Delta-v/Content.Server/Chemistry
Fortune117 55249e3688
Add Overdosing Behaviour to Meth (#4949)
* Added debug bottle of meth as well as a damage increase on a Reagent Threshold

* fix for metabolism getting funked when there is a failed reaction condition

* removed max, raised minimum to 10

* reduced regular meth damage, increased overdose damage
2021-10-20 13:30:55 -07:00
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Components Fix chemmaster UI and eating pills (#4900) 2021-10-16 14:56:20 +02:00
EntitySystems Makes many thing that update on paused *not* do that. (#4938) 2021-10-18 23:58:34 +11:00
PlantMetabolism Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
ReactionEffects Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
ReagentEffectConditions Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
ReagentEffects Add Overdosing Behaviour to Meth (#4949) 2021-10-20 13:30:55 -07:00
ReagentEntityReactions FoodComponent solution un-hardcoding, rehydratable solution name fixes, monkey cubes edible again, slicable food preserves poisons (#4942) 2021-10-19 00:13:43 -07:00
TileReactions Solution refactor (#4407) 2021-09-06 23:49:44 +10:00