..
Abilities
Adds Hellspawn (Nar'Sie demon mob) ( #20291 )
2024-01-04 05:53:15 -07:00
Access
Access logs tweaks and fixes ( #23096 )
2023-12-28 19:32:46 -05:00
Actions
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
Game server api ( #23129 )
2024-01-06 17:47:29 -08:00
Advertise
Refactor Advertise System ( #19669 )
2023-09-22 08:46:25 -07:00
Advertisements
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Afk
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Alert
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
AlertLevel
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
Ame
Flatpacks and the Flatpacker 1001 ( #23338 )
2024-01-03 17:16:02 +11:00
Animals
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Anomaly
Revert "Revert "Electric anomaly rework"" ( #23549 )
2024-01-04 21:14:10 -05:00
Antag
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Arcade
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Audio
Use ECS prototype-reload events ( #22613 )
2023-12-23 01:13:45 +11:00
BarSign /Systems
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Bed
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Body
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
2024-01-06 17:16:39 -08:00
Botany
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
the boxening ( #22643 )
2023-12-17 02:55:40 -07:00
Cargo
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
CartridgeLoader
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Clean out tags when attempting to speak/whisper/emote ( #23055 )
2023-12-29 20:38:11 -04:00
Chemistry
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Chunking
Reduce ChunkingSystem allocations ( #21795 )
2023-11-29 12:02:24 +11:00
Cloning
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Clothing
Move MaskComponent to shared and add toggle events ( #22395 )
2023-12-12 19:02:35 -07:00
Cluwne
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
Communications
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Connection
add cvar for custom panic bunker reason ( #23267 )
2023-12-31 21:53:49 -05:00
Construction
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Containers
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Make DamageOtherOnHitSystem only flash an entity red if damage was dealt ( #23612 )
2024-01-06 23:13:01 +11:00
Database
High-latency DB testing stuff ( #22282 )
2023-12-10 16:30:12 +01:00
Decals
Update content to new ParallelManager ( #21813 )
2023-11-29 11:00:12 +11:00
Defusable
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Destructible
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Add input port of the network system in timer ( #20026 )
2024-01-06 17:41:56 +11:00
DeviceNetwork
Fix device networking, again ( #23035 )
2023-12-26 21:39:04 -07:00
Devour
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Dice
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-14 20:03:32 -08:00
Disposal
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Increase zombie prying time for bolted doors ( #23383 )
2024-01-03 17:41:39 -07:00
Dragon
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Fixes Electrocuting grabbed targets while insulated ( #22087 )
2023-12-02 15:02:17 -05:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-18 08:28:05 -04:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Ensnaring
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Entry
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Examine
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Explosion
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Extinguisher
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Eye /Blinding
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
2024-01-03 01:07:02 -08:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2023-12-24 17:08:15 -08:00
Flash
make flashes use audio range ( #23521 )
2024-01-04 23:27:32 +11:00
Fluids
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Forensics
Cleanup forensic cleaning ( #22715 )
2023-12-21 01:54:52 -07:00
Friends
Add mob retaliation ( #19901 )
2023-10-06 17:56:18 -07:00
GameTicking
Fix deadmin on join cvar for nukies ( #20198 )
2024-01-06 20:29:53 +11:00
Gateway
Fix iron naming, add specific materials for ores ( #23590 )
2024-01-06 13:52:40 +11:00
Gatherable
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-21 07:33:18 -07:00
Ghost
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
GhostKick
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Glue
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Gravity
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Guardian
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2023-12-25 15:12:22 +11:00
Hands /Systems
Give throwing a cooldown ( #23311 )
2024-01-01 14:24:37 +11:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Freeze eventbus dictionaries ( #22628 )
2024-01-06 20:24:42 +11:00
Holosign
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
IgnitionSource
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
ImmovableRod
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Implants
scram implant ( #23122 )
2024-01-04 05:38:02 -07:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Interaction
Barber scissors fix ( #22895 )
2024-01-06 20:19:45 +11:00
Inventory
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
IoC
Game server api ( #23129 )
2024-01-06 17:47:29 -08:00
Item
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-03 17:24:02 +11:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
KillTracking
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Kitchen
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
2024-01-06 17:16:39 -08:00
Labels /Label
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
fix emagged lathes ( #23318 )
2024-01-02 02:11:13 -05:00
Light
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Lightning
Revert "Revert "Electric anomaly rework"" ( #23549 )
2024-01-04 21:14:10 -05:00
Lock
Fix cyborg locking ( #21809 )
2023-11-22 12:16:02 -05:00
Lube
Revert 'Revert 'Solution Entities'' ( #23168 )
2023-12-29 08:47:43 -04:00
Magic
Fixed projectile spells not counting user ( #22158 )
2023-12-05 17:21:26 -05:00
MagicMirror
Barber scissors fix ( #22895 )
2024-01-06 20:19:45 +11:00
Mapping
Replace usages of MobObserver and AdminObserver with GameTicker consts ( #21814 )
2023-11-21 15:27:37 +11:00
Maps
start of persistence support ( #20770 )
2023-12-16 19:55:19 -08:00
MassMedia
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Materials
Make the material ejection control completely generic ( #23308 )
2023-12-31 23:16:25 -08:00
Mech
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Medical
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Mind
Fix multi-ghosts ( #22964 )
2023-12-26 00:19:12 +11:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Last Words can no longer be prefixed with a radio channel identifier ( #22459 )
2023-12-13 14:20:38 -07:00
Morgue
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Motd
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Inventory slot enumerator rejig ( #21788 )
2023-12-08 08:20:51 +11:00
NPC
Fixes NPCs that lack a UseDelay component failing to interact with objects ( #23638 )
2024-01-06 15:32:50 -05:00
NameIdentifier
Chill bounties + fixes ( #23411 )
2024-01-03 17:34:47 -07:00
Ninja
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
NodeContainer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Nuke
reduce nuke required floor radius variable ( #22947 )
2023-12-25 01:09:10 -07:00
NukeOps
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
Nutrition
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Objectives
Fix all objectives on end screen being bolded ( #23345 )
2024-01-02 17:19:41 +11:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
PDA
Adding PAI Slot to PDA ( #21086 )
2024-01-04 05:56:14 -07:00
Paper
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Parallax
Fix biome marker dupes ( #23500 )
2024-01-04 15:04:43 +11:00
ParticleAccelerator
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Physics
add syndicate singularity beacon ( #18486 )
2024-01-06 00:21:24 -08:00
Pinpointer
Fix NavMap exception ( #23636 )
2024-01-06 16:06:52 -05:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Plants
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Players
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
PneumaticCannon
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Pointing
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Points
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Polymorph
Fix robusted dionas not being recoverable ( #21636 )
2024-01-04 06:10:04 -07:00
Popups
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Power
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-07 18:25:43 -07:00
PowerSink
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Prayer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Preferences /Managers
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Procedural
Add RoomFill markers ( #22293 )
2024-01-04 15:17:04 +11:00
Projectiles
Cluster grenades for uplink and security ( #22029 )
2023-12-13 22:30:42 -05:00
Pulling
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-16 14:54:46 +10:00
Radiation
Experimental Anomaly Vessel ( #22233 )
2023-12-08 12:50:41 -06:00
Radio
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rename Miasma to Ammonia ( #22791 )
2023-12-20 21:19:50 -07:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Predict tile-prying ( #21167 )
2023-10-24 00:20:33 +11:00
Research
research console radio messages on unlock ( #22166 )
2023-12-06 18:00:51 +11:00
Resist
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
revenant emag whitelist ( #21849 )
2023-11-27 14:39:29 -07:00
Revolutionary /Components
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Roles
exterminator midround minor antag ( #19946 )
2023-12-24 20:16:56 -07:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Fix master ( #22757 )
2023-12-20 10:21:53 +11:00
Salvage
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
Sandbox
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
SensorMonitoring
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Shuttles
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Silicons
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Singularity
add syndicate singularity beacon ( #18486 )
2024-01-06 00:21:24 -08:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawners
Change SpawnerSystem to use SpawnAtPosition instead of Spawn ( #22800 )
2023-12-20 23:39:57 -07:00
Speech
for realsies fix moth accent ( #22588 )
2023-12-16 02:29:52 -07:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Spreader
Fix another error on round restart when terminating spreaders ( #23201 )
2024-01-03 18:57:28 +11:00
Sprite
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) ( #23393 )
2024-01-03 17:39:00 -07:00
Stack
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Salvage magnet revamp ( #23119 )
2024-01-04 14:25:32 +11:00
StationEvents
clerical error station event ( #23091 )
2023-12-27 20:09:05 -07:00
StationRecords
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 02:02:56 -07:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Storage
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Store
Moves ID field to ListingData and adds BuyBeforeCondition ( #22438 )
2023-12-13 16:57:38 -05:00
Strip
Makes thieving gloves sneakier ( #21398 )
2023-11-02 22:10:58 -04:00
Stunnable
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Tabletop
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Teleportation
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Temperature
Remove uses of `TransformComponent.ChildEntities` ( #22442 )
2023-12-17 03:09:50 +11:00
Terminator
exterminator midround minor antag ( #19946 )
2023-12-24 20:16:56 -07:00
Tesla
Tesla Gun ( #23175 )
2024-01-06 18:18:35 +11:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Tiles
Move RequiresTileSystem to server ( #21691 )
2023-11-17 00:09:10 +11:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Tools
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Traitor
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
Traits
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
UserInterface
Added pop up message for single-use UI ( #22573 )
2023-12-16 09:40:24 -05:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Vendors now will say "Thanks for using!" ( #23023 )
2024-01-03 17:21:53 -05:00
Verbs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
VoiceMask
Fix masks not toggling voice mask component ( #22506 )
2023-12-14 20:39:11 -05:00
Voting
change the restart vote to have no effect with admins online ( #22945 )
2023-12-24 23:55:56 -08:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-03 17:24:02 +11:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Fix whitelist commands not giving feedback with 0 arguments, trim names, add [player] completion hint ( #21152 )
2023-10-21 14:57:51 -07:00
Wires
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Worldgen
Fix various errors/exceptions ( #22841 )
2023-12-22 00:26:08 -07:00
Xenoarchaeology
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Zombies
Fix reptilians pulling after being zombiefied ( #23066 )
2024-01-01 18:31:36 -05:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00