* World generation (squash) * Test fixes. * command * o * Access cleanup. * Documentation touchups. * Use a prototype serializer for BiomeSelectionComponent * Struct enumerator in SimpleFloorPlanPopulatorSystem * Safety margins around PoissonDiskSampler, cookie acquisition methodologies * Struct enumerating PoissonDiskSampler; internal side * Struct enumerating PoissonDiskSampler: Finish it * Update WorldgenConfigSystem.cs awa --------- Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: 20kdc <asdd2808@gmail.com> |
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| .. | ||
| Carvers | ||
| Debris | ||
| GC | ||
| BiomeSelectionComponent.cs | ||
| LoadedChunkComponent.cs | ||
| LocalityLoaderComponent.cs | ||
| NoiseIndexComponent.cs | ||
| WorldChunkComponent.cs | ||
| WorldControllerComponent.cs | ||
| WorldLoaderComponent.cs | ||