Delta-v/Content.Server/Administration
Kara 2d5ec7f85c
Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
..
Commands Damage masks (#9402) 2022-07-06 17:58:14 +10:00
Components Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Logs Disable admin logs next button when there are no more logs (#9277) 2022-06-29 10:38:24 +02:00
Managers Client command perms cleanup. (#9599) 2022-07-10 15:43:44 +02:00
Notes Admin notes (#7259) 2022-04-16 20:57:50 +02:00
Systems Id[entity] 2.0 (real) (#9612) 2022-07-10 20:36:53 -05:00
UI Fix station announcements (#9380) 2022-07-04 16:00:51 +10:00
AdminCommandAttribute.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AdminPermsChangedEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
AdminRank.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
GamePrototypeLoadManager.cs Remove usage of CreateNetMessage. (#7563) 2022-04-15 11:55:49 -07:00
NetworkResourceManager.cs Remove usage of CreateNetMessage. (#7563) 2022-04-15 11:55:49 -07:00
PlayerLocator.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00