..
Jobs
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
AddRoleCommand.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
DragonRoleComponent.cs
dragon refactor, objectives and use GenericAntag ( #20201 )
2023-09-30 13:18:01 -07:00
InitialInfectedRoleComponent.cs
Fix initial infected transformation ( #19735 )
2023-09-08 17:29:49 -04:00
ListRolesCommand.cs
Command perm modifications ( #11273 )
2022-09-14 19:02:38 -05:00
NinjaRoleComponent.cs
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-10 09:32:10 +03:00
NukeopsRoleComponent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
RemoveRoleCommand.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
RevolutionaryRoleComponent.cs
rev roundend shows converted count ( #21854 )
2023-11-27 14:43:48 -07:00
RoleBriefingComponent.cs
decouple briefing from traitor ( #19668 )
2023-08-31 14:29:45 -07:00
RoleBriefingSystem.cs
give revs briefing ( #20749 )
2023-10-05 08:05:09 -07:00
RoleSystem.cs
give revs briefing ( #20749 )
2023-10-05 08:05:09 -07:00
SubvertedSiliconRoleComponent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
TraitorRoleComponent.cs
decouple briefing from traitor ( #19668 )
2023-08-31 14:29:45 -07:00
ZombieRoleComponent.cs
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00