..
APC
Resolves ApcVisualizer is Obsolete ( #13898 )
2023-05-07 22:17:29 -04:00
Access
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
ActionBlocker
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Actions
Fix action containers deleting the wrong actions ( #20430 )
2023-09-23 03:53:31 -07:00
Administration
Add role bans tab to the bans admin window ( #20388 )
2023-09-22 14:08:28 -07:00
Alert
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
AlertLevel
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ame
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Anomaly
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Arcade
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Added blocked visuals to volumetric pump ( #20610 )
2023-09-29 19:35:23 -08:00
Audio
Make `AmbientSoundComponent.Enabled` readonly ( #20438 )
2023-09-24 02:03:29 -07:00
BarSign
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Bible
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Blocking
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Body
Fix for [20593] ( #20663 )
2023-10-01 13:33:18 -07:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Bql
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Buckle
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
CCVar
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Cabinet
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Camera
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cargo
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CartridgeLoader
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chasm
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-11 16:03:16 +10:00
Chat
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Chemistry
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Climbing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cluwne
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CombatMode
Follow mouse rotation in combat mode ( #20433 )
2023-09-24 17:22:44 -04:00
Communications
Rename ThreatPrototype and mark fields as required ( #20611 )
2023-09-30 13:01:13 -07:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Construction
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Containers
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Conveyor
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cooldown
itemcooldown auto gen comp state ( #15305 )
2023-04-14 12:46:44 -07:00
Coordinates
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Crayon
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CrewManifest
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Dataset
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Decals
decal settings ( #20324 )
2023-09-18 17:17:48 -06:00
Defusable
Hardbombs & Defusables ( #15380 )
2023-09-11 18:42:38 -07:00
Destructible
Allow PKA to gather ( #16250 )
2023-05-11 23:19:08 +10:00
DeviceLinking
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
DeviceNetwork
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Devour
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Dice
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
Disposal
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DoAfter
Fix do_after net initial item ( #20363 )
2023-09-20 22:01:54 +10:00
Doors
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
DragDrop
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Dragon
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
DrawDepth
Cobwebs ( #19623 )
2023-09-09 23:37:56 -04:00
Drone
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Drugs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Drunk
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Emag
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
Emoting
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Emp
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ensnaring
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
EntityList
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Entry
Fix fake lag not being applied to clients ( #15050 )
2023-04-02 05:49:44 +10:00
Eui
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Examine
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
Exchanger
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Explosion
Make GetExplosionResistance event a struct ( #20274 )
2023-09-17 04:04:04 -05:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
Fax
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
FixedPoint
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
Flash
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Fluids
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Foldable
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
Follower
Fix followers leaking ( #20643 )
2023-10-01 10:25:06 -04:00
Forensics
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Friction
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
GameTicking
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Gateway
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Ghost
Ghost hearing action ( #19722 )
2023-09-24 16:34:08 -04:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Glue
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Gravity
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Guardian
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
HUD
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Hands
Add ore bag area pickups ( #19358 )
2023-09-12 22:34:04 +10:00
HotPotato
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Humanoid
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
IconSmoothing
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
IdentityManagement
Use race specific identity age to build text ( #19789 )
2023-09-03 14:01:21 -04:00
Implants
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Added a toggle fullscreen button (default F11) ( #20272 )
2023-09-28 18:55:10 -05:00
Instruments
Remove instruments compref ( #19560 )
2023-09-12 14:43:06 +10:00
Interaction
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Internals
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Inventory
Task/food hud ( #19312 )
2023-09-23 16:14:06 +03:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Allow picking up items in combat mode ( #20431 )
2023-09-24 15:47:42 -04:00
Jittering
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Kitchen
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Labels
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Lathe
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Light
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Lightning
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Localizations
fix chem guidebooks not displaying all damages ( #19509 )
2023-08-24 21:14:53 -05:00
Lock
Remove outdated access reader method. ( #19765 )
2023-09-03 11:05:22 +10:00
Lube
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MachineLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Magic
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Mapping
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Maps
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
MassMedia
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Materials
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Mech
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Medical
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
MedicalScanner
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Mind
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Mining
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Mobs
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Fix mispredict when closing a crematorium you are standing over ( #20541 )
2023-09-27 19:41:07 -04:00
MouseRotator
Follow mouse rotation in combat mode ( #20433 )
2023-09-24 17:22:44 -04:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
NPC
Disable SSD indicator for NPC ( #20027 )
2023-09-14 22:15:26 -04:00
NameIdentifier
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ninja
ninja hotfixes ( #20032 )
2023-09-12 14:54:18 -06:00
NodeContainer
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Nuke
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
NukeOps
Give nukies the ability to declare war for a TC boost ( #19291 )
2023-08-29 23:56:20 -08:00
Nutrition
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Objectives
better logging for shared objective system ( #20253 )
2023-09-16 22:59:27 +10:00
Overlays
Task/food hud ( #19312 )
2023-09-23 16:14:06 +03:00
PAI
Microwaved pais get scrambled name + randomly bricked ( #19982 )
2023-09-16 16:07:36 +10:00
PDA
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Paper
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Parallax
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Payload
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Physics
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Pinpointer
Add navmap beacon to armed nukes ( #20394 )
2023-09-23 11:15:05 -08:00
Placeable
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Players
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
PneumaticCannon
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Pointing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Points
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
Polymorph
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Popups
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Power
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
PowerCell
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Prayer
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Preferences
Sex restriction for markings ( #19894 )
2023-09-19 16:56:10 -04:00
Procedural
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Projectiles
removing embedded projectiles puts them in your hand ( #20475 )
2023-09-24 16:33:36 -04:00
Prototypes
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Prying
EasyPry airlocks for arrivals. Now also prying refactor I guess ( #19394 )
2023-09-28 21:34:21 +10:00
Pulling
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-16 14:54:46 +10:00
RCD
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Radiation
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
Radio
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Random
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
RatKing
fix build ( #20427 )
2023-09-23 03:09:07 -07:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Repairable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Research
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
Resist
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Respawn
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Revenant
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Roles
Roundstart antag role restrictions revival ( #20108 )
2023-09-20 17:54:53 +10:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
SMES
Resolves SmesVisualizer is Obsolete ( #13899 )
2023-05-07 13:43:41 +10:00
SSDIndicator
Disable SSD indicator for NPC ( #20027 )
2023-09-14 22:15:26 -04:00
Salvage
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
SensorMonitoring
Adds the thermo-electric generator ( #18840 )
2023-08-12 15:41:55 -05:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
Shuttles
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Silicons
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Singularity
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-11 16:03:16 +10:00
Slippery
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Smoking
Converted BurnState Visualizer ( #15661 )
2023-04-29 19:09:11 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Spider
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Spillable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
SprayPainter
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spreader
Fix edgespreaderprototype linter ( #15265 )
2023-04-10 17:54:50 +10:00
Sprite
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Stacks
Fix Fultons losing their beacon when split ( #20179 )
2023-09-17 20:22:26 -04:00
Standing
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
Station
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
StationRecords
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
StatusEffect
Minor slippery stuff ( #20535 )
2023-09-28 20:27:35 +10:00
StatusIcon
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Stealth
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
StepTrigger
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
Sticky
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Storage
caninsert entitystorage tweaks ( #20589 )
2023-09-28 22:55:29 -05:00
Store
Option to delay uplink item purchase ( #20214 )
2023-09-19 16:51:15 -07:00
Strip
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Stunnable
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
SubFloor
Make GetExplosionResistance event a struct ( #20274 )
2023-09-17 04:04:04 -05:00
SurveillanceCamera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Swab
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Tabletop
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Tag
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Teleportation
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
TextScreen
[Entity] Brig Timers ( #15285 )
2023-04-19 01:47:01 -06:00
Throwing
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
Tiles
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Timing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Toggleable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Toilet
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Tools
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Traits
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
Udder
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
UserInterface
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Vapor
Space cleaner buffs ( #15779 )
2023-05-02 00:25:33 +10:00
Vehicle
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
VendingMachines
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Verbs
Move view variables verb to the top of the list with no category and localize it ( #20546 )
2023-09-30 13:22:07 -07:00
VoiceMask
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Voting
Add vote logs ( #14139 )
2023-02-17 01:29:44 +01:00
Wall
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Weapons
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Weather
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Whitelist
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Wieldable
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
Wires
Fix adding/removing airlock protections via welding ( #19926 )
2023-09-13 21:54:49 -08:00
Xenoarchaeology
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Zombies
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Content.Shared.csproj
Fix .csproj bloat ( #18637 )
2023-08-04 12:43:39 -06:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00