Delta-v/Content.Shared
Kara ab6707aef6
Give monkeys clumsy (#16320)
2023-05-11 10:27:47 +10:00
..
AME Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
ActionBlocker More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Actions Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Administration Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
AirlockPainter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Alert [Revert] Reverts Ninja (#15516) 2023-04-19 01:43:09 -06:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Anomaly Fix client-side log spam (#16222) 2023-05-08 10:37:46 +10:00
Arcade Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Atmos Frezon reaction requires 50:1 Oxy:Trit ratio (#16295) 2023-05-09 20:27:23 -07:00
Audio Store ambient sound entities on a component tree. (#13110) 2022-12-30 15:10:14 +11:00
BarSign Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Beam Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Bed Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Blocking make shields be able to block doorways (#16079) 2023-05-05 11:14:32 -04:00
Body Prevent brains from walking (#15709) 2023-04-29 16:35:28 +10:00
Botany Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Buckle Fix buckling sounds (#16142) 2023-05-07 23:14:48 -07:00
CCVar New indicators for combat mode (#15427) 2023-05-06 15:06:42 +10:00
Cabinet Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
Cargo Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
CartridgeLoader remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
CharacterInfo Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Charges emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chat Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Chemistry Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
Climbing Removes clown abuse (#15145) 2023-04-05 16:44:26 -06:00
Cloning Cloning Rework (#8972) 2022-08-03 21:05:17 -07:00
Clothing Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Cluwne Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
CombatMode New indicators for combat mode (#15427) 2023-05-06 15:06:42 +10:00
Communications Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Construction Replace `SpriteStateChange` construction action with `AppearanceChange` (#15914) 2023-04-30 07:04:31 +10:00
Containers Fix duplicate verbs on janitor trolley (#16087) 2023-05-04 11:45:14 -07:00
Conveyor Conveyor Belt optimization and prediction (#12929) 2023-02-13 12:20:39 +00:00
Cooldown itemcooldown auto gen comp state (#15305) 2023-04-14 12:46:44 -07:00
Coordinates Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Crayon Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
CrewManifest Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Cuffs Fixes zipties spawning multiple entities on removal (#15761) 2023-05-02 20:14:55 +10:00
Damage Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Dataset Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Decals Implicit gas tile & decal states (#15146) 2023-04-05 17:43:12 -06:00
Destructible Remove IDestroyAct, IBreakAct (#7876) 2022-05-02 15:43:25 -07:00
DeviceLinking Add interlocking airlocks (#14177) 2023-05-07 16:49:11 +10:00
DeviceNetwork Fix network configurator verbs and misc fixes (#16210) 2023-05-07 20:58:12 +10:00
Dice Fix dice sprite error (#13628) 2023-01-21 15:58:16 +11:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
DoAfter Fix NPC door prying (#15605) 2023-04-21 15:05:29 +10:00
Doors Stop puddles and soap from blocking doors (#16258) 2023-05-10 09:54:43 +10:00
DragDrop ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Dragon More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
DrawDepth Render small mobs at an appropriate layer (#8238) 2022-05-18 12:26:27 +10:00
Drone Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Drugs Basic drug shader (#9033) 2022-06-23 14:33:07 +10:00
Drunk A few trait fixes (#16062) 2023-05-04 12:02:30 -07:00
Electrocution Electrified grille sparks effect (#15178) 2023-04-29 16:05:10 -04:00
Emag emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Emoting Cleanup speech and emoting comps (#13194) 2022-12-27 18:03:25 +01:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
EntityList Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Entry Fix fake lag not being applied to clients (#15050) 2023-04-02 05:49:44 +10:00
Eui Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Examine Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Exchanger More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Explosion Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye/Blinding Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Fax Add fax admin panel (#15215) 2023-04-16 23:20:57 -07:00
FixedPoint Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Flash Remove server-side sprite references from Flash system (#15893) 2023-04-29 20:20:09 +10:00
Fluids Puddle fixes (#15820) 2023-04-26 21:29:31 +10:00
Foldable Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Follower Fix invalid followers being saved in maps (#16146) 2023-05-07 09:38:56 +10:00
Forensics More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Friction Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
GameTicking Remove lobby preload (#15670) 2023-04-23 13:14:25 +10:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gatherable More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Ghost Defibrillator (#15922) 2023-05-03 10:10:19 +10:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gravity Resolves GravityGeneratorVisualizer is Obsolete (#13885) 2023-03-31 16:04:53 +11:00
Guardian More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
HUD Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Hands Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Fix SpawnAndDirtyAllEntities test (#15771) 2023-04-25 19:27:57 +10:00
IconSmoothing Ore veins (#14011) 2023-02-12 12:40:57 +00:00
IdentityManagement Unrevert #10934 2022-10-25 11:06:00 +11:00
Implants Add uplink implant (#15728) 2023-04-29 19:07:50 +10:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input Add looc and emote focus binds (#15588) 2023-04-29 16:15:42 +10:00
Instruments Allow changing instrument style while playing them (#9946) 2022-07-24 21:40:05 +10:00
Interaction Give monkeys clumsy (#16320) 2023-05-11 10:27:47 +10:00
Internals More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Inventory Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Remove server and shared sprite component (#15917) 2023-04-30 16:09:52 +10:00
Jittering Fix some comp dirty / appearance warnings (#13193) 2022-12-27 17:58:53 +01:00
Kitchen Remove kitchen spike component references (#15221) 2023-04-09 09:53:29 +10:00
Labels Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Lathe Material Reclaimer (#14969) 2023-04-09 23:38:20 -05:00
Light Makes unpowered flashlights emmagables. (#16143) 2023-05-07 16:08:03 +10:00
Lightning Revert "Revert "Fix UninitializedSaveTest prototypes" (#16169)" (#16175) 2023-05-06 14:30:51 -04:00
Localizations Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Lock Lipid Extractor (#15597) 2023-04-22 17:03:50 +10:00
MachineLinking Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
Magic More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Maps Improve IsBlockedTurf (#15133) 2023-04-21 15:06:10 +10:00
Materials Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech H.O.N.K. mech (#14670) 2023-05-05 23:21:13 +10:00
Medical Defib fixes (#16031) 2023-05-03 11:32:06 +10:00
MedicalScanner Remove health analyzer component references (#15322) 2023-04-11 17:11:02 -07:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Mobs Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Generic morgue visualizer (#9696) 2022-07-13 22:25:44 -07:00
Mousetrap Mousetraps (#8440) 2022-05-25 13:16:34 -07:00
Movement Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
NPC Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
NameIdentifier Fix server crash for name identifiers (#15584) 2023-05-01 12:56:44 -04:00
NodeContainer Add extra debug data to nodevis (#6684) 2022-02-15 21:19:32 +11:00
Nuke More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Nutrition New smokable: Vape! (#13072) 2023-05-02 00:34:11 +10:00
Objectives Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
PAI ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
PDA add lock uplink button (#15994) 2023-05-02 17:53:10 +10:00
Paper Improve Paper UI, allow an to entity configure how it's UI looks (#13494) 2023-01-17 19:32:46 +11:00
Parallax Deload biome entities (#15531) 2023-05-08 01:03:04 +10:00
Payload Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Physics Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Pinpointer Fix pinpointer flicker (#15452) 2023-05-07 18:20:43 +10:00
Placeable Predict entitystorage (#14082) 2023-02-26 23:44:30 +11:00
Players/PlayTimeTracking Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
PneumaticCannon pneumatic cannon fixes (#14705) 2023-03-25 16:15:46 -07:00
Pointing Pointing arrow changes (#11097) 2022-09-16 07:37:15 -07:00
Polymorph Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Popups rcd refactor (#15172) 2023-05-01 23:46:59 +10:00
Power Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
PowerCell Raise powercellemptyevent on cell removed, fix powercelldraw (#15679) 2023-04-23 15:27:56 +10:00
Preferences Invalid species fallback on spawn/profile validation (#14675) 2023-03-14 23:47:40 -05:00
Procedural Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Projectiles Make energy sword reflect projectiles and hitscan shots (#14029) 2023-04-02 23:48:32 +10:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Pulling Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
RCD rcd refactor (#15172) 2023-05-01 23:46:59 +10:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Radio Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Random Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Repairable More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Research Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Resist More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Respawn Adds Special Respawn, spawns a new disk if the old one was deleted (#12762) 2022-12-19 20:38:34 -06:00
Revenant Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Roles Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Rotatable Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rotation Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Rounding Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
Salvage Reduce expedition time (#15624) 2023-04-21 20:26:17 +10:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Shuttles Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
Silicons/Bots emag medibot to make it poison patients (#15377) 2023-05-02 18:00:57 +10:00
Singularity Simplifying Machine Upgrading (#15802) 2023-04-29 13:23:49 +10:00
Slippery Add climb & slip tests (#15459) 2023-04-16 23:07:03 -07:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00
Spawners Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Spawning Fix even more warnings (#11968) 2022-10-16 08:49:22 -07:00
Speech Stuttering during blood loss. (#15153) 2023-05-05 23:46:52 +10:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Spillable More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Spreader Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
Sprite Water gun cargo crate (#16172) 2023-05-07 13:14:54 +10:00
Stacks Add interaction tests (#15251) 2023-04-14 12:41:25 -07:00
Standing Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords Fingerprints filter for records station computer (#15017) 2023-04-12 07:27:13 -07:00
StatusEffect Godmode refactor (#14651) 2023-03-23 14:57:15 -04:00
Stealth Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
StepTrigger Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Sticky More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Storage Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
Store uplink locking/unlocking, minor pda refactor (#15842) 2023-05-01 16:30:08 +10:00
Strip Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Stunnable ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Surveillance cameras (#8246) 2022-05-31 18:44:57 +10:00
Swab Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
Tabletop Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Tag Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Targeting Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Teleportation Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Temperature Unrevert #10934 2022-10-25 11:06:00 +11:00
TextScreen [Entity] Brig Timers (#15285) 2023-04-19 01:47:01 -06:00
Throwing Remove obsolete `Fixture.Body` references (#16259) 2023-05-09 17:21:26 +10:00
Tiles Fix misc bugs (#15314) 2023-04-12 10:18:30 +10:00
Timing Remove use delay cancellation tokens (#14405) 2023-03-06 03:42:04 +11:00
Toggleable Remove string appearance keys (#10114) 2022-08-08 11:44:16 +10:00
Toilet refactor toilet (#15406) 2023-04-14 01:45:58 -07:00
Tools Fix NPC door prying (#15605) 2023-04-21 15:05:29 +10:00
Traits Blindness refactor (#15705) 2023-04-29 15:32:14 +10:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
UserInterface Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Verbs Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wall Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Weapons Gun + PKA fixes (#16244) 2023-05-08 22:37:40 +10:00
Weather Fix weather blocking in some instances (#14561) 2023-03-11 14:11:19 +11:00
Whitelist IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00
Wieldable Predict wielding (#16275) 2023-05-10 10:01:23 +10:00
Wires replace apc panel with wires panel (#14832) 2023-04-20 16:42:22 +10:00
Xenoarchaeology [Sci] Non-destructive XenoArch Research (#15398) 2023-04-16 23:57:21 -06:00
Zombies Zombie disease is easier to spread and deadly in minutes. Zombies heal over time. (#16235) 2023-05-08 22:24:40 -04:00
Content.Shared.csproj Content PR for auto-componentstate sourcegen (#14845) 2023-04-06 12:33:40 -05:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00