* Initial commit, requires server restart to take effect * Exposes callbacks directly instead, takes effect immediately * Cleaned up control flow, swapped cvar for client customization * Switched to int, dictionary of callbacks, migration * Update Content.Shared/Preferences/SpawnPriorityPreference.cs * krunkle stan --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> (cherry picked from commit ed0f2aa2213cc47b817476206a2dd0b4e7c176b1) |
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| .. | ||
| BackpackPreference.cs | ||
| ClothingPreference.cs | ||
| GameSettings.cs | ||
| HumanoidCharacterProfile.cs | ||
| ICharacterProfile.cs | ||
| JobPriority.cs | ||
| MsgDeleteCharacter.cs | ||
| MsgPreferencesAndSettings.cs | ||
| MsgSelectCharacter.cs | ||
| MsgUpdateCharacter.cs | ||
| PlayerPreferences.cs | ||
| PreferenceUnavailableMode.cs | ||
| SpawnPriorityPreference.cs | ||