42 lines
2.0 KiB
XML
42 lines
2.0 KiB
XML
<Document>
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# Harpies
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<Box>
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<GuideEntityEmbed Entity="MobHarpyDummy" Caption=""/>
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</Box>
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An avian humanoid species that features colorful feathered wings and tails that can mimic almost any sound.
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They are quite sensitive to the air quality, and when exposed to low quality air, they will begin to visibly gasp, and eventually start choking.
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When this happens, a Harpy should either move away from sources of bad air, stand on top of a scrubber for a few seconds, or take a few breaths from a pure oxygen tank in order to restore their blood-oxygen levels. Only three seconds of being on pure oxygen is enough to completely restore a Harpy's blood oxygen saturation.
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## Diet
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- Can eat raw meat.
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- Will get poisoned by Theobromine (Chocolate, Tea, Coffee) and Allicin (Onion, Garlic).
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## Benefits
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- Somewhat smaller than Humans, although not as small as Felinids.
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- Their talons deal Piercing damage.
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- They have the ability to fly for short amounts of time.
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- Can imitate around 70% of the game's sound library through a huge list of voice emotes.
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- They can "Sing" midis by imitating instruments. Harpies can select their imitated instrument by right-clicking on themselves.
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- Moves 10% faster than other species.
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## Special
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- Comes with the Ultraviolet Vision trait by default. This can be disabled via accessibility options.
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- Cannot wear Jumpsuits, and will automatically start with a Jumpskirt instead.
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- While singing, musical notes appear floating around their head.
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## Drawbacks
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- They take [color=#ffa500]15% more Blunt, Slash, and Piercing damage.[/color]
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- Their low bone density makes them very light, weighing half as much as a Human and less than even Felinids.
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- A Harpy breathes in air twice as often as Humans, inhaling and exhaling every 3 seconds.
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- Air tanks last half as long and Harpies are more susceptible than usual to low air quality.
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- If a Harpy is exposed to at least 0.2 moles of combined CO2 and/or Miasma, they start struggling to take in oxygen.
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</Document>
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