Delta-v/Content.Server/GameTicking
LordCarve 05a2e6b3a2
Obsolete refactor - ConnectedClient to Channel (#24409)
2024-01-23 09:14:13 +11:00
..
Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Prototypes Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Rules Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GameTicker.CVars.cs Remove dummy gameticker cvars (#23596) 2024-01-06 16:21:32 +11:00
GameTicker.GamePreset.cs Fix next map not being displayed on the lobby UI after map vote (#23231) 2023-12-30 12:51:36 -05:00
GameTicker.GameRule.cs Add admin log messages for gamerule addition and end (#24092) 2024-01-20 12:02:12 -06:00
GameTicker.Lobby.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GameTicker.LobbyBackground.cs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
GameTicker.LobbyMusic.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
GameTicker.Player.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
GameTicker.Replays.cs Add Exists check and try catch when creating replay dir (#20852) 2023-10-08 23:34:10 -07:00
GameTicker.RoundFlow.cs Fixes round restart audio clipping (#24044) 2024-01-20 14:40:00 +11:00
GameTicker.Spawning.cs Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
GameTicker.StatusShell.cs Expose preset in status (#23586) 2024-01-06 14:14:25 +11:00
GameTicker.cs Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00