Delta-v/Content.Server/GameTicking/Rules
Leon Friedrich c13c0b8b0b
Remove implicit GridId conversions (#8975)
2022-06-28 22:56:02 +10:00
..
Configurations Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
DeathMatchRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
GameRulePrototype.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
GameRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
InactivityTimeRestartRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
MaxTimeRestartRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
NukeopsRuleSystem.cs Remove implicit GridId conversions (#8975) 2022-06-28 22:56:02 +10:00
PiratesRuleSystem.cs Remove implicit GridId conversions (#8975) 2022-06-28 22:56:02 +10:00
SandboxRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
SecretRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
SuspicionRuleSystem.cs Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
TraitorDeathMatchRuleSystem.cs Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
TraitorRuleSystem.cs Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00