Delta-v/Content.Server/Worldgen/Components
Moony e91fc652a3
Dynamic space world generation and debris. (#15120)
* World generation (squash)

* Test fixes.

* command

* o

* Access cleanup.

* Documentation touchups.

* Use a prototype serializer for BiomeSelectionComponent

* Struct enumerator in SimpleFloorPlanPopulatorSystem

* Safety margins around PoissonDiskSampler, cookie acquisition methodologies

* Struct enumerating PoissonDiskSampler; internal side

* Struct enumerating PoissonDiskSampler: Finish it

* Update WorldgenConfigSystem.cs

awa

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: 20kdc <asdd2808@gmail.com>
2023-05-16 06:36:45 -05:00
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Carvers Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
Debris Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
GC Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
BiomeSelectionComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
LoadedChunkComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
LocalityLoaderComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
NoiseIndexComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
WorldChunkComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
WorldControllerComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
WorldLoaderComponent.cs Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00