A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Spray Paint (Review Ready) (#23003)
* Spray Paint (Draft)

* paint colors, paints in maints loot, cargo crate of paints.

* fix

* remove paint (sort of)

* moved paintcleaner into own system

* Moved paint to server (had to unfortunately)

* doafter now breaks when moving away.

* cant paint mobstatecomp

* loads of fixes

* fixes

* fixes

* nopaintshadercomp

* fixes

* fix

* use locale for paint remove string

* remove nopaintshadercomponent and use blacklist

* remove enabled.true from visualizer

* paint doafter event.

* add verbs for paint and remove paint and icon for paint verb.

* fixes

* no longer replaces shader when shader exists.

* replace forloop with foreach, check shader before adding and removing.

* paint doafter now separate so no copy paste code

* Entities in sprayed targets item slots are also now correctly sprayed.

* fix

* fix

* fix airlock psray painter now removes painted before painting door.

* spray paints now use openablecomponent.

* fix

* fix damn accesstypes.

* fix

* fix
2024-03-18 15:29:48 -06:00
.github Action for closing prs submitted by the submitters master branch (#24094) 2024-02-02 01:05:01 +11:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2023-12-23 19:42:14 -08:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Content.Client Spray Paint (Review Ready) (#23003) 2024-03-18 15:29:48 -06:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Prevent dead players from turning bar stools (#24308) 2024-03-15 21:03:18 +11:00
Content.MapRenderer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Content.Packaging Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-18 18:31:36 +11:00
Content.Server Spray Paint (Review Ready) (#23003) 2024-03-18 15:29:48 -06:00
Content.Server.Database Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared Spray Paint (Review Ready) (#23003) 2024-03-18 15:29:48 -06:00
Content.Shared.Database Add logs to recycler gibbing and broadcasting. (#26008) 2024-03-12 03:57:05 -07:00
Content.Tests Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Spray Paint (Review Ready) (#23003) 2024-03-18 15:29:48 -06:00
RobustToolbox@b1f9d011ce Update engine to v214.2.0 (#26190) 2024-03-17 07:32:27 +11:00
Tools Revert "Allow configuring gen_build_info.py through environment variables" (#25201) 2024-02-14 01:20:30 +01:00
.editorconfig Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
.envrc Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
LICENSE.TXT Happy new year! (#23343) 2024-01-02 14:28:02 +11:00
README.md Update README.md (#25067) 2024-02-09 23:31:01 -05:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SpaceStation14.sln.DotSettings Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00
flake.nix Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-15 18:19:48 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
shell.nix Bump nixpkgs rev (#25361) 2024-02-19 10:08:05 -08:00

README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.