* Fix the ability to shoot out of crates * Makes it check what inventory the player is in * use IsEntityOrParentInContainer * Fix Issues Github had * gaahhh... Prevents lasers from being shot out of crates * gaahhh... Prevents lasers from being shot out of crates * Fix laser? * hmmm... this is better looking I think? * Uncook indentation * Rerun tests? |
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|---|---|---|
| .. | ||
| ChemicalAmmoSystem.cs | ||
| FlyBySoundSystem.cs | ||
| GunSystem.AutoFire.cs | ||
| GunSystem.Ballistic.cs | ||
| GunSystem.Battery.cs | ||
| GunSystem.Cartridges.cs | ||
| GunSystem.Revolver.cs | ||
| GunSystem.Solution.cs | ||
| GunSystem.cs | ||