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cmdrunematti/Delta-v
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mirror of https://github.com/DeltaV-Station/Delta-v.git synced 2026-10-06 14:27:29 +00:00
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e22c3b1eebe7ffcf78a4e9626f4594e464b2d50c
Delta-v/Content.Server/Maps
T
History
ElectroJr b555a6049e Even more engine changes
2024-12-24 21:00:53 +13:00
..
Conditions
Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936)
2024-05-12 20:34:52 -04:00
NameGenerators
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapCondition.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapManager.cs
start of persistence support (#20770)
2023-12-16 19:55:19 -08:00
GameMapPoolPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
GameMapPrototype.cs
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
GameMapPrototype.MapSelection.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
2024-08-06 21:02:01 +10:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
PlanetCommand.cs
Gateway destinations (#21040)
2023-11-14 19:23:40 -07:00
ResaveCommand.cs
Even more engine changes
2024-12-24 21:00:53 +13:00
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