Delta-v/Content.Server
Moony e2b22a4cd8
Toolshed (#17895)
* ogh

* i should save my work

* ogh

* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub

* expr parsing works

* awawa

* Saving work

* Improve APIs a bit all around, add shortcuts.

* awa

* awa

* AAAAAA

* save work

* Move shit to engine

* lord

* bql is kill

* forgot the fucking bike rack

* bql is kill for real

* pjb will kill me

* aughfhbdj

* adgddf

* gdsgvfvxshngfgh

* b

* hfsjhghj

* a

* tf you mean i have to document it

* follow C# standards

* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.

* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.

* bw

* Fix valueref up a bit, improve autocomplete for it.

* awa

* fix tests

* git shut up

* Arithmetic commands.

* parse improvements

* Update engine.

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-08-02 16:09:08 -05:00
..
Abilities/Mime Fix mime wall & turf/tile helper issues. (#17844) 2023-07-06 14:43:49 +10:00
Access Job icons are stored on ID cards (#18233) 2023-07-29 18:25:27 +10:00
Actions Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration Toolshed (#17895) 2023-08-02 16:09:08 -05:00
Advertise Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Advertisements Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Afk Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
AirlockPainter Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Alert Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
AlertLevel Clean up PDA event subscriptions. (#17434) 2023-06-24 22:02:59 +10:00
Ame Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
Animals Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Announcements Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
Anomaly Make anomaly generator always spawn anomalies on station (#18508) 2023-08-01 14:12:55 +10:00
Arcade Add beachball and basketball tweaks (#17285) 2023-06-25 22:07:01 -04:00
Armor Remove static ILocalizationManager resolves. (#17392) 2023-06-17 11:57:32 +10:00
Atmos Fix air alarm not checking if device is in device list before sending atmos device settings (#18436) 2023-08-01 14:27:59 -04:00
Audio Ambient music fixes (#17685) 2023-06-27 21:28:51 +10:00
BarSign/Systems Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Bed clown mimimi sleeping sound (#18127) 2023-07-19 02:55:50 -06:00
Bible Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Body Add missing CleanReturnAsync() to some tests. (#18471) 2023-07-31 13:57:52 +10:00
Botany Anchorable shared (#17422) 2023-06-29 22:35:54 +10:00
Buckle/Systems Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CardboardBox Try fix time offset serialization issues (#17580) 2023-06-26 06:36:35 +10:00
Cargo Longer bounties (#18053) 2023-07-15 12:15:12 -06:00
CartridgeLoader convert News read tab to PDA Cartridge (#18368) 2023-07-28 13:59:03 -06:00
CharacterInfo Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Charges Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Chat Stealthier whispers (#17898) 2023-08-01 17:43:02 +03:00
Chemistry Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
Chunking Fix a bunch of logger warnings (#17691) 2023-06-27 23:56:52 +10:00
Climbing Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
Cloning Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Clothing fix chameleon menu (#18028) 2023-07-16 01:04:51 -06:00
Cluwne Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
CombatMode New indicators for combat mode (#15427) 2023-05-06 15:06:42 +10:00
Commands Station command improvements (#17431) 2023-06-20 08:05:26 -05:00
Communications Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Configurable Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Connection Ban message improvements (#14731) 2023-03-18 19:55:12 -05:00
Construction Drop stored entities from containers used in crafting recipes (#18564) 2023-08-02 10:32:51 -08:00
Containers Map-Init guidebook entities. (#14823) 2023-03-24 20:00:29 +11:00
Contests Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Anchorable shared (#17422) 2023-06-29 22:35:54 +10:00
Crayon Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
CrewManifest Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Cuffs Revert "It's no longer possible to unbuckle if you are handcuffed" (#17717) 2023-06-28 16:54:49 -04:00
Damage Fix damaging thrown item phasing through walls (#18574) 2023-08-02 15:44:27 +03:00
Database Better synchronous IAsyncEnumerable<T> handling. (#18296) 2023-07-26 10:03:41 +10:00
Decals Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Destructible Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
DetailExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DeviceLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
DeviceNetwork Fix air alarm not checking if device is in device list before sending atmos device settings (#18436) 2023-08-01 14:27:59 -04:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Disposal Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Dragon Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
Drone Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Electrocution Attacking a powered light now shocks an unarmed attacker (#18340) 2023-07-27 17:37:09 +10:00
Emoting Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Engineering Anchorable shared (#17422) 2023-06-29 22:35:54 +10:00
Ensnaring Fix snares (#16699) 2023-05-22 15:49:37 -06:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Toolshed (#17895) 2023-08-02 16:09:08 -05:00
Examine Remove static ILocalizationManager resolves. (#17392) 2023-06-17 11:57:32 +10:00
Explosion Disposable turret explodes when empty (#18175) 2023-08-01 15:38:22 -04:00
Extinguisher ECS SolutionTransfer, move to shared (#14156) 2023-02-18 19:01:05 -06:00
Eye/Blinding Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Fax Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Flash flash uses charges system now (#15898) 2023-04-29 23:38:40 +10:00
Fluids Spilling liquids no longer exposes true identify (#18505) 2023-07-31 19:15:17 -04:00
Foldable Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Forensics Add custom paper for forensic scanner output (#16221) 2023-05-31 19:09:05 +10:00
Friends pet dehydrated fish to make him nice to you (#14709) 2023-04-13 18:17:25 -07:00
GameTicking Allow gamemodes to specify custom map pools (#18429) 2023-08-01 16:11:50 -05:00
Gateway add gateway for admeme (#17587) 2023-08-02 19:47:18 +10:00
Gatherable Add Spaceshrooms (#17092) 2023-08-02 00:10:48 +10:00
Ghost Fix display of ghost role rules (#18434) 2023-07-29 11:56:58 -07:00
GhostKick Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Glue Better glue (#17381) 2023-06-30 15:07:44 -04:00
Gravity Gravity "Inherent" property for planet maps (#16695) 2023-07-16 15:01:54 -04:00
Guardian [tweak] Minor Holoparasite tweak (#15803) 2023-04-26 00:52:07 -06:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands/Systems Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
HealthExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Holiday Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Holosign Anchorable shared (#17422) 2023-06-29 22:35:54 +10:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
IgnitionSource Fix welder interaction (#14704) 2023-03-23 13:08:46 -04:00
ImmovableRod add immovable rod event (#17278) 2023-07-02 09:40:07 -04:00
Implants New implanters for uplink (#18038) 2023-07-17 13:48:09 -06:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments Instrument band support, submodule update to 138.0.0 (#17995) 2023-07-16 21:12:53 +02:00
Interaction Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Inventory Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
IoC Toolshed (#17895) 2023-08-02 16:09:08 -05:00
Item Stack storage fixes (#17651) 2023-06-27 20:30:03 -04:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Make AddComponentSpecial.cs overwrite existing components. (#16897) 2023-05-31 19:06:25 +10:00
Kitchen Display popup when butchering with the wrong tool (#18023) 2023-07-16 23:54:39 -04:00
Labels/Label Improve HandLabeler and AgentID UI (#16902) 2023-06-20 00:52:03 -04:00
LandMines PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Lathe Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Light Attacking a powered light now shocks an unarmed attacker (#18340) 2023-07-27 17:37:09 +10:00
Lightning Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169)" (#16175) 2023-05-06 14:30:51 -04:00
Lube Fix lubed item smart equip (#17727) 2023-06-29 03:36:09 -06:00
Magic Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
MagicMirror Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Allow gamemodes to specify custom map pools (#18429) 2023-08-01 16:11:50 -05:00
MassMedia Mass-media console update (#18466) 2023-07-30 23:34:22 -06:00
Materials Sheet-meister 2000 (#16686) 2023-06-15 10:49:23 +10:00
Mech Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Medical Fix defib "return to body" prompt. (#18376) 2023-07-27 15:13:17 -04:00
Mind Remember the first entity a Mind controls for the endround screen (#16950) 2023-07-31 18:46:06 -04:00
Mining 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Morgue Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Motd MotD (#13655) 2023-02-28 08:15:48 -08:00
Mousetrap Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Movement Remove component.Startup calls (#18229) 2023-07-23 16:11:13 +10:00
NPC Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
NameIdentifier Fix server crash for name identifiers (#15584) 2023-05-01 12:56:44 -04:00
NewCon/Commands Toolshed (#17895) 2023-08-02 16:09:08 -05:00
NodeContainer Little NodeContainer ECS (#17702) 2023-06-28 21:28:38 +10:00
Nuke Nuke codes paper stamp fix (#18488) 2023-07-31 16:45:36 +03:00
Nutrition Damage other on hit player feedback (#18539) 2023-08-02 19:30:04 +10:00
Objectives Validate prototype ids in c# fields (#18224) 2023-07-30 03:34:51 +10:00
PAI Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
PDA convert News read tab to PDA Cartridge (#18368) 2023-07-28 13:59:03 -06:00
Paper Fix stamp sound (#17955) 2023-07-13 00:20:39 -06:00
Parallax Fix biome recursion (#17982) 2023-07-11 22:26:19 -06:00
ParticleAccelerator More PA fixes (#18131) 2023-07-18 14:55:18 -06:00
Payload/EntitySystems Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Physics Some MoverController cleanup (#18484) 2023-08-01 00:08:52 -04:00
Pinpointer Update GetComponents for IEnumerable (#18395) 2023-07-30 03:34:41 +10:00
Plants PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Players Fix ghost respawn bug (#17511) 2023-06-21 11:04:07 +10:00
PneumaticCannon pneumatic cannon fixes (#14705) 2023-03-25 16:15:46 -07:00
Pointing Add support for client-side replays (#17168) 2023-06-19 03:23:31 +10:00
Polymorph Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Popups rcd refactor (#15172) 2023-05-01 23:46:59 +10:00
Power Spilling liquids no longer exposes true identify (#18505) 2023-07-31 19:15:17 -04:00
PowerCell Implement RiggableSystem, stunbatons injectable (#17288) 2023-07-08 13:32:31 +10:00
PowerSink Power Sink Upgraded (#15683) 2023-05-17 23:55:42 +10:00
Prayer Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Preferences/Managers Add some debug messages for random test failures. (#18216) 2023-07-24 03:22:57 +10:00
Procedural Don't spawn mobs on blocked dungeon tiles (#17910) 2023-07-09 13:20:55 -06:00
Projectiles Move and rename damage effect to color flash effect (#18263) 2023-08-01 19:02:54 +03:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Puppet Toy Box filled with toys (ready for merge) (#16252) 2023-06-03 13:31:47 +10:00
Radiation Fix radiation sound not working (#18282) 2023-07-25 18:35:19 -06:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RandomAppearance Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
RandomMetadata Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
RatKing Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Remotes Split Door Bolt functionality out of AirlockDoor (#16354) 2023-05-31 10:23:35 -04:00
Repairable welder stuff (#17476) 2023-06-27 21:46:48 -04:00
Research Add logs for research (#18388) 2023-07-28 23:14:39 -05:00
Resist Fix mice getting trapped in potted plants (#16745) 2023-05-24 10:30:08 -07:00
Respawn Fix mime wall & turf/tile helper issues. (#17844) 2023-07-06 14:43:49 +10:00
Revenant Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Roles Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Rotatable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
RoundEnd Escape pods (#14809) 2023-03-23 19:54:41 -06:00
Salvage Expedition balance pass (#17969) 2023-07-11 17:56:43 -06:00
Sandbox Dewarns access (#16666) 2023-07-23 14:19:51 +10:00
Security fix locks and deployable barriers (#14063) 2023-02-13 12:22:37 +00:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttle/Components Shuttle drone improvements (#16931) 2023-05-31 11:13:02 +10:00
Shuttles Add FTL fallback (#16644) 2023-07-17 01:41:22 +10:00
Singularity Event horizon serialization (#18173) 2023-07-30 20:47:44 +10:00
Solar Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Sound Add wallbonk sound to BaseItem (#15689) 2023-04-23 13:42:09 -04:00
Spawners Remove component.Initialize calls (#18230) 2023-07-26 22:37:52 +10:00
Speech Stealthier whispers (#17898) 2023-08-01 17:43:02 +03:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Spreader Little NodeContainer ECS (#17702) 2023-06-28 21:28:38 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Fix some machine construction bugs. (#18179) 2023-07-30 03:29:59 +10:00
Standing Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Station Toolshed (#17895) 2023-08-02 16:09:08 -05:00
StationEvents Fix cargo gifts (#18449) 2023-07-30 12:53:54 -06:00
StationRecords Dewarns access (#16666) 2023-07-23 14:19:51 +10:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Storage Trashbag stuff (#18096) 2023-07-18 21:44:00 +10:00
Store Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Strip add strip attempt logs (#17376) 2023-06-16 20:58:17 +10:00
Stunnable Implement RiggableSystem, stunbatons injectable (#17288) 2023-07-08 13:32:31 +10:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Tabletop Remove component.Startup calls (#18229) 2023-07-23 16:11:13 +10:00
Teleportation Check Deleted instead of null for HandTeleporter (#18260) 2023-07-24 14:21:44 -06:00
Temperature ignore resistances in temperature system (#17301) 2023-06-13 07:59:07 -05:00
Tiles Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Tips Tips system (#13509) 2023-01-16 10:52:52 -06:00
Toilet Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Tools fire axe plating (#18087) 2023-07-17 01:47:20 -06:00
Traitor/Uplink Fix PDA capitalization to be PascalCase (#17335) 2023-06-15 11:44:28 +10:00
Traits Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
UserInterface Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Verbs Dewarns access (#16666) 2023-07-23 14:19:51 +10:00
Visible Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Allow gamemodes to specify custom map pools (#18429) 2023-08-01 16:11:50 -05:00
Warps Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Weapons Move and rename damage effect to color flash effect (#18263) 2023-08-01 19:02:54 +03:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wires Add missing WirePanel components (#16676) 2023-05-22 13:45:36 +10:00
Worldgen Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Xenoarchaeology Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Zombies Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Admin notes bugfixes (#18189) 2023-07-21 15:43:47 +02:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00