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ClusterGrenadeSystem.cs
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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ExplosionGridTileFlood.cs
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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ExplosionSpaceTileFlood.cs
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Remove Explicit GridId References (#8315)
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2022-06-12 11:54:41 +10:00 |
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ExplosionSystem.Airtight.cs
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Remove some explosion resolves (#13330)
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2023-01-04 17:52:38 -08:00 |
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ExplosionSystem.CVars.cs
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Explosion refactor (#5230)
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2022-03-31 21:39:26 -05:00 |
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ExplosionSystem.GridMap.cs
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Update tilechangedevent to ref structs (#13383)
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2023-01-09 13:45:21 +11:00 |
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ExplosionSystem.Processing.cs
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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ExplosionSystem.TileFill.cs
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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ExplosionSystem.Visuals.cs
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Remove explosion networking jank (#12733)
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2022-11-27 21:24:35 +11:00 |
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ExplosionSystem.cs
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Bomb suit explosion resistance (#15732)
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2023-05-03 15:23:07 +10:00 |
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ExplosionTileFlood.cs
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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TriggerSystem.Mobstate.cs
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Explosive grenade sound (#15582)
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2023-05-02 11:13:39 -04:00 |
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TriggerSystem.OnUse.cs
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Explosive grenade sound (#15582)
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2023-05-02 11:13:39 -04:00 |
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TriggerSystem.Proximity.cs
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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TriggerSystem.Signal.cs
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Device Linking and better linking ui (#13645)
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2023-05-07 16:07:24 +10:00 |
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TriggerSystem.TimedCollide.cs
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Remove obsolete `Fixture.Body` references (#16259)
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2023-05-09 17:21:26 +10:00 |
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TriggerSystem.Voice.cs
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Improve explosion logs (#13351)
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2023-02-10 23:45:38 +00:00 |
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TriggerSystem.cs
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Explosive grenade sound (#15582)
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2023-05-02 11:13:39 -04:00 |