Delta-v/Content.Server/NPC/Systems
Nemanja 06b5469a80 Fix NPCs stalling when too many exist (#37056)
Fix NPC stalling when too many exist
2025-05-18 15:51:32 +01:00
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NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
NPCCombatSystem.Ranged.cs Sentry turrets - Part 3: Turret AI (#35058) 2025-03-09 19:32:40 +00:00
NPCCombatSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 01:04:58 +01:00
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-02-14 16:09:45 +00:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
NPCSteeringSystem.Context.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
NPCSteeringSystem.Obstacles.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 01:04:58 +01:00
NPCSteeringSystem.cs NPC Warnings cleanup (#36189) 2025-04-06 20:55:06 +01:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Fix NPCs stalling when too many exist (#37056) 2025-05-18 15:51:32 +01:00
NPCUseActionOnTargetSystem.cs Action stuff (#31305) 2024-08-27 01:00:43 +01:00
NPCUtilitySystem.cs Staff of Animation Fixes & Recharging (#37021) 2025-05-18 15:47:29 +01:00