Delta-v/Content.Server/Nutrition/EntitySystems
Ed e659eb992f
Custom Taco & Kebabs - FoodSequence 2 (#30905)
* control layer ordering

* sprite update

* taco!

* taco naming gen

* fix separator naming

* some proto fixes

* default naming separation

* fix taco naming

* rat update

* hamsterburger

* organs taco

* remove from spawners

* fixes

* fix separators and lemons

* Update food-sequence.ftl

* randomization offset

* fix

* kebabs refactor

* fix

* skewer weapon

* Update food_single.yml

* Update migration.yml

* suppermatter

* hamlet centered

* hamsburger

* Update dead-0.png

* 20 -> 4 burger layers max

* Update burger.yml

* canReact: false

* capfruit update

* Update burger.yml

* Update burger.yml

* Update produce.yml

* some fixes

* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* chicken

* Update food-sequence.ftl

* documentation

* fixes

* Update meat.yml

* Update meat.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-08-14 15:04:00 +02:00
..
AnimalHusbandrySystem.cs Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
CreamPieSystem.cs Custom burgers - FoodSequence system (#30755) 2024-08-10 22:31:32 +03:00
DrinkSystem.cs Remove obsolete code from Food, Drink and Respirator systems. (#30560) 2024-08-02 17:30:45 +10:00
FatExtractorSystem.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
FlavorProfileSystem.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
FoodSequenceSystem.cs Custom Taco & Kebabs - FoodSequence 2 (#30905) 2024-08-14 15:04:00 +02:00
FoodSystem.cs Custom burgers - FoodSequence system (#30755) 2024-08-10 22:31:32 +03:00
IngestionBlockerSystem.cs Fix masks not toggling voice mask component (#22506) 2023-12-14 20:39:11 -05:00
SliceableFoodSystem.cs Sliceable doAfter (#30824) 2024-08-13 13:53:59 +03:00
SmokingSystem.Cigar.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
SmokingSystem.SmokingPipe.cs Update SmokingSystem.SmokingPipe.cs to not use Component.Owner (#29967) 2024-07-13 14:06:54 +10:00
SmokingSystem.Vape.cs Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
SmokingSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
TrashOnSolutionEmptySystem.cs Fix TrashOnSolutionEmptySystem modifying uninitialized entities (#23798) 2024-01-09 13:11:22 -05:00
UtensilSystem.cs Secret stash refractor (#29396) 2024-08-09 09:51:58 +10:00