Delta-v/Content.Server/Power
BramvanZijp e0636a829c Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104)
* Rebalance HoS's Energy Shotgun

* SLIGHTLY Up the max charge so the gun properly recharges all of its charges, which matters a lot more with the self charge cooldown system.

* Prevent recharge cooldown if 0 power is used.

* Makes the clientside HUD actually update to reflect the changes in firecost and thus max/current charges.

* Properly fix that recharging to just under full issue instead of applying a budget fix to only the eshotgun.

* Clean up the client ammo UI fix.

* Update the self recharger component to comply with maintainer request.

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Remove code that was made redundant by a hotfix from another PR.

* Make the recharge pause on EMP, document things where needed, clean up code as per maintainer request, add a note to make the code better when power is moved to shared.

* Fix another internal issue

* Code cleanup + fix the rapid recharge verb to remove pause.

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-12-21 09:55:48 +00:00
..
Commands Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
Components Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104) 2024-12-21 09:55:48 +00:00
EntitySystems Rework the HoS's Energy Shotgun (Varying energy consumption depending on fire-mode + re-adds a toned down self recharge.) (#32104) 2024-12-21 09:55:48 +00:00
Events Revert "add breakers to power batteries" (#17632) 2023-07-08 12:47:38 +10:00
Generation/Teg Fix TEG acting as infinite energy source on destruction (#29972) 2024-09-22 02:45:05 +01:00
Generator upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
NodeGroups Make PACMANs a little better (#24604) 2024-01-28 00:32:20 +01:00
Nodes Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Pow3r Add CVar to disable pow3r parallel processing (#28488) 2024-06-08 20:16:21 +02:00
SMES Remove AllComponentsOneEntityDeleteTest (#19965) 2023-09-09 19:35:05 -05:00
PowerWireAction.cs electrification hud 2024-12-07 16:50:43 +00:00
SetBatteryPercentCommand.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00