Delta-v/Resources/Prototypes
Acruid 8b593d28c6 AI Wander & Barker (#286)
* Retrofit the AI system with new IoC features.
Fixed bug with turret rotation.

* Added new AI WanderProcessor, and it works.

* RNG walking directions are a bit more random now.

* Wander now actually uses the MoverSystem to move.
Wander now talks when he reaches his destination.

* Adds a new Static Barker AI for vending machines, so that they periodically advertise their brand.

* Barker now says some generic slogans.
Misc bug cleanup.

* Removed useless UsedImplicitly attribute from AI dependencies, suppressed unused variable warnings instead.
2019-08-10 14:19:52 +02:00
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Construction Fix wall placement being off-grid. 2019-06-01 01:23:00 +02:00
Entities AI Wander & Barker (#286) 2019-08-10 14:19:52 +02:00
LatheRecipes Lathes (#207) 2019-04-26 15:51:05 +02:00
Reagents Reagents & Solutions (#280) 2019-07-31 14:10:06 +02:00
Shaders Make content use SWSL shaders. 2019-03-18 23:54:58 +01:00
SoundCollections Add more tiles and walls (#289) 2019-08-10 14:17:49 +02:00
Tiles Add more tiles and walls (#289) 2019-08-10 14:17:49 +02:00
1_Temperature.yml Engine Culling (#104) 2018-08-24 13:14:38 +02:00
materials.yml Lathes (#207) 2019-04-26 15:51:05 +02:00