Delta-v/Resources/Prototypes/Entities
chromiumboy dfd3e36a0a
Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
* Initial commit

* Removed mention of StationAiTurretComponent (for now)

* Prep for moving out of draft

* Fixing merge conflict

* Re-added new net frequencies to AI turrets

* Removed turret control content

* Removed unintended change

* Final tweaks

* Fixed incorrect file name

* Improvement to fire mode handling

* Addressed review comments

* Updated how turret wire panel auto-closing is handled

* Ranged NPCs no longer waste shots on stunned targets

* Fixed bug in tracking broken state

* Addressed review comments

* Bug fix

* Removed unnecessary event call
2025-03-29 12:55:58 -05:00
..
Clothing "I'm Weh-cellent" Cap (#28573) 2025-03-29 12:59:43 +01:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Puddles on the floor sticking to the walls (#35856) 2025-03-15 17:35:49 -04:00
Markers Add a new poster (#36104) 2025-03-27 18:19:36 +01:00
Mobs make admin interacts with storages silent (#35417) 2025-03-27 18:42:57 +01:00
Objects Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
Stations Cargo Mail System (#35429) 2025-03-07 14:51:08 +01:00
Structures Mob movement rewrite (#35931) 2025-03-28 09:29:02 +11:00
Tiles IconSmooth additional smoothing keys (#35790) 2025-03-13 00:51:48 +01:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml convert it to entity category 2025-01-29 12:22:38 +01:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00