* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No |
||
|---|---|---|
| .. | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| DamageMarkerSystem.cs | ||
* Replaced uses of Dirty(Component) with Dirty(Uid, Component) Modified some systems (notably pulling-related) to use uids. * Missed a few * Revert changes to pulling * No |
||
|---|---|---|
| .. | ||
| Melee | ||
| Misc | ||
| Ranged | ||
| DamageMarkerSystem.cs | ||