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AI
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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AME
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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APC
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Access
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Truncate long name / job titles for IDs (#5009)
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2021-10-24 01:28:25 -07:00 |
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ActionBlocker
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ActionBlocker CanInteract uses EntityUid exclusively
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2021-11-09 15:05:49 +01:00 |
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Actions
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Acts
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Remove most IEntity usages from explosions (#5240)
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2021-11-09 21:24:35 +01:00 |
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Administration
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refactors adminmenu a timid amount (#5095)
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2021-11-10 23:26:25 +11:00 |
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Alert
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Arcade
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Atmos
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Adds UIs for volume and pressure pumps (#5155)
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2021-11-04 17:41:56 -07:00 |
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Audio
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Adds linting support to SoundCollectionPrototype, fix linter errors.
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2021-10-01 12:40:44 +02:00 |
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Body
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Botany
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Metabolism 3.0 (#5157)
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2021-11-08 15:33:45 -07:00 |
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Buckle
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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CCVar
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Soft player cap that lets in only admins. (#5227)
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2021-11-09 10:44:39 +01:00 |
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Cabinet
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Camera
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Cargo
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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CharacterAppearance
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Restores missing pronouns. Oops! (#5051)
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2021-10-27 20:50:12 +02:00 |
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CharacterInfo
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Chat
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Chat improvements. (#4283)
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2021-07-20 10:29:09 +02:00 |
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Chemistry
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Metabolism tweaks / metabolism 4.0 (#5246)
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2021-11-10 11:11:28 +01:00 |
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Climbing
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Deprecate a bunch of IActionBlocker (#4852)
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2021-10-21 13:03:14 +11:00 |
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Cloning
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Fix #4070, Visualizer Edition (#4730)
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2021-10-02 16:43:47 -07:00 |
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Clothing
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Remove IMoveSpeedModifier in favor of events (#5212)
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2021-11-08 16:17:35 +11:00 |
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CombatMode
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Communications
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Computer
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Configurable
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Construction
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StackSystem uses EntityUid for Split and Spawn
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2021-11-09 15:35:03 +01:00 |
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Containers/ItemSlot
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Conveyor
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Cooldown
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Coordinates
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Crayon
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Crayon fix (#4848)
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2021-10-12 23:56:35 -07:00 |
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Cuffs
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Deprecate a bunch of IActionBlocker (#4852)
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2021-10-21 13:03:14 +11:00 |
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Damage
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Damage movespeed (#5244)
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2021-11-10 11:06:27 +01:00 |
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Dataset
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Directions
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Disposal
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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DoAfter
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Doors
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Draw depth adjustments (#5130)
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2021-11-03 14:43:10 +01:00 |
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DragDrop
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ActionBlocker CanDrop uses EntityUid exclusively
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2021-11-09 13:23:53 +01:00 |
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DrawDepth
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Draw depth fixes. (#5159)
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2021-11-04 12:44:15 -07:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Emoting
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ActionBlocker CanEmote uses EntityUid exclusively
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2021-11-09 13:41:24 +01:00 |
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EntityList
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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Entry
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Eui
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Examine
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Fix examine InDetailsRange for inventory items. (#4865)
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2021-10-13 14:04:16 -07:00 |
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Explosion
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Extinguisher
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Fire extinguisher safety (#4912)
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2021-10-25 18:04:24 +11:00 |
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FixedPoint
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Damage movespeed (#5244)
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2021-11-10 11:06:27 +01:00 |
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Flash
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Refactors flashes to ECS, sunglasses protect you from being flashed. (#4579)
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2021-09-10 00:20:41 +10:00 |
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Fluids
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Puddle refactor 2: Spillastic boogaloo (#4784)
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2021-10-27 19:24:18 +11:00 |
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Foam
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Friction
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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GameTicking
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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GameWindow
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Ghost
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Add indicator showing amount of ghost roles available (#5150)
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2021-11-03 16:48:12 -07:00 |
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Gravity
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Gravity generator rewrite (#4828)
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2021-11-02 11:12:55 +11:00 |
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HUD
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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HandLabeler
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Adds hand labelers (#4903)
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2021-10-16 13:34:05 -07:00 |
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Hands
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Input
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Add Alt-click functionality (#4497)
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2021-08-21 10:20:18 -07:00 |
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Instruments
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Interaction
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RangedInteractEvent uses EntityUid exclusively
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2021-11-09 15:05:49 +01:00 |
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Inventory
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ActionBlocker CanUnequip uses EntityUid exclusively
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2021-11-09 13:46:48 +01:00 |
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IoC
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Move some files out of Content.Shared root because I forgot (#4182)
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2021-06-13 22:52:40 +10:00 |
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Item
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ActionBlocker CanPickup uses EntityUid exclusively
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2021-11-09 13:43:39 +01:00 |
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Jittering
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Kitchen
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Fix #4070, Visualizer Edition (#4730)
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2021-10-02 16:43:47 -07:00 |
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Lathe
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Light
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Powered light ECS (#5028)
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2021-10-27 12:24:22 +11:00 |
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Localizations
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ConstructionGL2 Part 2: Better guided steps and recipes. (#5103)
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2021-11-02 11:24:32 +01:00 |
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MachineLinking
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machine linking refactor to ecs (#4323)
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2021-08-27 17:46:02 +02:00 |
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Maps
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Fix construction to some extent on rotated grids (#5024)
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2021-10-25 16:14:21 +02:00 |
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Markers
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Materials
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Maths
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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MedicalScanner
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Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)
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2021-11-03 16:48:03 -07:00 |
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Mining
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Re-organize all projects (#4166)
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2021-06-09 22:19:39 +02:00 |
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MobState
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Module
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Morgue
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Movement
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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NodeContainer
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Pow3r: stage 1 (#4208)
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2021-07-04 18:11:52 +02:00 |
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Nutrition
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Remove IMoveSpeedModifier in favor of events (#5212)
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2021-11-08 16:17:35 +11:00 |
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Objectives
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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PAI
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Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160)
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2021-11-04 15:29:16 -07:00 |
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PDA
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Uplink UI icons and withdraw button (#4929)
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2021-10-29 11:40:47 +02:00 |
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Paper
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Paper Visualizer (#4811)
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2021-10-09 15:48:53 +02:00 |
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Physics
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Improve hands & pulling (#4389)
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2021-07-31 03:14:00 +02:00 |
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Pinpointer
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Pinpointers: Remove pinpointers from active list on shutdown of compo… (#5153)
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2021-11-04 00:42:22 +01:00 |
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Placeable
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PlaceableSurfaceSystem uses resolves.
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2021-10-06 11:40:05 +02:00 |
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PneumaticCannon
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Pneumatic cannons (#4560)
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2021-11-03 14:33:36 -07:00 |
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Pointing/Components
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Popups
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Remove obsolete "GetFilterFromEntity" method from PopupSystem.
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2021-10-03 16:19:07 +02:00 |
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Power
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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PowerCell
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Preferences
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Projectiles
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Prototypes
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Pulling
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Radiation
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Random/Helpers
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Recycling
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Research
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Roles
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Various improvements to job greetings. (#4777)
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2021-10-06 22:51:11 +11:00 |
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Rotatable
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ECS verbs and update context menu (#4594)
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2021-10-04 20:29:03 -07:00 |
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Rotation
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Rounding
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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SMES
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Sandbox
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Security
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Add security barriers (#4458)
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2021-08-23 02:32:24 +10:00 |
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Shuttles
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Singularity
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Fix emitter lock toggle (#5066)
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2021-10-28 13:29:19 +02:00 |
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Slippery
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Makes many things use OwnerUid instead of Owner.Uid
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2021-11-09 15:05:49 +01:00 |
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Smoking
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Refactors smoking to ECS, smoking actually makes you inhale reagents. (#4678)
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2021-09-26 15:19:00 +02:00 |
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Solar
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Sound
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SoundSpecifier read as ValueDataNode can ONLY deserialize ResourcePath
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2021-10-07 13:22:01 +02:00 |
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Spawning
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Update content for physics query namespace change (#4701)
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2021-10-10 14:18:19 +11:00 |
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Speech
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ActionBlocker CanSpeak uses EntityUid exclusively
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2021-11-09 13:21:59 +01:00 |
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Stacks
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Adds support for unlimited stacks (#5084)
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2021-10-31 14:27:11 +01:00 |
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Standing
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Slipping tweaks + remove EffectBlocker (#4955)
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2021-10-25 17:43:49 +11:00 |
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StationEvents
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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StatusEffect
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Metabolism 3.0 (#5157)
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2021-11-08 15:33:45 -07:00 |
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Storage
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ActionBlocker CanInteract uses EntityUid exclusively
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2021-11-09 15:05:49 +01:00 |
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Strip/Components
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ActionBlocker CanInteract uses EntityUid exclusively
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2021-11-09 15:05:49 +01:00 |
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Stunnable
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Remove IMoveSpeedModifier in favor of events (#5212)
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2021-11-08 16:17:35 +11:00 |
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SubFloor
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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Suspicion
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Tabletop
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TabletopSystem uses EntityUid
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2021-11-09 12:38:05 +01:00 |
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Tag
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Targeting
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Temperature
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Refactor Flammable to be ECS. (#4671)
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2021-09-22 11:05:33 +02:00 |
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Throwing
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ActionBlocker CanThrow uses EntityUid exclusively
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2021-11-09 13:21:59 +01:00 |
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Timing
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Remove some functions from HandsComponent (#4937)
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2021-10-25 18:06:12 +11:00 |
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Toilet
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Tools
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Makes tools and welders ECS, add ToolQualityPrototype. (#4741)
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2021-10-07 13:01:27 +02:00 |
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Traitor/Uplink
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Uplink UI icons and withdraw button (#4929)
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2021-10-29 11:40:47 +02:00 |
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Transform
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Replace all ITransformComponent by TransformComponent
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2021-11-08 12:37:32 +01:00 |
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Trigger
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Vapor
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Solution refactor (#4407)
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2021-09-06 23:49:44 +10:00 |
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VendingMachines
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Removes vending inventory desc and adds missing vending machine descriptions (#4493)
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2021-08-20 05:23:02 +00:00 |
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Verbs
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ActionBlocker CanInteract uses EntityUid exclusively
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2021-11-09 15:05:49 +01:00 |
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Voting
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Vote type delay, code comments.
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2021-07-21 19:03:10 +02:00 |
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Wall
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Remove redundant #nullable enable (#4275)
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2021-07-16 17:37:09 -07:00 |
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Weapons
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Disable warnings that would be refactored anyway (#5047)
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2021-10-27 18:10:40 +02:00 |
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Whitelist
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EntityWhitelist uses EntityUid
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2021-11-09 13:08:09 +01:00 |
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Window
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Adds generic damage visualizer to the game (#4893)
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2021-10-29 10:04:24 +02:00 |
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Wires
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Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666)
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2021-09-20 21:50:02 -07:00 |
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Content.Shared.csproj
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Update to .NET 6 and C# 10 (#5233)
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2021-11-09 15:05:07 +01:00 |
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Content.Shared.csproj.DotSettings
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Moved interaction interfaces from Server to Shared.
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2020-07-18 22:51:56 -07:00 |
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app.config
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Updates submodule (#56)
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2018-04-12 23:56:43 +02:00 |