Delta-v/Content.Server/Botany/Systems
Kevin Zheng d1561c874d
Fix hybridization seedless probability (#25084)
Fix comparison

Hybrids (different plants being crossed) are supposed to have a high
chance of becoming seedless to balance overpowered plants.

However, a logic error in the comparison gave seedless to plants when
they were from the same seed (not hybrids) rather than the other way
around.

Reported by:    @genderGeometries

(cherry picked from commit 28755f5405cb4415da1256ac75e1d5496c497231)
2024-02-18 22:38:04 +01:00
..
BotanySwabSystem.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
BotanySystem.Produce.cs Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
BotanySystem.Seed.cs Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
LogSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
MutationSystem.cs Fix hybridization seedless probability (#25084) 2024-02-18 22:38:04 +01:00
PlantHolderSystem.cs Reset LastProduce after plant removal (#24590) 2024-01-28 00:31:59 +01:00
SeedExtractorSystem.cs Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00