27 lines
713 B
C#
27 lines
713 B
C#
using Content.Shared.Administration;
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using Robust.Shared.Console;
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namespace Content.Server.Ghost;
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[AnyCommand]
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internal sealed partial class GhostFollowEntityCommand : LocalizedEntityCommands
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{
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public const string CommandName = "ghost_follow_entity";
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[Dependency] private GhostSystem _ghost = null!;
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public override string Command => CommandName;
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1 || shell.Player is not { } player)
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return;
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var target = args[0];
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if (!NetEntity.TryParse(target, out var targetEnt))
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return;
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_ghost.GhostWarpRequest(player, targetEnt);
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}
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}
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