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ActiveJetpackComponent.cs
Better jetpack emitter ( #36093 )
2025-04-06 20:50:29 +01:00
AutoOrientComponent.cs
Add delay to AutoOrient ( #33479 )
2024-12-07 21:43:33 +00:00
BoundaryComponent.cs
Gateway destinations ( #21040 )
2023-11-19 22:09:46 +01:00
CanMoveInAirComponent.cs
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-27 21:59:12 +02:00
ContentEyeComponent.cs
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CursorOffsetRequiresWieldComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
EyeCursorOffsetComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
FloorOccluderComponent.cs
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
FloorOcclusionComponent.cs
Fix water postshader ( #28130 )
2024-06-01 17:00:16 +02:00
FootstepModifierComponent.cs
silent footsteps for ninja ( #33280 )
2025-01-01 17:10:11 +00:00
FrictionContactsComponent.cs
Ice anomaly spawns ice underneath it ( #21227 )
2023-11-12 20:45:18 +01:00
IgnoreKudzuComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
InputMoverComponent.cs
Mob movement rewrite ( #35931 )
2025-04-06 20:43:50 +01:00
JetpackComponent.cs
Fix action-granting items not being predicted ( #20778 )
2023-10-08 19:58:56 +02:00
JetpackUserComponent.cs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
MobCollisionComponent.cs
Mob collisions ( #34580 )
2025-04-06 21:35:57 +01:00
MobMoverComponent.cs
Move step sound distance and footstep variation to MobMoverComponent ( #27799 )
2024-05-18 13:32:59 +02:00
MovementAlwaysTouchingComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementBodyPartComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementIgnoreGravityComponent.cs
Kill `GravityExtensions` ( #20911 )
2023-10-14 22:02:34 +02:00
MovementRelayTargetComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
MovementSoundComponent.cs
Add MovementSound ( #31313 )
2024-12-21 10:25:21 +00:00
MovementSpeedModifierComponent.cs
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
NoRotateOnMoveComponent.cs
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
RelayInputMoverComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
SpeedModifiedByContactComponent.cs
SlowContactsSystem to SpeedModifierContactsSystem mini rework ( #26110 )
2024-03-17 15:11:29 +01:00
SpeedModifiedOnWieldComponent.cs
Hristov & .60 changes - Hristov Rework, Part 2 ( #31662 )
2025-02-14 16:09:58 +00:00
SpeedModifierContactsComponent.cs
Remove Contact Slowdown when Weightless or in the Air ( #33299 )
2025-05-18 15:40:00 +01:00
SpriteMovementComponent.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-21 10:19:51 +00:00