| .. |
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APC
|
Implement Equals for ApcBoundInterfaceState (#27965)
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2024-05-18 13:59:01 +02:00 |
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Abilities
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Goliath mob (#30839)
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2024-08-21 15:36:50 +01:00 |
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Access
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Job title localization (#32338)
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2024-10-24 00:11:34 +01:00 |
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ActionBlocker
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Station AI (#30944)
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2024-08-30 07:53:19 +01:00 |
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Actions
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Adds real-time charge & disabled action information to Actions (#31821)
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2024-10-02 11:38:42 +01:00 |
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Administration
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upstream merge (#1636)
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2024-08-18 17:21:07 +00:00 |
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Alert
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Replace IClickAlert with events (#30728)
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2024-08-09 18:58:46 +01:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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The real AME nerf (#29587)
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2024-08-09 17:35:23 +01:00 |
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Anomaly
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Fix RA0032 (#32514)
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2024-10-02 12:08:12 +01:00 |
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Antag
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armor
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Replaced some AddMarkups with AddMarkupOrThrow (#30632)
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2024-08-11 14:52:54 +01:00 |
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Atmos
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unfuck frezon and n2o prices (#1963)
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2024-10-05 00:54:46 +00:00 |
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Audio
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Ambient music rules refactor (#29921)
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2024-08-09 17:47:28 +01:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-25 01:57:58 +02:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Add Galoshes slowdown over slippery surfaces (#30967)
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2024-08-27 00:42:13 +01:00 |
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Beeper
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Remove all Assigned Values that are Never Used (#30110)
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2024-08-09 17:50:58 +01:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Replaced some AddMarkups with AddMarkupOrThrow (#30632)
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2024-08-11 14:52:54 +01:00 |
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Body
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-09 18:24:46 +01:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Make buckle mint (#32370)
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2024-10-02 11:22:12 +01:00 |
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Burial
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Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
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2024-08-09 19:03:54 +01:00 |
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CCVar
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remove 8 second role rule timer (#2026)
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2024-10-20 18:02:51 +02:00 |
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Cabinet
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Power stuff (#31314)
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2024-08-27 01:00:42 +01:00 |
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Camera
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Allow `zoom` command to modify an eye's PVS range (#29245)
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2024-08-09 17:26:40 +01:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cargo
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Predict appraisal tool verb! (#32496)
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2024-10-02 12:08:11 +01:00 |
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CartridgeLoader
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News UI overhaul and PDA notifications (#19610)
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2024-03-07 01:02:24 +01:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-24 00:17:33 +01:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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item toggling giga rework + full ninja refactor (#28039)
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2024-08-09 17:45:27 +01:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Chat
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Add interaction rate limits (#32527)
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2024-10-02 12:09:34 +01:00 |
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Chemistry
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Add ReagentWhitelist to Injector component and system (#28262)
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2024-09-14 14:26:27 +01:00 |
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Climbing
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Station AI (#30944)
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2024-08-30 07:53:19 +01:00 |
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Clock
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Watches (#29550)
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2024-08-09 17:45:45 +01:00 |
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Cloning
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Rip out remaining machine upgrades (#24413)
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2024-01-27 23:43:49 +01:00 |
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Clothing
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fix(contraband): Make contraband work with chameleon items (#30986)
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2024-10-02 11:24:36 +01:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Lets Hamlet Dance (#30478)
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2024-08-09 18:12:53 +01:00 |
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Communications
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-fixed Broadcast button never enabling (#26750)
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2024-04-07 14:35:16 +02:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Station AI (#30944)
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2024-08-30 07:53:19 +01:00 |
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Construction
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Fix flatpacker (#28736)
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2024-08-22 13:41:09 +01:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-26 21:27:29 +01:00 |
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Containers
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ContainerComp fix (#31434)
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2024-08-27 01:00:43 +01:00 |
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Contraband
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fix(contraband): Make contraband work with chameleon items (#30986)
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2024-10-02 11:24:36 +01:00 |
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Conveyor
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Fix conveyor mispredicts (#28157)
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2024-07-25 00:18:40 +02:00 |
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Coordinates
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Crayon
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-03-05 09:49:19 +01:00 |
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CriminalRecords
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Add "Subpoenaed" status for SecHud and Criminal Records Computer (#1405)
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2024-07-01 21:50:51 +00:00 |
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Cuffs
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Fix(CuffableSystem): Check if cuffs can be transferred(dropped) (#30465)
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2024-08-09 19:17:07 +01:00 |
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Damage
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Hivelord mob (#31322)
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2024-09-14 14:23:33 +01:00 |
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Dataset
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Fix off-by-one error in LocalizedDatasetPrototype (#28366)
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2024-06-01 17:19:24 +02:00 |
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Decals
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Add mapping editor (#23427)
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2024-09-22 02:44:27 +01:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-27 21:59:12 +02:00 |
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DeltaV
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update for mind roles and fix random stuff, localize alt ids
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2024-10-24 01:55:17 +01:00 |
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Destructible
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Mining Rebalance (#30920)
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2024-08-27 00:45:07 +01:00 |
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DeviceLinking
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Rejig device link sink & source startup & shutdown (#29035)
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2024-07-25 00:34:26 +02:00 |
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DeviceNetwork
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Code cleanup: radio jammer (#29052)
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2024-07-25 00:34:34 +02:00 |
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Devour
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Dice
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-08-09 17:58:39 +01:00 |
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Disposal
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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DoAfter
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Fix for stripping doafters (#30821)
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2024-08-09 19:18:26 +01:00 |
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Doors
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Fix sensors blocking doors (#32591)
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2024-10-02 12:17:34 +01:00 |
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DragDrop
|
Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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DrawDepth
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Cobwebs (#19623)
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2023-09-09 23:37:56 -04:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Station AI ability to electricute doors (#32012)
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2024-10-02 12:06:48 +01:00 |
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Emag
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Split Emag in half (#1426)
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2024-07-09 12:47:18 +02:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Ensnaring
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Predict stripping (#32478)
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2024-10-02 12:06:37 +01:00 |
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EntityEffects
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Turn ReagentEffects into generic EntityEffects (#28168)
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2024-07-25 01:55:29 +02:00 |
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EntityList
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Make all prototype types partial (#21374)
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2023-11-12 20:29:57 +01:00 |
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EntityTable
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Infer type for EntSelector (#30856)
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2024-08-11 14:44:19 +01:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-26 22:58:11 +01:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-26 22:49:13 +01:00 |
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Examine
|
upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Execution System uses the identity of an entity; added "the" to execution message (#32536)
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2024-10-02 12:12:14 +01:00 |
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Explosion
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Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
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2024-09-14 14:26:27 +01:00 |
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Eye
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telescreen and television require vision + Move eye to shared (#30260)
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2024-08-09 17:55:40 +01:00 |
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Fax
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add(FaxComponent): Allows for setting defaults in the component. (#30484)
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2024-08-09 19:04:59 +01:00 |
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FixedPoint
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Added fixedpoint 4 (#29834)
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2024-08-09 17:54:47 +01:00 |
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Flash
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Flash overlay rework and bugfixes (#27369)
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2024-06-06 21:46:58 +02:00 |
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Fluids
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Optimise drains (#32230)
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2024-10-02 12:08:11 +01:00 |
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Foldable
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Dragdrop fold rollerbed (#30002)
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2024-08-09 18:58:54 +01:00 |
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Follower
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Make followed session-specific (#30770)
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2024-08-11 14:50:15 +01:00 |
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Forensics
|
Better DNA forensics & ReagentData (#26699)
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2024-08-09 19:04:17 +01:00 |
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Friction
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Replace obsolete Tile Access methods (#32508)
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2024-10-02 12:08:12 +01:00 |
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Friends
|
fix fish petting misprediction (#30175)
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2024-08-09 17:51:30 +01:00 |
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Frontier/Storage
|
Add magnet pickup system from Frontier (#949)
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2024-03-17 14:38:11 +01:00 |
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GPS/Components
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AstroNav GPS Cartridge (#32194)
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2024-10-02 11:36:12 +01:00 |
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GameTicking
|
Fix test ops real (#1626)
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2024-08-14 15:09:20 +00:00 |
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GameWindow
|
Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
|
Gateway destinations (#21040)
|
2023-11-19 22:09:46 +01:00 |
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Ghost
|
upstream merge (#1636)
|
2024-08-18 17:21:07 +00:00 |
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GhostKick
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
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Gibbing
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
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Glue
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-07-25 00:17:01 +02:00 |
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Gravity
|
Station Anchor (#26098)
|
2024-09-01 03:36:44 +01:00 |
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GridPreloader
|
New event: Approaching unknown shuttle (#24490)
|
2024-05-18 13:51:30 +02:00 |
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Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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Guidebook
|
Add guidebook protodata tag: embed prototype values in guidebook text (#27570)
|
2024-09-14 14:26:27 +01:00 |
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HUD
|
Move HUD options to general options tab (#22884)
|
2024-01-22 18:24:38 +01:00 |
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Hands
|
Fix borg hands showing up in stripping menu (#32606)
|
2024-10-07 22:26:19 +01:00 |
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HealthExaminable
|
upstream merge 7/9 (#1762)
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2024-09-10 01:20:38 +10:00 |
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Holiday
|
Automatic holiday sprites (#22929)
|
2024-01-22 18:36:53 +01:00 |
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HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Humanoid
|
Rodentia Species (#1511)
|
2024-09-07 23:04:34 -03:00 |
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IconSmoothing
|
randomize iconSmoothing (#28158)
|
2024-08-09 17:51:14 +01:00 |
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IdentityManagement
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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IgnitionSource
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Implants
|
make mindshields removable (#1631)
|
2024-08-18 10:47:55 +00:00 |
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Info
|
Fixes client having authority over rules popup cvars (#28655)
|
2024-07-13 04:21:16 +02:00 |
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Input
|
Add mapping editor (#23427)
|
2024-09-22 02:44:27 +01:00 |
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Instruments
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Interaction
|
Fix quick-swap stacks of items (#32560)
|
2024-10-02 12:17:34 +01:00 |
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Internals
|
Replace IClickAlert with events (#30728)
|
2024-08-09 18:58:46 +01:00 |
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Inventory
|
Predict stripping (#32478)
|
2024-10-02 12:06:37 +01:00 |
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IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
|
Prevent borgs from being able to be briefly toggled off. (#32485)
|
2024-10-02 12:16:27 +01:00 |
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Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-26 23:01:11 +01:00 |
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Kitchen
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
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Labels
|
Fix unlabeled jugs in ChemVend (#29178)
|
2024-07-25 01:45:05 +02:00 |
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Lathe
|
reduce lathe recipe copy pasta (#31515)
|
2024-08-30 08:07:09 +01:00 |
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Light
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
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Lightning
|
Tesla (#21124)
|
2024-01-22 18:56:57 +01:00 |
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Localizations
|
add 👷 JobCondition system for reagents (#29023)
|
2024-07-05 20:37:55 +02:00 |
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Lock
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-09 19:03:54 +01:00 |
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Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-07-25 00:17:01 +02:00 |
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MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-09 19:03:54 +01:00 |
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MagicMirror
|
Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-08-09 18:12:53 +01:00 |
|
MapText
|
Implement map text (#28705)
|
2024-07-05 20:23:41 +02:00 |
|
Mapping
|
Add mapping editor (#23427)
|
2024-09-22 02:44:27 +01:00 |
|
Maps
|
Revert "Nyano port of digging (#400)" (#1452)
|
2024-07-01 21:57:16 +00:00 |
|
MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-14 14:04:52 +01:00 |
|
Materials
|
Seismic charge now craftable (#32459)
|
2024-10-02 12:16:35 +01:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-08 20:03:26 +02:00 |
|
Medical
|
Change suit sensors on other players (#29668)
|
2024-08-11 15:19:51 +01:00 |
|
MedicalScanner
|
Whisper bleed update v3 (#25434)
|
2024-03-07 00:59:34 +01:00 |
|
Mind
|
Mind Role Entities (#31318)
|
2024-10-24 00:32:47 +01:00 |
|
Mindshield/Components
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Mining
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Mobs
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-08-09 17:19:01 +01:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-08 12:22:58 +01:00 |
|
Movement
|
Fix some issues with pulling system (#32145)
|
2024-09-22 02:20:58 +01:00 |
|
NPC
|
update for mind roles and fix random stuff, localize alt ids
|
2024-10-24 01:55:17 +01:00 |
|
NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-12 20:29:57 +01:00 |
|
NameModifier
|
Rename fix (#31654)
|
2024-09-22 02:23:49 +01:00 |
|
Ninja
|
Remove all Assigned Values that are Never Used (#30110)
|
2024-08-09 17:50:58 +01:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-18 23:17:22 +01:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Nutrition
|
Add extradimensional orange, holymelon, meatwheat, worldpeas mutations (#27624)
|
2024-09-14 14:27:11 +01:00 |
|
Nyanotrasen
|
add selfunremovable to headcages (#1949)
|
2024-09-30 22:10:53 +00:00 |
|
Objectives
|
Localization of steal targets (#30153)
|
2024-09-22 02:36:01 +01:00 |
|
Overlays
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
PAI
|
Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892)
|
2024-08-09 17:38:31 +01:00 |
|
PDA
|
Rename fix (#31654)
|
2024-09-22 02:23:49 +01:00 |
|
Paper
|
Paper QOL improvements (#32418)
|
2024-10-02 11:29:23 +01:00 |
|
Parallax
|
biome flexibility changes (#28017)
|
2024-05-18 14:00:10 +02:00 |
|
Payload
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
Physics
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Pinpointer
|
remove UntrackedMapBoundUserInterface (#30752)
|
2024-08-09 19:04:17 +01:00 |
|
Placeable
|
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
|
2024-09-22 02:45:06 +01:00 |
|
Players
|
Add interaction rate limits (#32527)
|
2024-10-02 12:09:34 +01:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-18 13:57:06 +02:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-02-08 11:52:29 +01:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-08 12:32:04 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph
|
fix chameleon projector bug (#1884)
|
2024-09-23 14:21:37 +02:00 |
|
Popups
|
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
|
2024-05-02 23:52:38 +02:00 |
|
Power
|
Station AI ability to electricute doors (#32012)
|
2024-10-02 12:06:48 +01:00 |
|
PowerCell
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-08 20:17:23 +02:00 |
|
Preferences
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Procedural
|
Mining Asteroid Treasure Vaults (#31638)
|
2024-09-14 14:22:59 +01:00 |
|
Projectiles
|
Fix Pacified Damage Dealing Thrown Objects (#31183)
|
2024-08-21 16:02:05 +01:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-08-09 17:45:27 +01:00 |
|
Prying
|
Firelocks are no longer pryable by hand if they are powered (#29221)
|
2024-07-25 01:40:06 +02:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-07-25 00:19:34 +02:00 |
|
RCD
|
Update RCDSystem.cs to not use Component.Owner (#29940)
|
2024-08-09 17:45:36 +01:00 |
|
Radiation
|
Set enabled on RadiationSourceComponent to true by default (#22259)
|
2023-12-16 19:36:15 +01:00 |
|
Radio
|
Localization of encryption keys (#30172)
|
2024-08-09 17:52:21 +01:00 |
|
Random
|
Botany Rework Part 1: Mutations (#31163)
|
2024-09-22 02:23:49 +01:00 |
|
RatKing
|
Rodentia Species (#1511)
|
2024-09-07 23:04:34 -03:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-18 13:31:28 +02:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Research
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Resist
|
Port carrying & pseudo-item tweaks & features from frontier
|
2024-05-06 13:21:07 -05:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
fix: Check revenant ability costs correctly (#32050)
|
2024-09-14 14:18:27 +01:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Robotics
|
remove robotics console emag checking, make it a bit fairer (#27876)
|
2024-07-25 00:17:37 +02:00 |
|
Roles
|
Fix random test fail in DeleteAllThenGhost (#32753)
|
2024-10-24 01:56:05 +01:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2024-01-22 18:37:45 +01:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 12:41:40 +01:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Salvage
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Shuttles
|
Reapply "FTL + AI fixes (#31952)" (#31968) (#32094)
|
2024-09-14 14:26:27 +01:00 |
|
Silicons
|
Station AI ability to electricute doors (#32012)
|
2024-10-02 12:06:48 +01:00 |
|
Singularity
|
Allow containment field generators to be enabled on mapinit (#31158)
|
2024-09-22 02:44:51 +01:00 |
|
Slippery
|
Add Galoshes slowdown over slippery surfaces (#30967)
|
2024-08-27 00:42:13 +01:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Replace obsolete Tile Access methods (#32508)
|
2024-10-02 12:08:12 +01:00 |
|
Spawning
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-24 00:07:58 +01:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Speech
|
Emotes Menu (#26702)
|
2024-05-07 02:19:25 +02:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
|
2024-08-09 19:03:54 +01:00 |
|
Spreader
|
metal foam grenades (#29428)
|
2024-08-09 17:34:17 +01:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-26 21:30:45 +01:00 |
|
Stacks
|
Make printing from ore procecssors slightly more bearable (#31074)
|
2024-08-21 15:30:20 +01:00 |
|
Standing
|
Improve buckling's interactions with standing state (#29741)
|
2024-08-09 17:32:07 +01:00 |
|
Station
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
StationRecords
|
Record deletion (#27883)
|
2024-05-18 13:58:44 +02:00 |
|
StatusEffect
|
Make status effect networking not use `TryAddStatusEffect` (#28766)
|
2024-09-22 02:45:06 +01:00 |
|
StatusIcon
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Stealth
|
Content changes for engine exception tolerance PR (#27455)
|
2024-05-07 03:44:43 +02:00 |
|
StepTrigger
|
Fixes Borgs and Syndicats getting hurt by glass shards and other things + honkbot slipping 2 (#31011)
|
2024-09-14 14:22:58 +01:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 19:04:17 +01:00 |
|
Storage
|
Plushies can now have pAIs stuffed into them (v2)! (#30805)
|
2024-10-24 00:17:33 +01:00 |
|
Store
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
StoreDiscount/Components
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
StoryGen
|
Convert story generation to use LocalizedDatasets (#28402)
|
2024-06-01 17:41:55 +02:00 |
|
Strip
|
Fix borg hands showing up in stripping menu (#32606)
|
2024-10-07 22:26:19 +01:00 |
|
Stunnable
|
Goliath mob (#30839)
|
2024-08-21 15:36:50 +01:00 |
|
SubFloor
|
Replace obsolete Tile Access methods (#32508)
|
2024-10-02 12:08:12 +01:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-18 13:58:34 +02:00 |
|
Tag
|
Cleans up tag system (#28272)
|
2024-06-06 21:33:38 +02:00 |
|
Teleportation
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Temperature
|
Add slowdown to low temperatures (#29692)
|
2024-08-09 18:54:53 +01:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-28 00:33:40 +01:00 |
|
Thief
|
New Thief minor antagonist (#21520)
|
2024-01-22 18:30:44 +01:00 |
|
Throwing
|
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent (#30193)
|
2024-08-09 17:52:21 +01:00 |
|
Tiles
|
Replace obsolete Tile Access methods (#32508)
|
2024-10-02 12:08:12 +01:00 |
|
Timing
|
fix(UseDelaySystem): Use safe method to index into dictionary (#31135)
|
2024-08-21 16:16:13 +01:00 |
|
Tips
|
Tippy, the helpful hint clown! (#26767)
|
2024-05-07 02:18:43 +02:00 |
|
Toggleable
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-08-09 17:45:27 +01:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
Tools
|
Fix RA0032 (#32514)
|
2024-10-02 12:08:12 +01:00 |
|
Traits
|
Fix unlimited MaxTraitPoints for traits (#29600)
|
2024-07-25 01:55:34 +02:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Fix contraband never getting added to vend inventory (#32431)
|
2024-10-02 11:38:42 +01:00 |
|
Verbs
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-04-07 14:09:57 +02:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-10-02 11:38:43 +01:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-05-07 02:19:25 +02:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-11 14:33:50 +01:00 |
|
Weapons
|
Hivelord mob (#31322)
|
2024-09-14 14:23:33 +01:00 |
|
Weather
|
Weather fix (#30857)
|
2024-08-27 01:00:43 +01:00 |
|
Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-26 22:33:18 +01:00 |
|
Whitelist
|
Mind Role Entities (#31318)
|
2024-10-24 00:32:47 +01:00 |
|
Wieldable
|
tweak(GunRequiresWield): State the requirement for gun wielding in the description. (#30301)
|
2024-08-09 17:59:55 +01:00 |
|
Wires
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
Xenoarchaeology
|
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
|
2024-04-21 23:46:34 +02:00 |
|
Zombies
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Content.Shared.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-27 00:37:51 +01:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |