Delta-v/Content.Server
Nemanja e62c11dd85
Tech disk 4891 (#16752)
* Tech disk gacha

* customtypeserializer
2023-05-25 16:07:39 -06:00
..
AME Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Abilities/Mime Fix mime wall intersecting with adjacent wall (#16701) 2023-05-22 15:58:04 -06:00
Access ID Console can no longer grant access the privileged ID doesn't have. (read: AA nerf) (#14699) 2023-05-05 23:56:54 +10:00
Actions Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Acz Content-side changes for packaging. (#9382) 2022-09-14 19:39:55 +10:00
Administration fix polymorph command help text (#16713) 2023-05-22 17:49:55 -07:00
Advertise more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Advertisements Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Afk Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
AirlockPainter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Alert Fix snares (#16699) 2023-05-22 15:49:37 -06:00
AlertLevel Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Animals Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Announcements Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
Anomaly Make anomalies harder (#16760) 2023-05-25 13:28:40 +10:00
Arcade Add xeno plushie (#16228) 2023-05-07 15:50:08 -07:00
Armor Bomb suit explosion resistance (#15732) 2023-05-03 15:23:07 +10:00
Atmos fix rotting not pausing sometimes (#16818) 2023-05-25 16:05:33 -06:00
Audio Probably fix playglobalsound completion (#16297) 2023-05-13 11:54:02 -04:00
BarSign/Systems Move BarSign appearance logic to client. (#11524) 2022-09-27 02:59:47 -05:00
Beam Anomalies (#13371) 2023-01-16 21:05:20 -08:00
Bed Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Bible Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Body Make Reactions conserve thermal energy (#16190) 2023-05-13 13:10:32 +10:00
Botany Prevent mutation of non-unique plant seeds (#15702) 2023-05-02 11:37:30 +10:00
Bql Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Buckle/Systems Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
CardboardBox big cardboard box improvements (#16418) 2023-05-14 08:46:19 -04:00
Cargo NanoTrasen might send Gifts to the station via Cargo (#16556) 2023-05-22 15:55:27 -06:00
CartridgeLoader Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
CharacterInfo Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Charges Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Chat Northstar Gloves (#16021) 2023-05-23 14:12:30 -04:00
Chemistry Recognizable chemicals (#16761) 2023-05-24 16:08:05 -07:00
Chunking Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Climbing Fix double vault do_after (#16743) 2023-05-24 01:08:04 -06:00
Cloning Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
Clothing Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Cluwne Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) (#16026) 2023-05-04 12:08:08 -07:00
CombatMode New indicators for combat mode (#15427) 2023-05-06 15:06:42 +10:00
Commands Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Communications Multiline edit everywhere (#15216) 2023-04-14 12:57:47 -07:00
Configurable remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Connection Ban message improvements (#14731) 2023-03-18 19:55:12 -05:00
Construction Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Containers Map-Init guidebook entities. (#14823) 2023-03-24 20:00:29 +11:00
Contests Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cooldown Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Coordinates Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Crayon Crayonsystem cleanup (#13400) 2023-02-26 23:55:44 +11:00
CrewManifest Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Database Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI (#16531) 2023-05-17 06:04:28 -05:00
Decals Implicit gas tile & decal states (#15146) 2023-04-05 17:43:12 -06:00
Destructible Reduce vendor restocking time + some code cleanup (#16025) 2023-05-03 15:38:03 +10:00
DetailExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DeviceLinking Blast door/shutter, timer and or gate device linking fixes (#16347) 2023-05-11 18:16:02 -04:00
DeviceNetwork Fix device links saving deleted entities. (#16675) 2023-05-22 15:57:30 -06:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Disposal Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Firelocks only open on click (not close) (#16516) 2023-05-16 23:37:37 -07:00
Dragon Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Drone Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Electrocution Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Emoting Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Engineering More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Ensnaring Fix snares (#16699) 2023-05-22 15:49:37 -06:00
EntityList Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Entry Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Examine Examine fixes (#13696) 2023-01-27 19:15:39 -04:00
Explosion Fix TriggerOnMobStateChanged (#16606) 2023-05-20 11:15:17 +10:00
Extinguisher ECS SolutionTransfer, move to shared (#14156) 2023-02-18 19:01:05 -06:00
Eye/Blinding Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Fax Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Flash flash uses charges system now (#15898) 2023-04-29 23:38:40 +10:00
Fluids Fixed target container overflow (Infinite beaker fill from mop) (#16804) 2023-05-25 19:12:08 +10:00
Foldable Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Forensics More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Friends pet dehydrated fish to make him nice to you (#14709) 2023-04-13 18:17:25 -07:00
GameTicking Fix Centcomm (#16772) 2023-05-24 21:28:44 +10:00
Gatherable Proto-kinetic crusher (#16277) 2023-05-14 13:15:18 +10:00
Ghost Defibrillator (#15922) 2023-05-03 10:10:19 +10:00
GhostKick Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Gravity Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
Guardian [tweak] Minor Holoparasite tweak (#15803) 2023-04-26 00:52:07 -06:00
GuideGenerator Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Hands/Systems Raise hand (un)equipped events on container insert/remove (#15664) 2023-04-24 05:38:52 +10:00
HealthExaminable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Holiday Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Holosign fix holofan loc string missing (#15648) 2023-04-22 19:54:42 +10:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
IgnitionSource Fix welder interaction (#14704) 2023-03-23 13:08:46 -04:00
ImmovableRod Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Implants Add uplink implant (#15728) 2023-04-29 19:07:50 +10:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Interaction Completely remove every last reference to underplating. (#16559) 2023-05-19 16:58:49 +10:00
Inventory Remove inventory component references (#15249) 2023-04-12 10:20:47 +10:00
IoC Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
Item multi-handed item component (#12523) 2022-12-19 22:07:23 -06:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Kitchen Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Labels/Label Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
LandMines PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Lathe Make sure lathes don't waste time trying to print when out of mats. (#16617) 2023-05-19 10:25:22 -05:00
Light Revert handheld light changes (#16492) 2023-05-16 13:26:05 +10:00
Lightning Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169)" (#16175) 2023-05-06 14:30:51 -04:00
MachineLinking Blast door/shutter, timer and or gate device linking fixes (#16347) 2023-05-11 18:16:02 -04:00
Magic Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
MagicMirror Marking default coloring (#13039) 2023-03-04 18:59:07 -08:00
Mapping Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Maps Remove plural BaseTurfs as a thing in favour of BaseTurf (#16560) 2023-05-19 17:10:56 +10:00
Materials Fix material reclaimer (recycler) making sound on round start (#16230) 2023-05-08 10:39:32 +10:00
Mech H.O.N.K. mech (#14670) 2023-05-05 23:21:13 +10:00
Medical Show critical mobs as Alive on crew monitor (#16571) 2023-05-19 09:49:55 +10:00
Mind uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Mining 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Morgue move lockcomponent to shared (#13722) 2023-02-12 01:12:29 +00:00
Motd MotD (#13655) 2023-02-28 08:15:48 -08:00
Mousetrap Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Movement Lag compensation for wide attacks (#15877) 2023-05-01 15:07:17 -04:00
NPC megafauna elimination mission and fish salv faction (#16720) 2023-05-25 22:23:20 +10:00
NameIdentifier Fix server crash for name identifiers (#15584) 2023-05-01 12:56:44 -04:00
NodeContainer Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Nuke fix nuke when arming off station (#16702) 2023-05-25 19:13:21 +10:00
Nutrition Puddle drink fixes (#16661) 2023-05-21 13:05:22 +10:00
Objectives Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
PAI PAI ghost role fix (#16674) 2023-05-22 23:19:36 +10:00
PDA Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220) 2023-05-17 14:35:40 -06:00
Paper Enhance paperwork UI (#16006) 2023-05-06 17:35:22 +10:00
Parallax Shuttle flattening (#16416) 2023-05-19 17:26:28 +10:00
ParticleAccelerator Remove PA component references (#15252) 2023-04-10 14:10:33 +10:00
Payload/EntitySystems Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Physics Shuttle fixes (#16774) 2023-05-24 23:15:03 +10:00
Pinpointer Proximity beeper optimisation (#16507) 2023-05-17 23:55:25 +10:00
Plants PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Players Hotfix round restart loops (#16292) 2023-05-11 11:00:39 +10:00
PneumaticCannon pneumatic cannon fixes (#14705) 2023-03-25 16:15:46 -07:00
Pointing fix missing locale while pointing at tiles (#13934) 2023-02-04 22:02:24 -04:00
Polymorph Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Popups rcd refactor (#15172) 2023-05-01 23:46:59 +10:00
Power Health analyzer displays turns off when the battery dies (#16125) 2023-05-13 12:28:11 -04:00
PowerCell Add tether gun (#16430) 2023-05-18 11:36:06 +10:00
PowerSink Power Sink Upgraded (#15683) 2023-05-17 23:55:42 +10:00
Prayer [Fix] Prayer locked notify (#16385) 2023-05-13 08:27:15 -04:00
Preferences/Managers Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
Procedural Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Projectiles Add reflection for crystals (#16426) 2023-05-15 15:21:05 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Radio fix key debug assert on round restart (#16296) 2023-05-11 13:00:29 +10:00
RandomAppearance Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
RandomMetadata Use Segments for RandomMetadata (#11190) 2022-09-14 00:13:22 -07:00
RatKing Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Remotes Firelocks only open on click (not close) (#16516) 2023-05-16 23:37:37 -07:00
Repairable DoAfter fixes (#15127) 2023-04-03 23:28:55 -07:00
Research Tech disk 4891 (#16752) 2023-05-25 16:07:39 -06:00
Resist Fix mice getting trapped in potted plants (#16745) 2023-05-24 10:30:08 -07:00
Respawn improve SpecialRespawn logs and add admin alert (#15784) 2023-04-25 23:19:14 +10:00
Revenant Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Roles Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
Rotatable Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
RoundEnd Escape pods (#14809) 2023-03-23 19:54:41 -06:00
Salvage megafauna elimination mission and fish salv faction (#16720) 2023-05-25 22:23:20 +10:00
Sandbox Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Security fix locks and deployable barriers (#14063) 2023-02-13 12:22:37 +00:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
Shuttles Shuttle fixes (#16774) 2023-05-24 23:15:03 +10:00
Singularity Nerf emitsoundoncollide (#16602) 2023-05-20 02:04:26 +10:00
Solar reduced max solar power to 750 from 1500 (#15307) 2023-04-24 15:32:01 -04:00
Sound Add wallbonk sound to BaseItem (#15689) 2023-04-23 13:42:09 -04:00
Spawners Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
Speech Fix ReplacementAccentSystem out of range exception (#16786) 2023-05-24 12:03:43 -07:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Spreader Fix cringe 2 (#16145) 2023-05-06 15:16:36 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stack Stack and storage enhancements (#16405) 2023-05-14 22:24:45 -04:00
Standing Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Station fix nuke when arming off station (#16702) 2023-05-25 19:13:21 +10:00
StationEvents NanoTrasen might send Gifts to the station via Cargo (#16556) 2023-05-22 15:55:27 -06:00
StationRecords Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Storage Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
Store uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Strip Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Stunnable Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Tabletop Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Teleportation More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Temperature Add missing DataField for currentTemperature (#14179) 2023-02-19 06:57:09 -08:00
Tiles Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Tips Tips system (#13509) 2023-01-16 10:52:52 -06:00
Toilet Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
Tools Remove plural BaseTurfs as a thing in favour of BaseTurf (#16560) 2023-05-19 17:10:56 +10:00
Traitor uplink ringtone code + minor cleanup (#15277) 2023-04-23 17:00:42 -04:00
Traits Don't add trait comps if present (#16424) 2023-05-14 21:18:18 +10:00
UserInterface Northstar Gloves (#16021) 2023-05-23 14:12:30 -04:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Verbs Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Visible Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
VoiceMask fix voice mask working in pockets (#14743) 2023-03-19 16:41:25 -07:00
Voting Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Warps Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Weapons Northstar Gloves (#16021) 2023-05-23 14:12:30 -04:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelist shell feedback (#10694) 2022-08-18 23:42:47 -07:00
Wires Add missing WirePanel components (#16676) 2023-05-22 13:45:36 +10:00
Worldgen Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Xenoarchaeology Fix artifacts being worth 0 spacebucks (#16749) 2023-05-24 09:52:32 +10:00
Zombies Zombie virus delayed from 20-30 minutes from rule start. (#16346) 2023-05-16 01:59:39 -04:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00