Delta-v/Content.Shared/Damage
chromiumboy 68cbf34f86 Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
* Initial commit

* Removed mention of StationAiTurretComponent (for now)

* Prep for moving out of draft

* Fixing merge conflict

* Re-added new net frequencies to AI turrets

* Removed turret control content

* Removed unintended change

* Final tweaks

* Fixed incorrect file name

* Improvement to fire mode handling

* Addressed review comments

* Updated how turret wire panel auto-closing is handled

* Ranged NPCs no longer waste shots on stunned targets

* Fixed bug in tracking broken state

* Addressed review comments

* Bug fix

* Removed unnecessary event call
2025-04-06 20:50:17 +01:00
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Components Death Nettle changes (#25253) 2025-04-06 20:47:11 +01:00
Events Added Pain Numbness Trait (#34538) 2025-01-28 04:53:45 +00:00
ForceSay Added Pain Numbness Trait (#34538) 2025-01-28 04:53:45 +00:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Systems Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-04-06 20:50:17 +01:00
DamageModifierSet.cs fix cauterization (#23264) 2024-01-23 22:51:53 +01:00
DamageSpecifier.cs Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
DamageSpecifierDictionarySerializer.cs Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
DamageVisualizerKeys.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00