restore Leviathan's 80 pop cap (#21281)

* Un-revert IPlayerManager refactor (#21244)

* Update engine to v172.0.0 (#21288)

* Hopefully fix Delta commands

* Bandaid tests (#21292)

* rename the rocks (#21275)

* Make crystals noRot (#21279)

IDK might be better. Ideally the anchoring would be offset 0-0 but this is the world we live in atm.

* Fix nukies sound not played  (#21268)

* Play sound and sending greeting message works for nukies now!!!!!

* oops

* silly change

* Automatic changelog update

* Fix hijack objective (#21241)

* Fix hijack

* Max difficulty

* Remove GridModifiedEvent (#21291)

* Update submodule to 173.0.0 (#21296)

* Fix namespace error (#21298)

* Update yaml sequence option in editorconfig (#21297)

* Fix namespace (#21299)

* fix cburn bag issue, make new bag entity for them and filled bag entity (#21295)

* Health analyzer UI improve (#17280)

* Automatic changelog update

* User accessible playtime (#21242)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

* Automatic changelog update

* Moves cloning comp & cloning event to shared (#21253)

* Generalizes solution overflow & slightly increases space lube yield (#21094)

* generalize SolutionSpikeOverflowEvent

* let reactions overflow

* spacelube: 3 -> 5

* restore TryMixAndOverflow threshold cap

* Automatic changelog update

* Move ActorComponent to shared (#21293)

* Update engine to v174.0.0 (#21311)

* Fix planet command help message (#21312)

* Wearable bee plush (#20623)

* add

* fix

* temporary change, needs fixing

* mayb fix

* actually fix FR

* yes

* Automatic changelog update

* remove pulse rifle from ert medic (#21310)

* Automatic changelog update

* Atomic bomb add uranium  (#21143)

* fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor.

* Atomic bomb

* Action bugfixes (#21321)

* Disable OOC during round (#21323)

* Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320)

* Automatic changelog update

* Update belt.yml (#21317)

changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited)

* New foam sprites (edge sprites) (#21308)

* New foam sprites (icon smoothing)

* changed to edge sprites for foam

* fix

* edges for metal foams

* fix

* Fix bola stam damage, bring back old construction requirements (#21340)

* Automatic changelog update

* Added thermal insulation to flannel jackets (#21273)

* Automatic changelog update

* Space Asshole Gear (#21243)

* Add Space Asshole Coat

* Add sledgehammer

* Adjust sledgehammer damage values

* Add copyright string to sledgehammer

* Fix broken slot highlight in midnight theme. (#21331)

* Update Patrons.yml (#21344)

* Thicken thindow bounds (#21280)

* Automatic changelog update

* 1984 mouse AI (#21353)

* Automatic changelog update

* Pumpkins, jack o' lanterns and pumpkin hat resprite (#21176)

* Pumpkin textures

* Pumpkin prototypes

* Jack o lantern prototypes and pumpkin cake

* Finishing touches

* Arbitrageloose

* Restore old pumpkin helmet sprites (God I hope it works)

* Update ground_lighting.yml (#21350)

* fix fireaxe swing (#21346)

* Automatic changelog update

* Enable skeletons temporarily for Halloween (#21356)

* Automatic changelog update

* Revert "Enable skeletons temporarily for Halloween (#21356)"

This reverts commit ad1780bec1.

* Automatic changelog update

* Update Changelog.yml

* Pea Plants (#20504)

* Add Pea Plants

* Pea soup

* Update flavor-profiles.ftl

* Update seeds.yml

* Add seeds to vendors

* Make things more expensive to fix free money exploit

* Update textures

* Revert "Update textures"

This reverts commit b1b7046504afc7468742b0722f601d98684a1c89.

Vines dont grow straight into the air.

* Shift up 4 pixels

* Fuck autofix conflitcs

* Shift up 3 more pizels

* I finally got byond working so I made sure they were EXACTLY the same

* Address Reviews? I think?

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Automatic changelog update

* fix smoke not transferring (#21332)

* Automatic changelog update

* Fix the organtype (#21347)

* Automatic changelog update

* Candy Bucket for Halloween (#21257)

* Added candy bucket and component to update appearance of held containers akin to it

* cleanup newline

* newline was load-bearing

* moved component to Shared, cleanup

* newline is spooky

* You build and run without errors, stop pretending otherwise

* Updated for new storage system in master branch

* Revert "Candy Bucket for Halloween (#21257)"

This reverts commit 74f1098008e4cd6e13778a385e3f69712e4833d7. That moment when you have to sneak changes in via other commits. I'd literally rather just skip this entire entity instead of trying to change the added stuff.

* Fix whitelist code

* Fix missing namespaces and other errors

* Remove duplicate flavor

* Fix cargo arbitrage

---------

Co-authored-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: liltenhead <104418166+liltenhead@users.noreply.github.com>
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Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
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2023-11-01 09:08:44 +01:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
ActionBlocker Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Actions Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Administration Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Alert Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Display current load and maximum capacity (#20181) 2023-10-20 15:30:21 +02:00
Anomaly Rock Anomaly (#20635) 2023-10-08 19:58:49 +02:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Audio Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-27 21:59:12 +02:00
BarSign Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
Body Make gibbing drop items again (#21047) 2023-10-20 15:30:22 +02:00
Botany Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
CCVar Add checkbox for toggle walking (#20926) 2023-10-20 15:30:21 +02:00
Cabinet Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Camera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
CardboardBox Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cargo Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CartridgeLoader Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm `InAir` tweaks & chasm fixes (#19707) 2023-09-27 21:59:12 +02:00
Chat Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 22:19:04 +02:00
Chemistry Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Climbing Fix 0-length climbs (#21224) 2023-10-24 18:04:01 +02:00
Cloning Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Clothing Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Communications Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Containers Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Conveyor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Cooldown itemcooldown auto gen comp state (#15305) 2023-04-14 12:46:44 -07:00
Coordinates Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cuffs Fix uncuffing for zombies (#21021) 2023-10-20 15:29:04 +02:00
Damage DamageableSystem cleanup & performance improvements (#20820) 2023-10-08 19:58:57 +02:00
Dataset Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Decals Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Defusable Hardbombs & Defusables (#15380) 2023-09-27 21:59:12 +02:00
DeltaV Anti EORG update (#350) 2023-10-29 12:36:33 -05:00
Destructible Allow PKA to gather (#16250) 2023-05-11 23:19:08 +10:00
DeviceLinking Fix component constraints (#20241) 2023-09-27 21:59:12 +02:00
DeviceNetwork Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Devour Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Dice Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Make forcing others into disposals take longer and more apparent (#20687) 2023-10-08 19:53:53 +02:00
DoAfter Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Doors Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
DragDrop Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drone Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emag ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
Emoting Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emp Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ensnaring Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
EntityList Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
Entry Fix fake lag not being applied to clients (#15050) 2023-04-02 05:49:44 +10:00
Eui Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Examine Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Make GetExplosionResistance event a struct (#20274) 2023-09-27 21:59:12 +02:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Fixed the Visibility of 'Go Back' on Telegnostic Projections (#210) 2023-10-23 18:51:48 +02:00
Fax Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
FixedPoint Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Flash Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Fluids Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Foldable Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
Follower Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Forensics Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Friction Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
GameTicking Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Ghost Ghost hearing action (#19722) 2023-09-27 21:59:12 +02:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Hands Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Fix moth color blending (#196) 2023-10-18 15:58:14 +00:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Use race specific identity age to build text (#19789) 2023-09-03 14:01:21 -04:00
Implants Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Instruments Remove instruments compref (#19560) 2023-09-27 21:59:12 +02:00
Interaction Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Fix inventory transform bug (#21144) 2023-10-23 23:53:31 +02:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Allow picking up items in combat mode (#20431) 2023-09-27 21:59:12 +02:00
Jittering Jittering System Fix + Cleanup (#20921) 2023-10-14 22:02:40 +02:00
Kitchen Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
Labels Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Lathe Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Light Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Lightning Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Localizations fix chem guidebooks not displaying all damages (#19509) 2023-08-24 21:14:53 -05:00
Lock Remove outdated access reader method. (#19765) 2023-09-03 11:05:22 +10:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
MassMedia Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Materials Fix sound on material reclaimer (#21030) 2023-10-20 15:29:04 +02:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Fix access for vehicles and mechs (#20737) 2023-10-08 19:58:48 +02:00
Medical Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
MedicalScanner Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Mind Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Mindshield/Components Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
Mining Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Mobs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-10-08 19:43:48 +02:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Mousetrap Mousetraps (#8440) 2022-05-25 13:16:34 -07:00
Movement Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
NPC Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
NameIdentifier Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ninja uncloak ninja after attacking (#20892) 2023-10-14 22:02:29 +02:00
NodeContainer Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Nuke Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NukeOps Give nukies the ability to declare war for a TC boost (#19291) 2023-08-29 23:56:20 -08:00
Nutrition Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
Nyanotrasen Give back power (#248) 2023-10-23 18:40:59 -05:00
Objectives better logging for shared objective system (#20253) 2023-09-27 21:59:12 +02:00
Overlays Task/food hud (#19312) 2023-09-27 21:59:12 +02:00
PAI Microwaved pais get scrambled name + randomly bricked (#19982) 2023-09-27 21:59:12 +02:00
PDA Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Paper Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Parallax Fix salvage mission biome seed (#20885) 2023-10-14 22:02:27 +02:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Pinpointer Add navmap beacon to armed nukes (#20394) 2023-09-27 21:59:12 +02:00
Placeable Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Players Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
PneumaticCannon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Pointing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Popups Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Power Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
PowerCell Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Sex restriction for markings (#19894) 2023-09-27 21:59:12 +02:00
Procedural Expeditions rework (#18960) 2023-09-27 21:59:12 +02:00
Projectiles Fix debug assert when shooting guns (#21070) 2023-10-20 15:30:20 +02:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Prying Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Pulling Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
RCD RCD and tile placement fixes (#21132) 2023-10-23 23:53:30 +02:00
Radiation Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Radio Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Random Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
RatKing Fix rat king rummage audio (#21130) 2023-10-23 23:51:48 +02:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research technology auto guidebook (#21029) 2023-10-20 15:30:17 +02:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Revolutionary Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Roles Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Rounding Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
Salvage Fix salvage faction non-determinism (#20886) 2023-10-14 22:02:27 +02:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Fix sericulture (#20673) 2023-10-08 19:52:13 +02:00
Shuttles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Silicons Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
SimpleStation14 Near-sighted trait from SIMPLE STATION 14 (#73) 2023-10-03 15:21:27 -05:00
Singularity Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Slippery Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawning Fix even more warnings (#11968) 2022-10-16 08:49:22 -07:00
Speech Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Spider Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spreader Remove SpreaderNodeGroup (#20230) 2023-10-08 19:52:10 +02:00
Sprite Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Stacks Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Standing Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Station Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
StationRecords Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
StatusEffect Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
StatusIcon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Stealth Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StepTrigger Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Fix ore bag not picking up artifact fragments (#21195) 2023-10-24 18:03:52 +02:00
Store Option to delay uplink item purchase (#20214) 2023-09-27 21:59:12 +02:00
Strip Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Stunnable Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SubFloor Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Tag Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Teleportation Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Temperature Electric grill (#20661) 2023-10-08 19:52:11 +02:00
TextScreen [Entity] Brig Timers (#15285) 2023-04-19 01:47:01 -06:00
Throwing Deep Fryer And Its Powers (#163) 2023-10-18 23:57:10 +02:00
Tiles RCD and tile placement fixes (#21132) 2023-10-23 23:53:30 +02:00
Timing Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Traits Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
Vehicle Fix access for vehicles and mechs (#20737) 2023-10-08 19:58:48 +02:00
VendingMachines Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Verbs Fix inventory relay by-ref events (#20816) 2023-10-14 22:02:37 +02:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wall Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Weapons Merge master up to 31/10 (#365) 2023-11-01 09:08:44 +01:00
Weather Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Replaced Wieldable DoAfter with UseDelay (#18880) 2023-10-23 23:54:01 +02:00
Wires Use construction graphs for hacking protections (#20265) 2023-10-08 19:58:52 +02:00
Xenoarchaeology Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Zombies Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Content.Shared.csproj Psionics (#44) 2023-10-08 20:07:53 +02:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00