Delta-v/Content.Server
blueDev2 e2791f19f2 Add MinHealth Construction Condition (#30892)
* Add Min Health Condition and associated Locale

* Add Comment
2024-08-11 15:19:51 +01:00
..
Abilities/Mime Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
Access rewrite senior id shit 2024-08-10 12:38:56 +01:00
Actions Add EntityWorldTargetAction (#29819) 2024-08-09 19:02:30 +01:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-06-01 17:41:58 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
AlertLevel Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Ame Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Anomaly Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 14:52:54 +01:00
Antag :trollface: 2024-08-09 19:59:39 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Add verbose (client predicted!) examine text to Gas Miners (#30480) 2024-08-09 19:01:47 +01:00
Audio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Bed Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-08-09 17:53:32 +01:00
Body Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 14:52:54 +01:00
Botany Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Cargo Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-07-25 00:30:38 +02:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Chat Don't show Station Event announcements to players in the lobby. (#30886) 2024-08-11 15:19:51 +01:00
Chemistry Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Clothing Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Communications Comms Consoles without CanShuttle can no longer recall (#28803) 2024-07-05 20:26:39 +02:00
Configurable Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Connection Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581) 2024-08-09 19:04:59 +01:00
Construction Add MinHealth Construction Condition (#30892) 2024-08-11 15:19:51 +01:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-09 18:24:46 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems Add "Subpoenaed" status for SecHud and Criminal Records Computer (#1405) 2024-07-01 21:50:51 +00:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Fix for thrown items dealing damage twice to first target (#30115) 2024-08-09 17:50:59 +01:00
Database Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-08-09 17:31:25 +01:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-18 13:59:02 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV :trollface: 2024-08-09 20:07:57 +01:00
Destructible move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
DeviceNetwork Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 20:30:58 +02:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Dragon Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-08-09 17:31:25 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Engineering Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968) 2024-08-09 17:45:46 +01:00
Ensnaring Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
EntityEffects metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge 2024-07-25 03:17:57 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution :trollface: 2024-08-09 20:32:23 +01:00
Explosion Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Fax add(FaxComponent): Allows for setting defaults in the component. (#30484) 2024-08-09 19:04:59 +01:00
Flash Replace some to do with TODO (#30346) 2024-08-09 18:04:42 +01:00
Fluids Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
GameTicking Don't show Station Event announcements to players in the lobby. (#30886) 2024-08-11 15:19:51 +01:00
Gateway Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00
Geras Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892) 2024-08-09 17:38:31 +01:00
Ghost Update MoverController.cs to not use Component.Owner (#29965) 2024-08-09 18:18:02 +01:00
GhostKick Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
Gravity Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
Guardian Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-08-09 17:47:22 +01:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-08-09 17:47:51 +01:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-08-09 17:19:00 +01:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-21 23:21:51 +02:00
Implants Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Interaction Fix hugging mispredict (#28432) 2024-06-01 17:59:47 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Rate limit ahelps (#29219) 2024-07-25 00:38:40 +02:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Jittering
Jobs improve job special (#30753) 2024-08-09 19:17:26 +01:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-08 19:58:52 +02:00
Kitchen Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Add support for printing reagents in lathes (#30476) 2024-08-09 18:17:30 +01:00
Light Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 19:04:58 +01:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Lube Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Add NukeOps Test (#27207) 2024-05-03 00:01:36 +02:00
Maps Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
MassMedia Silence ringtones on admin PDAs (#29801) 2024-08-09 17:35:24 +01:00
Materials Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Mech Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Medical Change suit sensors on other players (#29668) 2024-08-11 15:19:51 +01:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-18 13:53:01 +02:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Melee Executions (#30104) 2024-08-11 14:52:53 +01:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NPC ai stays seated and pulled while cuffed. (#30397) 2024-08-09 19:02:30 +01:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
NodeContainer Prevent stacking pipes (#28308) 2024-06-01 17:14:50 +02:00
Nuke Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition Custom burgers - FoodSequence system (#30755) 2024-08-11 14:46:08 +01:00
Nyanotrasen :trollface: 2024-08-09 20:32:23 +01:00
Objectives move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
PDA replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Paper Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
Parallax Update BiomeSystem.cs to not use Component.Owner (#29939) 2024-08-09 17:45:36 +01:00
ParticleAccelerator PA ui cleanup + bugfixes (#28750) 2024-08-09 17:52:22 +01:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Physics Update MoverController.cs to not use Component.Owner (#29965) 2024-08-09 18:18:02 +01:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 19:04:17 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
PneumaticCannon Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Pointing Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power move gamerule components to shared (#28572) 2024-08-09 19:42:00 +01:00
PowerCell replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-07-05 20:21:45 +02:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-08-09 18:12:53 +01:00
Procedural Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Radio Intercom buffs and fixes (#29580) 2024-08-09 17:33:56 +01:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-08 20:24:12 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-07-25 00:34:28 +02:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Respawn Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Revenant Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-18 13:34:13 +02:00
Roles remove TerminatorRoleComponent (#30733) 2024-08-11 14:42:48 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
Salvage Update SalvageSystem.Magnet to not use Component.Owner (#29961) 2024-08-09 17:45:39 +01:00
Sandbox Fix colornetwork desc and help (#29856) 2024-08-09 17:38:27 +01:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
Silicons UI to edit silicon laws from admin verb (#28483) 2024-08-09 19:17:06 +01:00
Singularity fix(FieldGenerators): Add missing connection check (#30468) 2024-08-09 18:58:46 +01:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawners Entity Tables (EntitySpawnEntry replacement) (#30579) 2024-08-11 14:37:41 +01:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Add replacement words to Russian accent (#30554) 2024-08-09 19:04:59 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Spreader metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Machine-code cleanup (#28489) 2024-07-25 01:11:54 +02:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station rewrite senior id shit 2024-08-10 12:38:56 +01:00
StationEvents Don't show Station Event announcements to players in the lobby. (#30886) 2024-08-11 15:19:51 +01:00
StationRecords rewrite senior id shit 2024-08-10 12:38:56 +01:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Store plutonium core steal objective (#26786) 2024-07-25 01:54:51 +02:00
Strip Thieving glove pickups actually stealthy (#29665) 2024-08-09 17:26:15 +01:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Station event component and system tweaks (#28331) 2024-08-09 19:52:18 +01:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-07-25 01:50:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-08 20:16:59 +02:00
Temperature Add slowdown to low temperatures (#29692) 2024-08-09 18:54:53 +01:00
Terminator remove GenericAntag completely (#28218) 2024-08-09 19:02:29 +01:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief Thief beacons (try 2) (#29997) 2024-08-09 19:04:09 +01:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Tips Localize tips (#28285) 2024-06-01 17:41:48 +02:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Traitor :trollface: 2024-08-09 20:18:08 +01:00
Traits Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
UserInterface Add support for printing reagents in lathes (#30476) 2024-08-09 18:17:30 +01:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-07-05 20:34:38 +02:00
Verbs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
VoiceMask Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Voting Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Shotgun spread refactor (#27773) 2024-08-09 18:22:27 +01:00
Weather clean up weather systems (#28792) 2024-07-25 00:18:03 +02:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 19:04:58 +01:00
Wires fix borg ui mispredict opening (#28305) 2024-06-01 17:13:35 +02:00
Worldgen Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
Xenoarchaeology Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
Zombies Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-08-09 17:53:32 +01:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs