Delta-v/Content.Client
metalgearsloth df544f094d
Shuttle map IFF tweaks (#25897)
- HideLabel just means it won't have its name / button drawn whereas Hide will block it completely.

(cherry picked from commit a41772a006302bbe267793569b4b0d171eb82c87)
2024-03-17 14:52:08 +01:00
..
Access Visitor job (#23972) 2024-02-08 12:17:35 +01:00
Actions Fix action state handling bug (#25395) 2024-02-21 04:03:41 +01:00
Administration Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Ame/UI Refactor AME to use ItemSlot for Fuel (#25558) 2024-03-07 01:08:04 +01:00
Animations Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Anomaly Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Antag Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
Arcade Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Audio fix: ambient music fade in (#25874) (#25969) 2024-03-17 14:51:28 +01:00
BarSign Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Remove vehicles (#24681) 2024-02-08 12:06:49 +01:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Cargo CargoConsoleMenu localization (#25931) 2024-03-17 14:46:09 +01:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Changelog Fix changelog 2024-02-18 23:23:34 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Chat Revert "Fix chat bubbles (#25643)" 2024-03-07 01:03:46 +01:00
Chemistry Syringe UI cached updates (#25581) 2024-03-07 00:57:12 +01:00
Clickable Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Clothing Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Re-enable AnyCommand on acts 2024-03-01 01:04:24 +01:00
Communications Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ContextMenu/UI Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Credits Update patreon list (#807) 2024-02-09 16:51:32 +00:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords move criminal records console component to shared (#24957) 2024-02-08 12:37:47 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix admins unable to hide the coordinates debug monitor (#24084) 2024-01-26 22:50:09 +01:00
Decals Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
DeltaV Vision filter accessibility option (#889) 2024-02-23 19:36:18 +01:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
DoAfter Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00
Doors Predict doors and airlocks (#25419) 2024-03-05 09:48:41 +01:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drugs Added winddown to space drugs effect (#25652) 2024-03-17 14:46:32 +01:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects NetSyncEnabled fixes (#23553) 2024-01-26 21:43:12 +01:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Refactor AME to use ItemSlot for Fuel (#25558) 2024-03-07 01:08:04 +01:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Explosion Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Fax Fax machines can print from text file (#23262) 2024-02-18 23:03:53 +01:00
Flash Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Forensics Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
GameTicking/Managers fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Gameplay Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Gateway/UI Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Guidebook Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Hands Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
HealthAnalyzer/UI Whisper bleed update v3 (#25434) 2024-03-07 00:59:34 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
IconSmoothing Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Input Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Interaction Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Inventory Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
IoC Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Items Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Jittering Reagent grinder jittering (#24190) 2024-01-26 23:01:11 +01:00
Kitchen Microwave UX enhancements (#24547) 2024-02-18 23:03:05 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-07 01:27:58 +01:00
LateJoin Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
Lathe Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Launcher Login tips (#22234) 2024-01-26 21:47:47 +01:00
Light Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
MainMenu Re-organise main menu screen (#25173) 2024-02-18 23:18:57 +01:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Disable the publish and preview buttons on news management console when bounds are exceeded (#25939) 2024-03-17 14:46:19 +01:00
Materials Flatpacks and the Flatpacker 1001 (#23338) 2024-01-26 21:27:25 +01:00
Mech Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Medical Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Movement/Systems Prevents FloorOcclusion from breaking rendering (#25960) 2024-03-17 14:51:23 +01:00
NPC Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NetworkConfigurator Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Nutrition/EntitySystems Add prediction to Openable (#25477) 2024-03-05 09:48:52 +01:00
Nyanotrasen Vision filter accessibility option (#889) 2024-02-23 19:36:18 +01:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Overlays Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Add ability to copy data from pda (#23533) 2024-01-26 22:12:06 +01:00
Paper Paper save button, back to ctrl+enter save. (#25870) 2024-03-07 01:28:18 +01:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ParticleAccelerator Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Pinpointer Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix game.role_timers not effecting the antag menu (#25964) 2024-03-17 14:51:22 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Popups Add SharedPopupSystem.PopupPredicted (#25811) 2024-03-07 01:52:38 +01:00
Power Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Preferences Character profile sanitization improvements (#25579) 2024-03-07 00:56:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Pulling Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Radiation Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Replay Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Research Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Revolutionary Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-12 20:48:03 +01:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-08 12:10:34 +01:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Sandbox Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles Shuttle map IFF tweaks (#25897) 2024-03-17 14:52:08 +01:00
Silicons Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
SimpleStation14/Overlays Fix prescription glasses working from pockets (#286) 2023-10-24 23:40:06 -05:00
Singularity LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter spray painter rework (#23287) 2024-02-08 12:25:35 +01:00
Sprite Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Stack Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationRecords criminal records revival (#22510) 2024-02-08 12:37:29 +01:00
StatusIcon Mindshield outline flashes, (#25409) 2024-02-21 04:08:37 +01:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
Store/Ui Adds a refund button & action upgrades for stores (#24518) 2024-02-08 12:36:06 +01:00
Strip Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-18 23:24:54 +01:00
SurveillanceCamera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
Tabletop Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Throwing Emergency revert for pulling (#24923) 2024-02-08 12:34:47 +01:00
Toggleable Candles (#21087) 2023-11-12 20:35:48 +01:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Fix welder status always being "not lit" (#24705) 2024-02-08 11:56:57 +01:00
Traits Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Trigger Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
UserInterface Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00
VendingMachines Vending UI facelift (#25377) 2024-02-21 03:58:07 +01:00
Verbs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Viewport Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Wall Convert ReinforcedWallVisualizer to ECS (#15735) 2023-05-01 15:39:11 -04:00
Weapons Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Weather Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Wires Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Xenoarchaeology Artifact analyzer now pauses on power-loss (#22974) 2024-01-22 21:00:53 +01:00
Zombies Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Switch project files to C# 12. (#25487) 2024-03-05 09:49:02 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00