..
Abilities /Mime
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
Access
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Actions
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Fix role unbans not applying in real time ( #20547 )
2023-09-28 16:46:39 -07:00
Advertise
Refactor Advertise System ( #19669 )
2023-09-22 08:46:25 -07:00
Advertisements
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Alert
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
AlertLevel
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ame
Shutdown AME when the fuel is empty ( #20458 )
2023-09-24 16:39:49 -04:00
Animals
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Announcements
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Anomaly
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Arcade
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Added blocked visuals to volumetric pump ( #20610 )
2023-09-29 19:35:23 -08:00
Audio
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
BarSign /Systems
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Bible
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Body
Organ fixes ( #20488 )
2023-09-29 08:01:47 -07:00
Botany
Carry over other mutations when doing species mutation ( #20551 )
2023-10-01 09:52:45 -08:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cargo
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
CartridgeLoader
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Ghost hearing action ( #19722 )
2023-09-24 16:34:08 -04:00
Chemistry
fix cognizine ghost role ( #20632 )
2023-09-30 10:53:21 -07:00
Chunking
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Climbing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cloning
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Clothing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cluwne
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
CombatMode
Fix combat mode context menu ( #19743 )
2023-09-03 06:16:34 +10:00
Commands
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Communications
Rename ThreatPrototype and mark fields as required ( #20611 )
2023-09-30 13:01:13 -07:00
Configurable
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Connection
Ban message improvements ( #14731 )
2023-03-18 19:55:12 -05:00
Construction
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Containers
Remove the 1 IContainerManager usage ( #19477 )
2023-08-24 16:39:15 +10:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Crayon
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
CrewManifest
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Database
Fix role unbans not applying in real time ( #20547 )
2023-09-28 16:46:39 -07:00
Decals
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Defusable
Fixes Syndicate Bomb logs ( #20240 )
2023-09-18 21:51:13 -04:00
Destructible
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
DeviceNetwork
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Devour
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Discord
Fix invalid types for some discord webhook values ( #19515 )
2023-08-24 22:59:43 -07:00
Disposal
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Dragon
dragon refactor, objectives and use GenericAntag ( #20201 )
2023-09-30 13:18:01 -07:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Fix electrocution displaying real name of disguised players ( #20603 )
2023-09-29 08:01:19 -07:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-18 08:28:05 -04:00
Engineering
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Ensnaring
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
Examine
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Explosion
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye /Blinding
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Fax
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Flash
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Fluids
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Forensics
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Friends
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
GameTicking
Catch replay start and end errors on round restarts ( #20565 )
2023-09-28 15:48:29 -07:00
Gateway
gateway changes ( #20304 )
2023-09-18 11:09:21 +10:00
Gatherable
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-21 07:33:18 -07:00
Ghost
Ghost hearing action ( #19722 )
2023-09-24 16:34:08 -04:00
GhostKick
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Glue
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Gravity
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Guardian
Guardians (Holo and holoclown) have syndicate faction ai ( #19816 )
2023-09-13 20:51:10 -07:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands /Systems
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Holosign
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Sex restriction for markings ( #19894 )
2023-09-19 16:56:10 -04:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Use race specific identity age to build text ( #19789 )
2023-09-03 14:01:21 -04:00
IgnitionSource
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
ImmovableRod
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Implants
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
Remove instruments compref ( #19560 )
2023-09-12 14:43:06 +10:00
Interaction
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Inventory
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
IoC
Refactor minds to be entities with components, make roles components ( #19591 )
2023-08-28 16:53:24 -07:00
Item
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
KillTracking
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
2023-08-30 18:06:15 -07:00
Kitchen
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
Labels /Label
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Light
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Lightning
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Lube
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Magic
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
MagicMirror
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Mapping
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Maps
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
MassMedia
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Materials
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Mech
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Medical
Fix thirst ( #20472 )
2023-09-24 12:50:41 -07:00
Mind
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Morgue
caninsert entitystorage tweaks ( #20589 )
2023-09-28 22:55:29 -05:00
Motd
MotD ( #13655 )
2023-02-28 08:15:48 -08:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Fix jetpack (not) running out of fuel ( #19696 )
2023-08-31 11:54:08 -07:00
NPC
EasyPry airlocks for arrivals. Now also prying refactor I guess ( #19394 )
2023-09-28 21:34:21 +10:00
NameIdentifier
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Ninja
move ninja objectives code into generic antag system ( #20186 )
2023-09-21 07:33:18 -07:00
NodeContainer
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Nuke
Add navmap beacon to armed nukes ( #20394 )
2023-09-23 11:15:05 -08:00
NukeOps
Give nukies the ability to declare war for a TC boost ( #19291 )
2023-08-29 23:56:20 -08:00
Nutrition
fix moth z on clothes eating ( #20456 )
2023-09-24 16:49:58 -04:00
Objectives
dragon refactor, objectives and use GenericAntag ( #20201 )
2023-09-30 13:18:01 -07:00
PAI
Microwaved pais get scrambled name + randomly bricked ( #19982 )
2023-09-16 16:07:36 +10:00
PDA
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Paper
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Parallax
Fix biome recursion ( #17982 )
2023-07-11 22:26:19 -06:00
ParticleAccelerator
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Physics
Prevent pull-moving ( #20502 )
2023-09-25 22:21:31 -04:00
Pinpointer
Add navmap beacon to armed nukes ( #20394 )
2023-09-23 11:15:05 -08:00
Placement
Add placement logs ( #18709 )
2023-08-14 23:11:54 -06:00
Plants
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Players
Fix playtime tracker ( #20014 )
2023-09-11 17:42:25 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Polymorph
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Popups
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Power
Remove IoC resolves in BaseNetConnectorNodeGroup and friends ( #20333 )
2023-09-19 22:44:49 +10:00
PowerCell
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
PowerSink
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Prayer
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
Preferences /Managers
Add some debug messages for random test failures. ( #18216 )
2023-07-24 03:22:57 +10:00
Procedural
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Projectiles
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-16 14:54:46 +10:00
Radiation
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Radio
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Research
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
Resist
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Roles
dragon refactor, objectives and use GenericAntag ( #20201 )
2023-09-30 13:18:01 -07:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RoundEnd
After killing all nuclear operatives, shuttle will be called instead of instant round end ( #19850 )
2023-09-24 16:16:33 -04:00
Salvage
Fix exped ghost roles ( #20392 )
2023-09-21 23:21:43 +10:00
Sandbox
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
SensorMonitoring
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttle /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Shuttles
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Silicons
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Singularity
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Solar
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawners
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Speech
Fixed lisp bug with capital and lowercase matching and other sounds matched for clarity ( #20370 )
2023-09-23 15:39:47 +10:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Spreader
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Fix Fultons losing their beacon when split ( #20179 )
2023-09-17 20:22:26 -04:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
StationEvents
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
StationRecords
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Storage
caninsert entitystorage tweaks ( #20589 )
2023-09-28 22:55:29 -05:00
Store
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Strip
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Stunnable
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Tabletop
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
Teleportation
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Temperature
Try and fix mob prototypes ( #19859 )
2023-09-14 20:10:30 -07:00
Tiles
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-11 16:03:16 +10:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
Tools
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Toolshed /Commands
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Traitor
Make monkeys better ( #19407 )
2023-09-10 12:51:51 +10:00
Traits
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
UserInterface
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Verbs
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
VoiceMask
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Voting
Allow gamemodes to specify custom map pools ( #18429 )
2023-08-01 16:11:50 -05:00
Warps
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
Weapons
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wires
Fix adding/removing airlock protections via welding ( #19926 )
2023-09-13 21:54:49 -08:00
Worldgen
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Xenoarchaeology
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Zombies
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
AssemblyInfo.cs
…
Content.Server.csproj
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
…