* Turn InteractionAttemptEvent into a struct event * readonly * GettingInteractedWithAttemptEvent * ConsciousAttemptEvent |
||
|---|---|---|
| .. | ||
| Spectator | ||
| UI | ||
| ContentReplayPlaybackManager.cs | ||
| LoadReplayJob.cs | ||
| ReplayConGroup.cs | ||
| ReplayToggleScreenshotModeCommand.cs | ||
* Turn InteractionAttemptEvent into a struct event * readonly * GettingInteractedWithAttemptEvent * ConsciousAttemptEvent |
||
|---|---|---|
| .. | ||
| Spectator | ||
| UI | ||
| ContentReplayPlaybackManager.cs | ||
| LoadReplayJob.cs | ||
| ReplayConGroup.cs | ||
| ReplayToggleScreenshotModeCommand.cs | ||