* Draft PR, do not merge * Lathe now uses animations. Timing is still wrong, code is very wet, repetitions and unused layers are there. * Removed (unneeded?) PowerDeviceVisualizer from the lathe Refactored & Renamed code and variables Renamed animation names * WIP protolathe animation * Working protolathe animation. I still don't like the solution though. |
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| .. | ||
| Components | ||
| EntitySystemMessages | ||
| EntitySystems | ||
| Verbs | ||
| ContentNetIDs.cs | ||
| PhysicalConstants.cs | ||