* Remove mob crit states At least where it was just a dummy mob state. I'm lazy so this will buff mobs where they will remain active until their death state. * Update Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com> --------- Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com> |
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| .. | ||
| Tests | ||
| Content.IntegrationTests.csproj | ||
| DummyParallaxManager.cs | ||
| GlobalUsings.cs | ||
| PoolManager.cs | ||
| PoolManagerTestEventHandler.cs | ||
| PoolTestLogHandler.cs | ||