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AccessLevels
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Adds Brig Access and more access specific windoors + airlocks (#6394)
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2022-01-30 14:34:35 -07:00 |
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Actions
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Adds new pAI sprites (#6205)
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2022-01-17 12:21:40 -07:00 |
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Alerts
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Revert "epic Respiration Rework" (#6524)
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2022-02-07 18:13:14 +11:00 |
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Atmospherics
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Revert "epic Respiration Rework" (#6524)
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2022-02-07 18:13:14 +11:00 |
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Body
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Revert "epic Respiration Rework" (#6524)
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2022-02-07 18:13:14 +11:00 |
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Catalog
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Added Lingzhi and Ambrosia Vulgaris (#6464)
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2022-02-07 12:43:21 -07:00 |
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Chemistry
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Revert "epic Respiration Rework" (#6524)
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2022-02-07 18:13:14 +11:00 |
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Damage
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Slimepeople adjustments (#6513)
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2022-02-06 21:48:20 -07:00 |
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Datasets
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Dataset names purge (#6037)
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2022-01-17 12:24:58 -07:00 |
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Decals
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decal system & crayons (#5183)
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2021-12-03 15:35:57 +01:00 |
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Entities
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Portable flasher tweaks (#6517)
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2022-02-08 14:08:21 +11:00 |
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EntityLists/Tools
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Adds some more toollists and debug entities (#3807)
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2021-04-10 07:25:12 +00:00 |
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HairStyles
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SKREEEEEE (#3706)
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2021-03-28 17:26:32 +11:00 |
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Hydroponics
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Added Lingzhi and Ambrosia Vulgaris (#6464)
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2022-02-07 12:43:21 -07:00 |
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InventoryTemplates
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get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
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Maps
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Bagel Station (#6522)
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2022-02-07 10:07:23 -06:00 |
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NPCs
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Data-driven NPC behaviors (#3271)
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2021-02-19 22:37:17 -08:00 |
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Objectives
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Disabled 'stay alive' objective, reduced probabilities of steal and die (#6247)
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2022-01-31 01:19:27 +11:00 |
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Reagents
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Added Lingzhi and Ambrosia Vulgaris (#6464)
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2022-02-07 12:43:21 -07:00 |
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Recipes
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Make conveyors cheaper (#6539)
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2022-02-08 11:32:21 +11:00 |
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Roles
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Makes brig access not an exact copy of armory and gives it to lawyers (#6487)
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2022-02-06 00:08:15 +01:00 |
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Shaders
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Events/RadiationStorm: Fancy radiation shader & SFX (#5612)
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2021-12-01 13:21:17 -07:00 |
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SoundCollections
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Adds "Singuloose" by Janis Schiedková a.k.a Schiene as a lobby song (#5867)
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2021-12-24 13:21:37 +01:00 |
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Stacks
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Fixes some YAML linter errors.
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2021-11-12 11:22:46 +01:00 |
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Tiles
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Fixed inconsistent tiles, rebalanced explosives (#6339)
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2022-01-31 01:34:11 +11:00 |
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accents.yml
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Muzzle (#6194)
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2022-01-18 15:18:22 -07:00 |
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ai_factions.yml
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Data-driven NPC factions (#3249)
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2021-02-21 00:27:17 +01:00 |
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bar_signs.yml
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Removed more copyright materials (bar signs) (#5984)
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2022-01-05 00:56:40 +11:00 |
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game_presets.yml
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Refactor Game Modes (#5857)
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2021-12-21 21:23:29 +01:00 |
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game_rules.yml
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Refactor Game Modes (#5857)
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2021-12-21 21:23:29 +01:00 |
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holidays.yml
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Adds Travis Scott day to list of holidays. (#3236)
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2021-02-16 09:41:36 +01:00 |
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hud.yml
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HUD Themes (#3774)
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2021-04-12 00:43:53 +02:00 |
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melee_weapon_animations.yml
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Re-organizing the prototypes folder (#1384)
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2020-07-20 12:26:16 +02:00 |
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species.yml
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Upstream species (#6066)
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2022-01-08 19:53:14 -06:00 |
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status_effects.yml
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Adds metabolism effects to pretty much every chem already in the game (#5349)
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2021-11-20 16:47:53 -07:00 |
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tags.yml
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Adds digital audio workstation. (#6342)
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2022-02-04 14:17:09 -07:00 |
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tool_qualities.yml
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Add "Slicing" tool quality to knives. (#5473)
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2021-11-23 12:24:40 +01:00 |