Delta-v/Content.Server/Construction
Leon Friedrich 18a35e7e83
Partial atmos refactor (#22521)
* Reduce atmos component queries

* Remove method events

* Cache airtight data

* Make MolesArchived nullable

* Fix airtight cache

* only get tile def once

* Immutable mixtures

* firelock queries

* misc

* misc cleanup

* Trim disconnected tiles

* Fix merge issues and bugs

* Why does the PR keep increasing in scope

* debug overlay

* Fix bugs

* Fix test, remove unused events

* Add setmapatmos command

* Fix overlays

* Add map check

* A

* Resolve conflicts with #26102

* Remove some obsolete methods
2024-03-24 03:34:56 +11:00
..
Commands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Completions Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Components The Flatpacker 1001 can now make flatpacks for computers. (#23471) 2024-01-03 23:23:47 -05:00
Conditions Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
NodeEntities Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ConstructionSystem.Computer.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
ConstructionSystem.Graph.cs Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
ConstructionSystem.Guided.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
ConstructionSystem.Initial.cs Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
ConstructionSystem.Interactions.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
ConstructionSystem.Machine.cs Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
ConstructionSystem.Pathfinding.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ConstructionSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
FlatpackSystem.cs Flatpacker Tweaks (#23552) 2024-01-04 21:01:24 -08:00
MachineFrameSystem.cs Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
PartExchangerSystem.cs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
RefiningSystem.cs Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00