* tweaks done put in the PR changelog
* more tweaks, enough for PR, all good.
* fixed solution
* fixed few fucked up station beacons
* FIX: cams, some accesses, more jobs, more lockers, perma prepped.
* brought more jobs slots to service, and borgs
* buncha changes
moved comms, made the hospital a little less prone to maints shenanigans, connected the psychologist offices directly to the main hall, added another exit to urgent care, gave perma a visitation area and moved the brigmedics room, made perma less prone to escapes, turned the cafe into an arcade, turned the rightmost mall kitchen into a laundromat, removed the halloween stuff
* raise pop to fifty
* fix hos safe & cleaned up salv a little
also hid a few aloe and galaxythistle around the maze just to help the caustic issues
* siobhan for epi
* PR commit, merged atmosia update, upgraded comms, fixed a few power issues
* ran important mapping CMDs, yeepee
* merging fuck file
* redone the changes, removed tiny fans, fixed robotics
* fixed solution smh
* added more priso slots
* terminated TEG, put wood corner instead
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Co-authored-by: rosieposie <roseknight9999@gmail.com>