..
AME
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Abilities
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Access
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Actions
Content changes for session specific entity states ( #11235 )
2022-09-14 19:40:05 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Advertise
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Advertisements
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Afk
Play time tracking: Job timers 3: more titles: when the ( #9978 )
2022-08-07 16:00:42 +10:00
AirlockPainter
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Alert
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
AlertLevel
Command perm modifications ( #11273 )
2022-09-14 19:02:38 -05:00
Animals
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Announcements
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Arcade
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Armor
Unrevert #10934
2022-10-25 11:06:00 +11:00
Atmos
portable scrubber machine upgrading ( #12037 )
2022-10-22 15:49:30 -07:00
Audio
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
[1 line] fix bad check in beam system ( #12206 )
2022-10-25 01:53:32 -07:00
Bed
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Bible
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Body
Don't predict body init ( #12163 )
2022-10-24 17:08:41 -07:00
Botany
Disable shadow casting for bioluminescent plants ( #11986 )
2022-10-22 15:40:57 -07:00
Bql
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
CPUJob /JobQueues
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Cabinet
locked cabinets actually cant be opened ( #11225 )
2022-09-12 09:42:55 -07:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Cargo
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
Chemistry
Cognizine, a chemical that makes an entity sentient and a ghost role ( #11992 )
2022-10-22 15:05:06 -07:00
Chunking
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Cleanable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Climbing
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Cloning
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Clothing
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
CombatMode
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Communications
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Configurable
Adds disposal mailing units (again) ( #7630 )
2022-08-13 22:57:25 -07:00
Connection
9386 Permanent ban message change ( #11325 )
2022-09-15 12:33:11 -07:00
Construction
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
Containers
Move board spawning out of DoorSystem ( #11772 )
2022-10-17 03:43:33 +11:00
Contests
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Conveyor
Make conveyors event driven ( #9733 )
2022-08-06 16:32:38 +10:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Misc content xform changes ( #12166 )
2022-10-24 00:19:51 -07:00
Crayon
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
CrewManifest
adds autocomplete to the crew manifest command ( #11829 )
2022-10-11 16:33:48 +11:00
Cuffs
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Damage
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Database
Respect USE_SYSTEM_SQLITE ( #11758 )
2022-10-08 00:41:16 -05:00
Decals
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Destructible
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
DetailExaminable
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
DeviceNetwork
fix crash on devicenet address adding ( #11457 )
2022-09-24 02:51:02 -07:00
Dice
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Disease
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Disposal
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
DoAfter
Fix misc cuffing issues ( #12127 )
2022-10-22 16:54:28 +11:00
Doors
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Dragon
Hotfix dragon round end text ( #11925 )
2022-10-15 13:24:19 -07:00
Drone
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Electrocution
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Emag
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00
Engineering
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Ensnaring
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Fix #12075 ( #12118 )
2022-10-21 01:54:18 -07:00
Examine
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Explosion
Unrevert #10934
2022-10-25 11:06:00 +11:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye/Blinding /EyeProtection
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Flash
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Fluids
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Foldable
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Forensics
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
GameTicking
Show the station name on spawn ( #12128 )
2022-10-22 14:51:51 -07:00
Gatherable
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
Ghost
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Gravity
Fix gravity mispredict ( #10017 )
2022-07-25 16:55:24 +10:00
Guardian
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Headset
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
HealthExaminable
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Holiday
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Holosign
Make holofans use power cells ( #8813 )
2022-06-16 18:30:27 +10:00
Humanoid
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
ImmovableRod
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Info
Send server rules over the network ( #10847 )
2022-08-29 21:38:56 -05:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
Predicts pulling ( #12029 )
2022-10-19 10:06:44 +11:00
Inventory
Unrevert #10934
2022-10-25 11:06:00 +11:00
IoC
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Item
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
content changes for "refactors copy api to use ref" ( #10180 )
2022-08-05 08:17:16 +10:00
Kitchen
Refactor ReagentGrinder ( #11751 )
2022-10-25 23:34:56 -07:00
Kudzu
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Labels /Label
hand labeller verb ( #11283 )
2022-09-16 07:05:23 -07:00
LandMines
Shards damage barefoot users + steptrigger-related general cleanup ( #9585 )
2022-07-10 02:28:37 -07:00
Lathe
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Light
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Lightning
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Lock
Add lock and unlock icons to verb in LockSystem ( #11336 )
2022-09-15 16:26:49 -07:00
MachineLinking
AutoLink port from Outer Rim ( #10967 )
2022-09-03 13:30:57 -05:00
Magic
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Mapping
Mapping autosaves ( #10966 )
2022-09-03 06:39:28 -07:00
Maps
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Materials
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
Medical
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mind
Sleep NPCs on attach ( #12014 )
2022-10-19 10:07:44 +11:00
Mining
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
MoMMI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
MobState
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Morgue
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mousetrap
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Movement
Lag compensation for melee ( #11885 )
2022-10-17 15:54:31 +11:00
NPC
Misc content xform changes ( #12166 )
2022-10-24 00:19:51 -07:00
NameIdentifier
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
NodeContainer
Content changes for engine RotateEvent removal PR ( #11448 )
2022-09-23 13:57:30 +10:00
Nuke
Fix nuke command exception, add autocomplete ( #11828 )
2022-10-11 16:35:34 +11:00
Nutrition
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Objectives
new social traitor objective + fix targeting for other traitor alive ( #11775 )
2022-10-09 12:09:45 -07:00
PAI
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
PDA
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Paper
Make paper component shared ( #11668 )
2022-10-03 18:04:48 -07:00
Parallax
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
ParticleAccelerator
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Payload /EntitySystems
Fix chem payloads not updating beaker appearance ( #10968 )
2022-09-01 17:38:48 -07:00
Physics /Controllers
Reset movement on player (de)attach ( #12073 )
2022-10-22 10:50:14 +11:00
Pinpointer
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
Plants
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Players
Fix logic error in role timers ( #10681 )
2022-08-18 17:06:44 -07:00
PneumaticCannon
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
Fix polymorphed null error ( #11571 )
2022-10-02 05:16:55 +11:00
Popups
Obsolete other popup stuff ( #11442 )
2022-09-21 20:47:04 +10:00
Power
generator machine upgrading ( #12145 )
2022-10-22 15:38:57 -07:00
PowerCell
Cleanup for ChargerComponent ( #11907 )
2022-10-16 21:21:54 +11:00
PowerSink
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Preferences /Managers
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Projectiles
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
RCD
Unrevert "Remove references to obsolete GridId" ( #11531 ) ( #11801 )
2022-10-10 08:41:32 +11:00
Radiation
Slight radiation performance improvements. ( #11839 )
2022-10-11 16:33:13 +11:00
Radio
Fix radio exception ( #11827 )
2022-10-11 11:55:42 +11:00
RandomAppearance
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
Recycling
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Remotes
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Repairable
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Research
Cap passive research points so people spend points more ( #11606 )
2022-10-03 18:10:16 -07:00
Resist
Escape inventory refactor ( #10203 )
2022-08-10 18:37:20 +10:00
Revenant
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Roles
Show the station name on spawn ( #12128 )
2022-10-22 14:51:51 -07:00
Rotatable
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
RoundEnd
Nuke ops war anounce sound ( #9035 )
2022-07-15 02:16:41 -07:00
Salvage
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Sandbox
Add a debug overlay for accessreaders ( #9681 )
2022-09-14 19:33:25 +10:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttles
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Silicons /Bots
Port medibot + bot spawners from nyano ( #9854 )
2022-07-25 10:33:31 -05:00
Singularity
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Solar
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Sound
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Spawners
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
Speech
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Standing
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Station
Remove debug message ( #12061 )
2022-10-22 14:57:06 -07:00
StationEvents
PowerGridCheck now disables APCs instead of individual machines ( #12004 )
2022-10-22 15:06:16 -07:00
StationRecords
Adds AddRecord/AddRecordEntry to StationRecordsSystem ( #11732 )
2022-10-07 22:59:33 -07:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Storage
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Store
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Strip
Adds logging to stripping and construction starting ( #11952 )
2022-10-16 17:32:00 +11:00
Stunnable
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
SubFloor
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
SurveillanceCamera
Surveillance camera listening/speaking ( #11640 )
2022-10-17 04:44:14 +11:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tiles
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Toilet
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Tools
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Traitor
Command perm modifications ( #11273 )
2022-09-14 19:02:38 -05:00
TraitorDeathMatch
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Traits
Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing ( #11489 )
2022-09-29 18:23:12 -05:00
UserInterface
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Utility /Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Vehicle
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
VendingMachines
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Verbs
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Disable gamemode vote if only one available ( #11915 )
2022-10-14 23:10:10 -05:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wieldable
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Wires
Add null check to wires ( #11974 )
2022-10-16 09:11:59 -07:00
Xenoarchaeology /XenoArtifacts
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Zombies
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00