* Replace EntityCoordiates.InRange() with TransformSystem.InRange() * nullspace * I figured it out * man I have no clue how client side sutff works * please have mercy * remove RadiationPulseOverlay changes * nullspace --------- Co-authored-by: plykiya <plykiya@protonmail.com> |
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| .. | ||
| ActiveDoAfterComponent.cs | ||
| DoAfter.cs | ||
| DoAfterArgs.cs | ||
| DoAfterComponent.cs | ||
| DoAfterEvent.cs | ||
| SharedDoAfterSystem.Update.cs | ||
| SharedDoAfterSystem.cs | ||