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Access
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Actor
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Cargo
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Implement Cargo Console (#413)
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2019-11-22 01:37:14 +01:00 |
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Chemistry
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Clothing
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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Construction
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Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
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2019-09-17 16:10:59 -07:00 |
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Doors
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Correctly implement opening animation for airlocks with open maintenance panel.
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2019-10-14 00:20:01 +02:00 |
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HUD/Inventory
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Implement StorageButton on HandsGUI and click empty hand to swap… (#517)
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2020-01-18 03:41:47 +01:00 |
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IconSmoothing
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EventBus Refactor (#490)
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2019-12-08 19:52:29 -08:00 |
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Instruments
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Fixed a bunch of unused variables warnings (#492)
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2019-12-15 14:12:23 +01:00 |
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Items
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Implement StorageButton on HandsGUI and click empty hand to swap… (#517)
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2020-01-18 03:41:47 +01:00 |
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MedicalScanner
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Mobs
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added Character Setup (#511)
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2020-01-18 01:54:13 +01:00 |
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Movement
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Add basic teleportation and portals (#269)
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2019-07-19 10:09:33 +02:00 |
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Nutrition
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Power
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Research
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Sound
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Storage
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UI Layout v2. (#489)
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2019-12-05 16:00:03 +01:00 |
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Trigger
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Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
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2019-06-07 13:15:20 +02:00 |
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VendingMachines
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Weapons
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Item status!
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2020-01-09 00:28:04 +01:00 |
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Wires
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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AnimationsTestComponent.cs
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Property animations test component. (#340)
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2019-09-18 22:14:21 +02:00 |
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ComputerVisualizer2D.cs
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Eris computer sprites, visualizer.
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2019-08-12 18:43:24 +02:00 |
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DamageableComponent.cs
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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HandheldLightComponent.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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IItemStatus.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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InteractionOutlineComponent.cs
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Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
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2019-12-06 02:08:17 +01:00 |
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LowWallComponent.cs
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Fix low wall layering.
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2019-12-24 13:40:13 +01:00 |
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MagicMirrorBoundUserInterface.cs
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added Character Setup (#511)
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2020-01-18 01:54:13 +01:00 |
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StackComponent.cs
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Fix Stack item status not updating correctly.
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2020-01-12 01:58:05 +01:00 |
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SubFloorHideComponent.cs
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Map & Grid Entities (#493)
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2019-12-22 13:23:38 +01:00 |
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WelderComponent.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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WindowComponent.cs
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EventBus Refactor (#490)
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2019-12-08 19:52:29 -08:00 |