..
Abilities /Mime
Mime can no longer write on paper without breaking their vow ( #35043 )
2025-02-26 10:11:59 +01:00
Access
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Actions
Action stuff ( #31305 )
2024-08-25 22:43:31 +10:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
Add paradox clone to admin antag control ( #36105 )
2025-03-27 10:04:25 -07:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Fix alerts mispredict + log spam ( #36004 )
2025-03-22 12:41:16 +01:00
AlertLevel
Fix prototypes so they pass analyzer checks ( #35435 )
2025-02-24 15:21:59 +11:00
Ame
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Animals
Reduce network burden of the hunger system ( #32986 )
2024-12-18 14:06:02 +01:00
Announcements
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Anomaly
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Antag
Metagame improvements to antag-before-job selection system ( #35830 )
2025-03-19 18:28:25 +01:00
Arcade
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Fix gas pressure pump prediction ( #35865 )
2025-03-28 10:42:16 +11:00
Audio
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
Beam
remove usages of obsolete EntityUid method variants ( #35106 )
2025-02-16 03:06:23 +01:00
Bed
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-01-29 23:05:47 -05:00
Bible
Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``BibleSystem`` ( #35448 )
2025-02-25 08:23:50 +11:00
Body
Fix thermal regulation ( #35971 )
2025-03-20 23:40:31 +01:00
Botany
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Buckle /Systems
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Cargo
fix UpdateBankAccount ( #35749 )
2025-03-09 21:50:24 +01:00
CartridgeLoader
NanoTask ( #34095 )
2025-03-15 09:24:23 -07:00
CharacterInfo
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Charges
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
Chat
Fix SpeakOnTrigger not working for messages starting with '.' ( #36053 )
2025-03-24 11:19:29 -07:00
Chemistry
Adding sorting to chem master ( #34763 )
2025-02-27 12:19:52 +01:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Clock
Watches ( #29550 )
2024-07-13 16:09:19 +10:00
Cloning
Improve paradox clone item copying ( #35993 )
2025-03-26 17:13:02 +01:00
Clothing
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Cluwne
Clumsy system refactor ( #31147 )
2024-11-16 00:46:01 +01:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Remove unused helper. Use EmplaceCommand instead
2025-01-02 17:00:45 +13:00
Communications
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Configurable
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
Connection
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Construction
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Containers
Prevent crates, pet carriers and other things from going into disposals ( #35557 )
2025-02-27 18:43:56 +01:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Improve crayon UI to not be stuck in 1996 ( #33101 )
2024-11-15 21:25:06 -06:00
CrewManifest
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CriminalRecords /Systems
Criminal Records Computer Better UX + Filtering ( #32352 )
2025-01-29 13:34:49 +03:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-02-18 08:28:42 +01:00
Database
Add loadout names ( #31303 )
2025-02-11 18:30:24 +01:00
Decals
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Defusable
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
Delivery
fix UpdateBankAccount ( #35749 )
2025-03-09 21:50:24 +01:00
Destructible
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-03-29 12:55:58 -05:00
DeviceLinking
Logic Gate Compatibility with Non-Logic Signals bugfix ( #33792 )
2024-12-19 12:31:13 +01:00
DeviceNetwork
Even more engine changes
2024-12-24 21:00:53 +13:00
Devour
Dropping Corpses Devoured by Space Dragons on Gib/Butcher. ( #28709 )
2024-06-08 15:49:42 +10:00
Dice
Predicted dice rolls ( #34863 )
2025-02-14 16:46:25 +01:00
Discord
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
Disposal
Prevent crates, pet carriers and other things from going into disposals ( #35557 )
2025-02-27 18:43:56 +01:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered ( #34646 )
2025-02-11 13:54:35 +11:00
Dragon
Replace obsolete GetTilesIntersecting methods ( #32455 )
2024-12-01 12:56:47 +11:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-03 03:12:08 +10:00
Drunk
…
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
electrification hud
2024-11-22 00:43:02 +01:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Engineering
Use TurfSystem.IsTileBlocked instead of TurfHelpers ( #32174 )
2024-09-18 11:49:37 +10:00
Ensnaring
Predict stripping ( #32478 )
2024-09-27 17:12:10 +10:00
EntityEffects
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-02-18 08:28:42 +01:00
EntityList
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Entry
Add ability for admins to change certain cvars via command. ( #35105 )
2025-02-16 10:06:13 +01:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Fax
Fix fax spamming ( #35135 )
2025-02-13 21:12:56 +01:00
Flash
let FlashArea be called from shared ( #30343 )
2024-09-19 09:58:10 +10:00
Fluids
Fix sink draining sound ( #34173 )
2025-02-22 20:20:44 +11:00
Forensics
Improve paradox clone item copying ( #35993 )
2025-03-26 17:13:02 +01:00
GameTicking
Add paradox clone to admin antag control ( #36105 )
2025-03-27 10:04:25 -07:00
Gateway
Localize planet dataset names ( #33398 )
2024-11-20 11:57:43 +11:00
Gatherable
fix Gatherable magic number ( #31327 )
2024-08-22 22:03:05 -04:00
Ghost
Show paradox clones in deadchat ( #35940 )
2025-03-26 16:30:14 +01:00
GhostKick
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Gibbing /Systems
Paradox Clone ( #35794 )
2025-03-13 10:09:07 -07:00
Glue
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
Gravity
Use Transform instead of TryComp<TransformComponent> ( #32170 )
2024-09-14 23:34:44 +02:00
GridPreloader
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
Guardian
Remove non-networked Dirty call in GuardianSystem ( #35916 )
2025-03-18 21:37:14 -04:00
GuideGenerator
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-06-30 13:43:43 +10:00
Guidebook
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
2024-09-12 13:31:56 +03:00
Hands /Systems
Remove serverside StandingStateSystem ( #35999 )
2025-03-22 16:00:21 +11:00
Holiday
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Holopad
Minor station AI code cleanup ( #34476 )
2025-02-18 16:26:02 +11:00
Holosign
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
Move CloneAppearance to Shared ( #35017 )
2025-02-10 04:13:27 +01:00
IP
Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers ( #31154 )
2024-08-18 13:53:09 +02:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-07-19 18:13:35 +10:00
IdentityManagement
DNA scrambler examine fixes ( #34920 )
2025-02-06 11:09:59 -08:00
IgnitionSource
Move IgnitionEvent to shared ( #30985 )
2024-09-02 02:27:13 +02:00
ImmovableRod
Replace obsolete Tile Access methods ( #32508 )
2024-09-29 01:27:47 +02:00
Implants
Cloning Refactor and bugfixes ( #35555 )
2025-03-02 16:50:12 +01:00
Info
After getting banned, you now have to re-read the rules! ( #33270 )
2025-01-30 13:09:31 +01:00
Instruments
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
Interaction
Remove obsolete functions from tile commands. ( #31112 )
2024-08-23 03:10:13 +02:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Add ability for admins to change certain cvars via command. ( #35105 )
2025-02-16 10:06:13 +01:00
Item
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-08 16:56:08 -05:00
Jittering
…
Jobs
improve job special ( #30753 )
2024-08-09 17:43:57 +10:00
KillTracking
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-03 09:36:07 -04:00
Kitchen
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Labels /Label
Move PaperSystem to Shared ( #30592 )
2024-08-05 14:23:23 +10:00
LandMines
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Lathe
move lathe recipes into packs (easier for forks and maintaining) ( #33095 )
2025-02-07 19:22:49 +01:00
Light
Add sun shadows (planet lighting stage 2) ( #35145 )
2025-03-08 16:07:42 +11:00
Lightning
Log enrichment: Explosion damage to players ( #29762 )
2024-08-09 16:24:05 +10:00
Lube
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
Magic
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-02-23 12:24:36 -05:00
MagicMirror
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Mapping
Fix MappingCommand grid loading ( #35233 )
2025-02-18 23:25:14 +11:00
Maps
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
MassMedia
Fix RA0032 ( #32514 )
2024-09-29 02:25:21 +02:00
Materials
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Mech
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Medical
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Mind
Toolshed refactor ( #33598 )
2024-12-21 17:45:48 +11:00
Mindshield
Removable mindshields and revolutionary tweaks. ( #35769 )
2025-03-11 10:41:13 +01:00
Mining
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Morgue
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Motd
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
Movement
Mob movement rewrite ( #35931 )
2025-03-28 09:29:02 +11:00
NPC
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-03-29 12:55:58 -05:00
NameIdentifier
Fix 38 non-obsolete warnings ( #33794 )
2025-02-11 20:59:50 +11:00
Ninja
Fix battery charging stopping just short of being full ( #34028 )
2025-01-10 17:54:55 +11:00
NodeContainer
Fix gas pipe leaking when unanchoring or breaking them ( #33774 )
2024-12-09 00:20:04 +01:00
Nuke
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
NukeOps
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Nutrition
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Objectives
Cleanup Objective files, add PickSpecificPersonComponent ( #35802 )
2025-03-13 01:41:50 +01:00
PAI
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
PDA
Add Chameleon PDA ( #30514 )
2025-01-02 19:23:28 +01:00
Paper
Power stuff ( #31314 )
2024-08-25 22:18:42 +10:00
Parallax
Cleanup BiomeSystem.Commands ( #36084 )
2025-03-25 23:30:06 +01:00
ParticleAccelerator
Fix RA0032 ( #32514 )
2024-09-29 02:25:21 +02:00
Payload /EntitySystems
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
2024-09-02 13:26:04 +02:00
Physics
Mob movement rewrite ( #35931 )
2025-03-28 09:29:02 +11:00
Pinpointer
remove UntrackedMapBoundUserInterface ( #30752 )
2024-08-09 15:24:49 +10:00
Placement
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Players
Role Types ( #33420 )
2025-01-11 22:17:26 +01:00
PneumaticCannon
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
Pointing
Replace obsolete Tile Access methods ( #32508 )
2024-09-29 01:27:47 +02:00
Points
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Polymorph
polymorph popup fixes ( #35796 )
2025-03-12 19:48:45 +01:00
Popups
add predicted popups with PVS filtering ( #36092 )
2025-03-26 12:45:29 +01:00
Power
Make pow3r validation logic available on release ( #36075 )
2025-03-25 10:02:39 -07:00
PowerCell
decouple ItemToggle from PowerCellDraw ( #31392 )
2024-08-25 22:17:03 +10:00
PowerSink
Various Locale Typo Fixes (and spaces) ( #34483 )
2025-01-17 23:37:37 -08:00
Prayer
Fix null ref exception in PrayerSystem ( #28712 )
2024-06-08 14:50:20 -04:00
Preferences /Managers
Vanquish inaccurate docs ( #30449 )
2024-07-30 12:14:34 +10:00
Procedural
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
Projectiles
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
Radio
Intercoms and Radios both pick up proximate speech ( #32737 )
2024-11-02 16:04:22 +01:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-06 02:37:49 -04:00
RatKing
Localize rat king commands datasets ( #35780 )
2025-03-11 22:49:32 -07:00
Remotes
CentComm Map Updates ( #34475 )
2025-01-18 22:32:33 -07:00
Repairable
Recycler Overhaul ( #30802 )
2024-08-18 21:39:00 -06:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Fix multiple research consoles exploit ( #34334 )
2025-02-11 13:52:26 +11:00
Resist
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Respawn
Cleanup SpecialRespawnSystem ( #36087 )
2025-03-25 23:16:48 +01:00
Revenant
Sloth's subfloor vismask adventure ( #35347 )
2025-03-21 00:57:04 +11:00
Revolutionary
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-18 11:43:05 +02:00
Robotics /Systems
malf killer 9000 (robotics console) ( #24855 )
2024-05-08 23:36:07 -07:00
Roles
Show paradox clones in deadchat ( #35940 )
2025-03-26 16:30:14 +01:00
Rotatable
Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." ( #35332 )
2025-02-21 00:12:12 +11:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Localization of the shuttle call sender ( #32286 )
2024-09-18 21:16:47 +02:00
Salvage
Fix salvage sites ejecting borg brains when they despawn ( #35855 )
2025-03-16 19:15:39 +01:00
Sandbox
Fix colornetwork command not checking for correct permissions ( #35180 )
2025-02-15 10:01:46 +01:00
Screens
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
SensorMonitoring
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
ServerUpdates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-20 16:46:22 +02:00
Shuttles
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Silicons
Update to borg ion storms ( #35751 )
2025-03-12 02:21:59 +01:00
Singularity
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Solar
Engineering guidebook improvements ( #34695 )
2025-02-14 19:59:19 -08:00
Sound
Station AI ( #30944 )
2024-08-28 10:57:12 +10:00
Spawners
Mind Role Entities ( #31318 )
2024-10-10 10:48:56 +02:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
Corrupt borg speech if they are damaged or low power ( #35318 )
2025-03-15 02:31:09 +11:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Spreader
metal foam grenades ( #29428 )
2024-07-08 00:26:58 +10:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Fix currency duplication bug ( #32524 )
2024-09-29 22:13:22 +10:00
Station
Add support for antag-before-job selection ( #35789 )
2025-03-12 16:48:39 +01:00
StationEvents
Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``PowerGridCheckRule`` ( #35449 )
2025-02-25 08:16:10 +11:00
StationRecords
Fix Chameleon PDAs renaming the user in station records ( #35782 )
2025-03-11 14:52:38 +01:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Storage
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
Store
Hotfix: Fix uplinks allowing buying conditionally restricted items ( #35334 )
2025-03-02 20:40:57 +01:00
StoreDiscount /Systems
Increase syndicate uplink discount amount to 6. ( #33950 )
2024-12-20 20:14:08 -06:00
Strip
Predict stripping ( #32478 )
2024-09-27 17:12:10 +10:00
Stunnable
Fix stunbaton component namespace ( #34790 )
2025-01-31 15:43:07 +01:00
SubFloor
Predict pipe anchoring and unanchroing ( #35977 )
2025-03-21 12:43:35 +03:00
SurveillanceCamera
Voice Mask refactor ( #30798 )
2024-09-26 18:55:59 +02:00
Tabletop
Cleanup TabletopSystem.Map ( #36097 )
2025-03-26 15:17:28 +01:00
Telephone
Speech is relayed by holopad holograms ( #33978 )
2025-01-02 12:41:12 +01:00
Teleportation
"New player" admin logging improvements ( #35961 )
2025-03-20 20:56:51 +01:00
Temperature
Don't error on missing component in ChangeHeat ( #32451 )
2024-10-12 11:52:05 -07:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Stable Merge ( #33218 )
2024-11-08 03:46:22 -08:00
Tiles
Make Ignite tryget flammablecomp ( #34970 )
2025-02-08 11:56:44 +01:00
Tips
Localize tips ( #28285 )
2024-05-30 07:39:07 -04:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Toolshed /Commands
Change `visualize` command perms to VarEdit instead of Admin ( #35221 )
2025-02-16 20:06:53 +01:00
Traitor
Mind Swap Fix ( #33553 )
2025-02-04 17:25:54 +01:00
Traits
Cloning Refactor and bugfixes ( #35555 )
2025-03-02 16:50:12 +01:00
Turrets
Sentry turrets - Part 4: The sentry turret and its primary systems ( #35123 )
2025-03-29 12:55:58 -05:00
UserInterface
Predict IntrinsicUI ( #31310 )
2024-08-22 13:03:05 -04:00
VendingMachines
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Verbs
Hover examine buttons ( #35206 )
2025-03-22 13:22:01 +11:00
VoiceMask
Voice Mask refactor ( #30798 )
2024-09-26 18:55:59 +02:00
VoiceTrigger
DetGadget Hat Revitalization ( #35438 )
2025-03-01 19:03:27 +01:00
Voting
New Feature: Votekick bans distinguish themselves as votekicks ( #35258 )
2025-02-17 21:39:12 +01:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-02-18 08:28:42 +01:00
Weather
tweak: weather command tooltip ( #33130 )
2024-11-09 22:26:51 -06:00
Whitelist
Implement a playerpanel ( #30238 )
2024-08-09 15:33:25 +10:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
Wires
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Worldgen
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Xenoarchaeology
Fix artifacts swapping places with ghosts ( #35074 )
2025-03-19 12:11:53 -04:00
Zombies
Cloning Refactor and bugfixes ( #35555 )
2025-03-02 16:50:12 +01:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
Remove some wayward folder includes in the `csproj` ( #31244 )
2024-08-22 13:19:29 -04:00
Content.Server.csproj.DotSettings
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GlobalUsings.cs
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Program.cs
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