Delta-v/Content.Shared/GameObjects/Components/Damage
Acruid ca4fd649fe
Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
..
DamageChangeData.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
DamageChangeParams.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
DamageChangedEventArgs.cs Damage rework (#2525) 2020-12-07 14:52:55 +01:00
DamageChangedMessage.cs Make DoAfters use DamageChangedMessage instead of an event (#3115) 2021-02-10 12:36:05 +11:00
DamageFlag.cs Add invulnerable damage flag, godmode and damage flag commands (#1949) 2020-08-30 11:16:47 +02:00
DamageableComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
IDamageableComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00