Delta-v/Resources/Prototypes/Procedural
Emisse 952b7f4c4e
Haunted dungeon template (#23768)
* haunted dungeon

* Initial work

Still needs prefab gen work to make it interesting.

* ime a worm

* weh

* Work

* Slight tweaks

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-03-24 14:37:18 +11:00
..
Magnet Adds minable salt "ore" (#25324) 2024-02-26 16:34:15 -07:00
Themes Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
biome_markers.yml Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
biome_ore_templates.yml Adds minable salt "ore" (#25324) 2024-02-26 16:34:15 -07:00
biome_templates.yml Make procgen use weighted variants (#24669) 2024-01-29 13:41:59 +11:00
dungeon_configs.yml Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
dungeon_presets.yml Dungeon generation refactor (#17121) 2023-06-27 19:17:42 +10:00
dungeon_room_packs.yml Dungeon generation refactor (#17121) 2023-06-27 19:17:42 +10:00
salvage_difficulties.yml Expeditions rework (#18960) 2023-09-19 22:52:01 +10:00
salvage_factions.yml add rainbow fish (#20955) 2023-10-15 18:19:49 -04:00
salvage_loot.yml remove rped (#26316) 2024-03-21 20:20:26 -04:00
salvage_misc.yml Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
salvage_mods.yml Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
salvage_rewards.yml Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00