* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null) |
||
|---|---|---|
| .. | ||
| Assorted | ||
| TraitPrototype.cs | ||
* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null) |
||
|---|---|---|
| .. | ||
| Assorted | ||
| TraitPrototype.cs | ||