Delta-v/Resources/Prototypes
themias 0c944ed81e
More sprite movement states (#24237)
* More sprite movement states

* what
2024-01-18 18:48:27 -05:00
..
Accents Remove archaic accent (#24052) 2024-01-13 21:45:54 -05:00
Access Cryogenic Sleep Units (#24096) 2024-01-14 23:35:28 -07:00
Actions Eye opening/closing is now possible while cuffed (#24097) 2024-01-15 00:11:21 -05:00
AlertLevels extends shuttle timer to 20m green / 10m on blue (#17826) 2023-07-04 22:38:08 -06:00
Alerts Minor alert locale (#22926) 2023-12-24 14:13:02 -05:00
Atmospherics give plasma half of co2 air alarm threshold (#22938) 2023-12-24 23:51:32 -07:00
Body Adjust prototype names to lowercase (#23810) 2024-01-09 13:25:38 -08:00
Catalog Paramedic void suit is now a soft suit. (#24229) 2024-01-18 10:26:59 -05:00
Chemistry Add reagent sources to the guidebook (#22627) 2023-12-30 23:34:59 -08:00
Damage Mining rebalance + seismic charges (#23757) 2024-01-09 16:27:00 +11:00
Datasets Fix tips (#23920) 2024-01-11 11:55:24 +01:00
Decals Revert "Greyscale decal tweaks + additions" (#24069) 2024-01-14 00:15:32 -07:00
Device Shuttle timers (#19471) 2023-12-20 09:30:29 +11:00
DeviceLinking add power sensor (#20400) 2023-12-16 11:32:42 -07:00
Entities More sprite movement states (#24237) 2024-01-18 18:48:27 -05:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
Flavors Add Mothroach Burger (#24156) 2024-01-17 01:46:33 -07:00
GameRules Cleanup mimic event (#23705) 2024-01-07 23:26:02 -07:00
Guidebook Add access logs (IC ones) (#17810) 2023-12-26 18:24:53 -04:00
Hydroponics Botany balancing fixes and QoL ('No romerol ambrosia' edition) (#21756) 2023-12-02 12:01:58 -05:00
InventoryTemplates Corner Clothing UI (#22883) 2023-12-22 23:32:23 -07:00
LootTables [replacement] Drozd (#16071) 2023-05-03 21:35:32 -06:00
MachineParts SMES and substation require power cells as machine parts (#20344) 2023-10-12 12:06:03 -04:00
Magic Adjust prototype names to lowercase (#23810) 2024-01-09 13:25:38 -08:00
Maps Add 6 new small salvage wrecks (#24179) 2024-01-17 01:34:24 -07:00
NPCs Adjust prototype names to lowercase (#23810) 2024-01-09 13:25:38 -08:00
Objectives more objective logging + maybe fix the no objective bug (#24139) 2024-01-15 16:09:14 -07:00
Palettes Adds the "advanced" color palette (#23960) 2024-01-12 01:00:43 -07:00
Parallaxes Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) (#21492) 2023-11-07 18:26:22 -07:00
Polymorphs Fix robusted dionas not being recoverable (#21636) 2024-01-04 06:10:04 -07:00
Procedural Add artifact fragments to salvage magnet (#23791) 2024-01-09 17:14:04 -05:00
Reagents Carrots now properly contain Oculine (#24228) 2024-01-18 10:28:01 -05:00
Recipes Add Mothroach Burger (#24156) 2024-01-17 01:46:33 -07:00
Research Quantum Spin Inverter (#23756) 2024-01-09 00:37:55 -07:00
Roles Add TryGetPrimaryDepartment to jobs system (#23317) 2024-01-14 19:18:34 +11:00
Shaders Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
SoundCollections Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Species Skeleton species locale (#23770) 2024-01-09 00:06:01 -08:00
Stacks Fix iron naming, add specific materials for ores (#23590) 2024-01-06 13:52:40 +11:00
StatusEffects Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
StatusIcon Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Store Uplink catalog localization (#12931) 2022-12-19 21:52:59 -06:00
Tiles Faux astro-tiles for science & mappers (#22586) 2023-12-16 01:20:57 -07:00
Traits Add pacifism description and clean up traits a little (#24216) 2024-01-18 18:50:00 +03:00
Voice Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wires Hackable intercoms (#23984) 2024-01-14 16:37:28 +11:00
World Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
XenoArch Tesla Artifact Effect (#23958) 2024-01-11 20:41:44 -05:00
ai_factions.yml Revolutionaries (#18477) 2023-10-04 18:47:33 -07:00
audio.yml Ports some /tg/ + /vg/ space ambience (#23910) 2024-01-11 20:53:58 -08:00
bar_signs.yml Added "Spacebucks" barsign (#15660) 2023-04-23 18:13:31 -04:00
edge_spreaders.yml Remove SpreaderNodeGroup (#20230) 2023-10-01 16:56:41 -04:00
explosion.yml structural damage rework / melee damage curve flattening (#22705) 2023-12-18 21:38:49 -05:00
fonts.yml Ion law visuals (#22908) 2023-12-23 23:58:02 -07:00
game_presets.yml Add greenshift preset (#24029) 2024-01-14 18:20:43 +11:00
holidays.yml Add Towel Day (#16364) 2023-05-12 13:39:18 -07:00
hud.yml Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
item_size.yml Grid Inventory (#21931) 2023-12-04 16:04:39 -07:00
lobbyscreens.yml Add "Skelly Versus The Rev" as lobby art (#23974) 2024-01-12 15:52:13 -05:00
name_identifier_groups.yml kobold monkey have KB name identifier (#23505) 2024-01-04 16:51:09 +11:00
ore.yml Mining rebalance + seismic charges (#23757) 2024-01-09 16:27:00 +11:00
radio_channels.yml Freelance Radio Channel and Encryption Key (#20904) 2023-11-05 20:38:00 -07:00
round_announcements.yml Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
secret_weights.yml Tweaked secret weights (#20807) 2023-10-07 12:15:57 -07:00
silicon-laws.yml add ninja borg laws (#22778) 2023-12-24 09:37:35 -05:00
status_effects.yml stimulants increase stamina (#18754) 2023-08-06 21:06:23 +10:00
tags.yml make terminator immune to rev and zombie (#24239) 2024-01-18 16:35:34 -05:00
themes.yml The HUDening™️ (SS13 HUD themes, Classic as default, and more) (#22287) 2023-12-11 02:28:17 -07:00
threats.yml fix dragon threat (#22096) 2023-12-02 15:41:36 -05:00
tool_qualities.yml Add rolling pins for flattening dough (#20624) 2023-10-02 11:21:15 -08:00
typing_indicator.yml Wire up the slime people TypingIndicator to use the existing slime speech. (#23415) 2024-01-03 16:12:56 +11:00
weather.yml Weather effects (#12528) 2023-01-17 20:26:52 +11:00