Delta-v/Content.Server/Administration/Systems
BramvanZijp e0636a829c Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104)
* Rebalance HoS's Energy Shotgun

* SLIGHTLY Up the max charge so the gun properly recharges all of its charges, which matters a lot more with the self charge cooldown system.

* Prevent recharge cooldown if 0 power is used.

* Makes the clientside HUD actually update to reflect the changes in firecost and thus max/current charges.

* Properly fix that recharging to just under full issue instead of applying a budget fix to only the eshotgun.

* Clean up the client ammo UI fix.

* Update the self recharger component to comply with maintainer request.

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Remove code that was made redundant by a hotfix from another PR.

* Make the recharge pause on EMP, document things where needed, clean up code as per maintainer request, add a note to make the code better when power is moved to shared.

* Fix another internal issue

* Code cleanup + fix the rapid recharge verb to remove pause.

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-12-21 09:55:48 +00:00
..
AdminFrozenSystem.cs Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813) 2024-05-18 13:58:36 +02:00
AdminGunSystem.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
AdminSystem.cs check ban flag for auto panic bunker (#2443) 2024-12-14 21:31:29 +00:00
AdminTestArenaSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
AdminVerbSystem.Antags.cs fix initial infected icons and add a briefing to the character menu (#29259) 2024-07-25 00:39:38 +02:00
AdminVerbSystem.Smites.cs Clumsy system refactor (#31147) 2024-12-07 15:42:29 +00:00
AdminVerbSystem.Tools.cs Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104) 2024-12-21 09:55:48 +00:00
AdminVerbSystem.cs upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
BufferingSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
BwoinkSystem.cs Integrate Modern HWID into content 2024-11-29 19:18:11 +01:00
RejuvenateSystem.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
SuperBonkSystem.cs Clumsy system refactor (#31147) 2024-12-07 15:42:29 +00:00